文件名称:D3DDemo
介绍说明--下载内容均来自于网络,请自行研究使用
实现天空盒第一人称摄机,地形,粒子,静态对像和骨骼动画-The realization of the sky box the first person photo machine, terrain, particles, like static and skeletal animation
(系统自动生成,下载前可以参看下载内容)
下载文件列表
D3DDemo
.......\D3DDemo
.......\.......\AllocateHierarchy.cpp
.......\.......\AllocateHierarchy.h
.......\.......\BaseGame.cpp
.......\.......\BaseGame.h
.......\.......\BaseObject.cpp
.......\.......\BaseObject.h
.......\.......\BoundingVolume.cpp
.......\.......\BoundingVolume.h
.......\.......\Camera.cpp
.......\.......\Camera.h
.......\.......\ClassDiagram1.cd
.......\.......\Construction.cpp
.......\.......\Construction.h
.......\.......\D3DDemo.vcproj
.......\.......\D3DDemo.vcproj.0E3B4EB744334FB.Administrator.user
.......\.......\D3DDemo.vcproj.20090307-2104.Administrator.user
.......\.......\D3DDemo.vcproj.6526E0DDF48D43D.Administrator.user
.......\.......\D3DDemo.vcproj.B248B8F03C95428.Administrator.user
.......\.......\D3DDemo.vcproj.D7A47F6D3594411.Administrator.user
.......\.......\D3DDemo.vcproj.D7BD9E89AA274AA.Administrator.user
.......\.......\D3DDemo.vcproj.LENOVO-22F81BE6.Administrator.user
.......\.......\D3DDemo.vcproj.NX158.Administrator.user
.......\.......\D3DDemo.vcproj.NX187.Administrator.user
.......\.......\D3DDemo.vcproj.vspscc
.......\.......\D3DDemo.vcproj.ZBD.zbddfd.user
.......\.......\Debug
.......\.......\.....\AllocateHierarchy.obj
.......\.......\.....\BaseGame.obj
.......\.......\.....\BaseObject.obj
.......\.......\.....\BoundingVolume.obj
.......\.......\.....\BuildLog.htm
.......\.......\.....\Camera.obj
.......\.......\.....\Construction.obj
.......\.......\.....\D3DDemo.exe.embed.manifest
.......\.......\.....\D3DDemo.exe.embed.manifest.res
.......\.......\.....\D3DDemo.exe.intermediate.manifest
.......\.......\.....\Equipment.obj
.......\.......\.....\Frustum.obj
.......\.......\.....\Game.obj
.......\.......\.....\GameFont.obj
.......\.......\.....\GameTime.obj
.......\.......\.....\Input.obj
.......\.......\.....\Mesh.obj
.......\.......\.....\mt.dep
.......\.......\.....\ParticleSystem.obj
.......\.......\.....\Player.obj
.......\.......\.....\Role.obj
.......\.......\.....\SceneManager.obj
.......\.......\.....\SkinMesh.obj
.......\.......\.....\SkyBox.obj
.......\.......\.....\Sound.obj
.......\.......\.....\Terrain.obj
.......\.......\.....\TerrainTile.obj
.......\.......\.....\vc90.idb
.......\.......\.....\vc90.pdb
.......\.......\.....\WinMain.obj
.......\.......\Equipment.cpp
.......\.......\Equipment.h
.......\.......\Frustum.cpp
.......\.......\Frustum.h
.......\.......\Game.cpp
.......\.......\Game.h
.......\.......\GameFont.cpp
.......\.......\GameFont.h
.......\.......\GameTime.cpp
.......\.......\GameTime.h
.......\.......\Input.cpp
.......\.......\Input.h
.......\.......\Mesh.cpp
.......\.......\Mesh.h
.......\.......\mssccprj.scc
.......\.......\ParticleSystem.cpp
.......\.......\ParticleSystem.h
.......\.......\Player.cpp
.......\.......\Player.h
.......\.......\res
.......\.......\...\mesh
.......\.......\...\....\dao.X
.......\.......\...\....\Hammer.X
.......\.......\...\....\hero.X
.......\.......\...\....\Sword.X
.......\.......\...\....\tiny_4anim.x
.......\.......\...\....\Yodan.x
.......\.......\...\....\_desktop.ini
.......\.......\...\pic
.......\.......\...\...\others
.......\.......\...\...\SkyBox
.......\.......\...\...\......\Afternoon
.......\.......\...\...\......\.........\Thumbs.db
.......\.......\...\...\......\.........\vssver2.scc
