文件名称:Tanker
- 所属分类:
- 射击游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 296kb
- 下载次数:
- 0次
- 提 供 者:
- 罗*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
坦克大战游戏,包括服务器和客户端,要正确测试坦克大战程序,首先需要开启服务器程序,然后用4个客户端去连接服务器。
-Battle City game, server and client to be properly test Tankedaizhan program, you first need to open the server program, then use the four client to connect to the server.
-Battle City game, server and client to be properly test Tankedaizhan program, you first need to open the server program, then use the four client to connect to the server.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Tanker\God\Alpha3\aigenerator.cpp
......\...\......\aigenerator.h
......\...\......\Alpha3.dsp
......\...\......\Alpha3.dsw
......\...\......\Alpha3.plg
......\...\......\collision.txt
......\...\......\console.cpp
......\...\......\console.h
......\...\......\ddutil.cpp
......\...\......\ddutil.h
......\...\......\debug0.txt
......\...\......\debug1.txt
......\...\......\dsutil.cpp
......\...\......\dsutil.h
......\...\......\dxutil.cpp
......\...\......\dxutil.h
......\...\......\global.h
......\...\......\Map\Map_02.idx
......\...\......\mapinfo.cpp
......\...\......\mapinfo.h
......\...\......\msglist.cpp
......\...\......\msglist.h
......\...\......\network.cpp
......\...\......\network.h
......\...\......\object.cpp
......\...\......\object.h
......\...\......\Res\res2.bmp
......\...\......\...\res3.bmp
......\...\......\...\resource.bmp
......\...\......\...\resource.h
......\...\......\...\Tank.ico
......\...\......\...\TankRes.aps
......\...\......\...\TankRes.rc
......\...\......\resinfo.cpp
......\...\......\resinfo.h
......\...\......\TurnAround.txt
......\...\......\Wave\bfire.wav
......\...\......\....\lboom.wav
......\...\......\winmain.cpp
......\...\......\winproc.cpp
......\readme.txt
......\Serverv2\netmsg.h
......\........\pool.h
......\........\Serverv2.dsp
......\........\Serverv2.dsw
......\........\Serverv2.plg
......\........\struct.h
......\........\thread.cpp
......\........\winmain.cpp
......\God\Alpha3\Map
......\...\......\Res
......\...\......\Wave
......\...\Alpha3
......\God
......\Serverv2
Tanker
......\...\......\aigenerator.h
......\...\......\Alpha3.dsp
......\...\......\Alpha3.dsw
......\...\......\Alpha3.plg
......\...\......\collision.txt
......\...\......\console.cpp
......\...\......\console.h
......\...\......\ddutil.cpp
......\...\......\ddutil.h
......\...\......\debug0.txt
......\...\......\debug1.txt
......\...\......\dsutil.cpp
......\...\......\dsutil.h
......\...\......\dxutil.cpp
......\...\......\dxutil.h
......\...\......\global.h
......\...\......\Map\Map_02.idx
......\...\......\mapinfo.cpp
......\...\......\mapinfo.h
......\...\......\msglist.cpp
......\...\......\msglist.h
......\...\......\network.cpp
......\...\......\network.h
......\...\......\object.cpp
......\...\......\object.h
......\...\......\Res\res2.bmp
......\...\......\...\res3.bmp
......\...\......\...\resource.bmp
......\...\......\...\resource.h
......\...\......\...\Tank.ico
......\...\......\...\TankRes.aps
......\...\......\...\TankRes.rc
......\...\......\resinfo.cpp
......\...\......\resinfo.h
......\...\......\TurnAround.txt
......\...\......\Wave\bfire.wav
......\...\......\....\lboom.wav
......\...\......\winmain.cpp
......\...\......\winproc.cpp
......\readme.txt
......\Serverv2\netmsg.h
......\........\pool.h
......\........\Serverv2.dsp
......\........\Serverv2.dsw
......\........\Serverv2.plg
......\........\struct.h
......\........\thread.cpp
......\........\winmain.cpp
......\God\Alpha3\Map
......\...\......\Res
......\...\......\Wave
......\...\Alpha3
......\God
......\Serverv2
Tanker