文件名称:AMD_Wind_and_waves

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水面渲染 D3D与OPENGL 通过编译 可直接运行-Surface rendering D3D and OPENGL
相关搜索:
渲染

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下载文件列表

AMD_Wind_and_waves\D3D9 & OpenGL\Config\Global settings.cfg

..................\.............\......\R2VB Ocean Water.cfg

..................\.............\DirectX 9.0\R2VB-OceanWater\App.cpp

..................\.............\...........\...............\App.h

..................\.............\...........\...............\common.h

..................\.............\...........\...............\ComputeNormals.shd

..................\.............\...........\...............\Copy.shd

..................\.............\...........\...............\CPUphysics.cpp

..................\.............\...........\...............\CPUphysics.h

..................\.............\...........\...............\Expand.shd

..................\.............\...........\...............\FFT.dll

..................\.............\...........\...............\FFT.h

..................\.............\...........\...............\FFT.lib

..................\.............\...........\...............\fftw3.h

..................\.............\...........\...............\GPUPhysics.cpp

..................\.............\...........\...............\GPUphysics.h

..................\.............\...........\...............\HorizontalButterfly.shd

..................\.............\...........\...............\HorizontalScramble.shd

..................\.............\...........\...............\media.ini

..................\.............\...........\...............\physics.cpp

..................\.............\...........\...............\physics.h

..................\.............\...........\...............\R2VB-OceanWater-D3D9.exe

..................\.............\...........\...............\R2VB-OceanWater.pdf

..................\.............\...........\...............\R2VB-OceanWater.sln

..................\.............\...........\...............\R2VB-OceanWater.vcproj

..................\.............\...........\...............\r2vb.cpp

..................\.............\...........\...............\r2vb.h

..................\.............\...........\...............\skybox.shd

..................\.............\...........\...............\VerticalButterfly.shd

..................\.............\...........\...............\VerticalScramble.shd

..................\.............\...........\...............\WaterRender.shd

..................\.............\...........\...............\WaterSpectrum.shd

..................\.............\Framework\Audio\AudioFile.cpp

..................\.............\.........\.....\AudioFile.h

..................\.............\.........\.....\AudioTools.cpp

..................\.............\.........\.....\AudioTools.h

..................\.............\.........\BaseApp.cpp

..................\.............\.........\BaseApp.h

..................\.............\.........\Direct3D\atir2vb.h

..................\.............\.........\........\D3D10App.cpp

..................\.............\.........\........\D3D10App.h

..................\.............\.........\........\D3D10Renderer.cpp

..................\.............\.........\........\D3D10Renderer.h

..................\.............\.........\........\D3D9App.cpp

..................\.............\.........\........\D3D9App.h

..................\.............\.........\........\D3D9Renderer.cpp

..................\.............\.........\........\D3D9Renderer.h

..................\.............\.........\Font.shd

..................\.............\.........\GUI.cpp

..................\.............\.........\GUI.h

..................\.............\.........\Imaging\Image.cpp

..................\.............\.........\.......\Image.h

..................\.............\.........\.......\ImageTools.cpp

..................\.............\.........\.......\ImageTools.h

..................\.............\.........\Linux\Main.cpp

..................\.............\.........\Math\Frustum.cpp

..................\.............\.........\....\Frustum.h

..................\.............\.........\....\Perlin.cpp

..................\.............\.........\....\Perlin.h

..................\.............\.........\....\Scissor.cpp

..................\.....

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