文件名称:AMD_Wind_and_waves
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.29mb
- 下载次数:
- 0次
- 提 供 者:
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
(系统自动生成,下载前可以参看下载内容)
下载文件列表
AMD_Wind_and_waves\D3D9 & OpenGL\Config\Global settings.cfg
..................\.............\......\R2VB Ocean Water.cfg
..................\.............\DirectX 9.0\R2VB-OceanWater\App.cpp
..................\.............\...........\...............\App.h
..................\.............\...........\...............\common.h
..................\.............\...........\...............\ComputeNormals.shd
..................\.............\...........\...............\Copy.shd
..................\.............\...........\...............\CPUphysics.cpp
..................\.............\...........\...............\CPUphysics.h
..................\.............\...........\...............\Expand.shd
..................\.............\...........\...............\FFT.dll
..................\.............\...........\...............\FFT.h
..................\.............\...........\...............\FFT.lib
..................\.............\...........\...............\fftw3.h
..................\.............\...........\...............\GPUPhysics.cpp
..................\.............\...........\...............\GPUphysics.h
..................\.............\...........\...............\HorizontalButterfly.shd
..................\.............\...........\...............\HorizontalScramble.shd
..................\.............\...........\...............\media.ini
..................\.............\...........\...............\physics.cpp
..................\.............\...........\...............\physics.h
..................\.............\...........\...............\R2VB-OceanWater-D3D9.exe
..................\.............\...........\...............\R2VB-OceanWater.pdf
..................\.............\...........\...............\R2VB-OceanWater.sln
..................\.............\...........\...............\R2VB-OceanWater.vcproj
..................\.............\...........\...............\r2vb.cpp
..................\.............\...........\...............\r2vb.h
..................\.............\...........\...............\skybox.shd
..................\.............\...........\...............\VerticalButterfly.shd
..................\.............\...........\...............\VerticalScramble.shd
..................\.............\...........\...............\WaterRender.shd
..................\.............\...........\...............\WaterSpectrum.shd
..................\.............\Framework\Audio\AudioFile.cpp
..................\.............\.........\.....\AudioFile.h
..................\.............\.........\.....\AudioTools.cpp
..................\.............\.........\.....\AudioTools.h
..................\.............\.........\BaseApp.cpp
..................\.............\.........\BaseApp.h
..................\.............\.........\Direct3D\atir2vb.h
..................\.............\.........\........\D3D10App.cpp
..................\.............\.........\........\D3D10App.h
..................\.............\.........\........\D3D10Renderer.cpp
..................\.............\.........\........\D3D10Renderer.h
..................\.............\.........\........\D3D9App.cpp
..................\.............\.........\........\D3D9App.h
..................\.............\.........\........\D3D9Renderer.cpp
..................\.............\.........\........\D3D9Renderer.h
..................\.............\.........\Font.shd
..................\.............\.........\GUI.cpp
..................\.............\.........\GUI.h
..................\.............\.........\Imaging\Image.cpp
..................\.............\.........\.......\Image.h
..................\.............\.........\.......\ImageTools.cpp
..................\.............\.........\.......\ImageTools.h
..................\.............\.........\Linux\Main.cpp
..................\.............\.........\Math\Frustum.cpp
..................\.............\.........\....\Frustum.h
..................\.............\.........\....\Perlin.cpp
..................\.............\.........\....\Perlin.h
..................\.............\.........\....\Scissor.cpp
..................\.....
..................\.............\......\R2VB Ocean Water.cfg
..................\.............\DirectX 9.0\R2VB-OceanWater\App.cpp
..................\.............\...........\...............\App.h
..................\.............\...........\...............\common.h
..................\.............\...........\...............\ComputeNormals.shd
..................\.............\...........\...............\Copy.shd
..................\.............\...........\...............\CPUphysics.cpp
..................\.............\...........\...............\CPUphysics.h
..................\.............\...........\...............\Expand.shd
..................\.............\...........\...............\FFT.dll
..................\.............\...........\...............\FFT.h
..................\.............\...........\...............\FFT.lib
..................\.............\...........\...............\fftw3.h
..................\.............\...........\...............\GPUPhysics.cpp
..................\.............\...........\...............\GPUphysics.h
..................\.............\...........\...............\HorizontalButterfly.shd
..................\.............\...........\...............\HorizontalScramble.shd
..................\.............\...........\...............\media.ini
..................\.............\...........\...............\physics.cpp
..................\.............\...........\...............\physics.h
..................\.............\...........\...............\R2VB-OceanWater-D3D9.exe
..................\.............\...........\...............\R2VB-OceanWater.pdf
..................\.............\...........\...............\R2VB-OceanWater.sln
..................\.............\...........\...............\R2VB-OceanWater.vcproj
..................\.............\...........\...............\r2vb.cpp
..................\.............\...........\...............\r2vb.h
..................\.............\...........\...............\skybox.shd
..................\.............\...........\...............\VerticalButterfly.shd
..................\.............\...........\...............\VerticalScramble.shd
..................\.............\...........\...............\WaterRender.shd
..................\.............\...........\...............\WaterSpectrum.shd
..................\.............\Framework\Audio\AudioFile.cpp
..................\.............\.........\.....\AudioFile.h
..................\.............\.........\.....\AudioTools.cpp
..................\.............\.........\.....\AudioTools.h
..................\.............\.........\BaseApp.cpp
..................\.............\.........\BaseApp.h
..................\.............\.........\Direct3D\atir2vb.h
..................\.............\.........\........\D3D10App.cpp
..................\.............\.........\........\D3D10App.h
..................\.............\.........\........\D3D10Renderer.cpp
..................\.............\.........\........\D3D10Renderer.h
..................\.............\.........\........\D3D9App.cpp
..................\.............\.........\........\D3D9App.h
..................\.............\.........\........\D3D9Renderer.cpp
..................\.............\.........\........\D3D9Renderer.h
..................\.............\.........\Font.shd
..................\.............\.........\GUI.cpp
..................\.............\.........\GUI.h
..................\.............\.........\Imaging\Image.cpp
..................\.............\.........\.......\Image.h
..................\.............\.........\.......\ImageTools.cpp
..................\.............\.........\.......\ImageTools.h
..................\.............\.........\Linux\Main.cpp
..................\.............\.........\Math\Frustum.cpp
..................\.............\.........\....\Frustum.h
..................\.............\.........\....\Perlin.cpp
..................\.............\.........\....\Perlin.h
..................\.............\.........\....\Scissor.cpp
..................\.....