.......\.......\...\...\......\.........\_desktop.ini
.......\.......\...\...\......\Cloudy
.......\D3DDemo
.......\.......\AllocateHierarchy.cpp
.......\.......\AllocateHierarchy.h
.......\.......\BaseGame.cpp
.......\.......\BaseGame.h
.......\.......\BaseObject.cpp
.......\.......\BaseObject.h
.......\.......\BoundingVolume.cpp
.......\.......\BoundingVolume.h
.......\.......\Camera.cpp
.......\.......\Camera.h
.......\.......\ClassDiagram1.cd
.......\.......\Construction.cpp
.......\.......\Construction.h
.......\.......\D3DDemo.vcproj
.......\.......\D3DDemo.vcproj.0E3B4EB744334FB.Administrator.user
.......\.......\D3DDemo.vcproj.20090307-2104.Administrator.user
.......\.......\D3DDemo.vcproj.6526E0DDF48D43D.Administrator.user
.......\.......\D3DDemo.vcproj.B248B8F03C95428.Administrator.user
.......\.......\D3DDemo.vcproj.D7A47F6D3594411.Administrator.user
.......\.......\D3DDemo.vcproj.D7BD9E89AA274AA.Administrator.user
.......\.......\D3DDemo.vcproj.LENOVO-22F81BE6.Administrator.user
.......\.......\D3DDemo.vcproj.NX158.Administrator.user
.......\.......\D3DDemo.vcproj.NX187.Administrator.user
.......\.......\D3DDemo.vcproj.vspscc
.......\.......\D3DDemo.vcproj.ZBD.zbddfd.user
.......\.......\Debug
.......\.......\.....\AllocateHierarchy.obj
.......\.......\.....\BaseGame.obj
.......\.......\.....\BaseObject.obj
.......\.......\.....\BoundingVolume.obj
.......\.......\.....\BuildLog.htm
.......\.......\.....\Camera.obj
.......\.......\.....\Construction.obj
.......\.......\.....\D3DDemo.exe.embed.manifest
.......\.......\.....\D3DDemo.exe.embed.manifest.res
.......\.......\.....\D3DDemo.exe.intermediate.manifest
.......\.......\.....\Equipment.obj
.......\.......\.....\Frustum.obj
.......\.......\.....\Game.obj
.......\.......\.....\GameFont.obj
.......\.......\.....\GameTime.obj
.......\.......\.....\Input.obj
.......\.......\.....\Mesh.obj
.......\.......\.....\mt.dep
.......\.......\.....\ParticleSystem.obj
.......\.......\.....\Player.obj
.......\.......\.....\Role.obj
.......\.......\.....\SceneManager.obj
.......\.......\.....\SkinMesh.obj
.......\.......\.....\SkyBox.obj
.......\.......\.....\Sound.obj
.......\.......\.....\Terrain.obj
.......\.......\.....\TerrainTile.obj
.......\.......\.....\vc90.idb
.......\.......\.....\vc90.pdb
.......\.......\.....\WinMain.obj
.......\.......\Equipment.cpp
.......\.......\Equipment.h
.......\.......\Frustum.cpp
.......\.......\Frustum.h
.......\.......\Game.cpp
.......\.......\Game.h
.......\.......\GameFont.cpp
.......\.......\GameFont.h
.......\.......\GameTime.cpp
.......\.......\GameTime.h
.......\.......\Input.cpp
.......\.......\Input.h
.......\.......\Mesh.cpp
.......\.......\Mesh.h
.......\.......\mssccprj.scc
.......\.......\ParticleSystem.cpp
.......\.......\ParticleSystem.h
.......\.......\Player.cpp
.......\.......\Player.h
.......\.......\res
.......\.......\...\mesh
.......\.......\...\....\dao.X
.......\.......\...\....\Hammer.X
.......\.......\...\....\hero.X
.......\.......\...\....\Sword.X
.......\.......\...\....\tiny_4anim.x
.......\.......\...\....\Yodan.x
.......\.......\...\....\_desktop.ini
.......\.......\...\pic
.......\.......\...\...\others
.......\.......\...\...\SkyBox
.......\.......\...\...\......\Afternoon
.......\.......\...\...\......\.........\Thumbs.db
.......\.......\...\...\......\.........\vssver2.scc
.......\.......\...\...\......\.........\_desktop.ini
.......\.......\...\...\......\Cloudy