文件名称:Tanker
- 所属分类:
- 射击游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 295kb
- 下载次数:
- 0次
- 提 供 者:
- Michae******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Tanker目录下包含了“坦克大战”服务器程序和客户机程序,分别编译其中的.dsw文件就可以获得相应的应用程序。要正确测试坦克大战程序,首先需要开启服务器程序,然后用4个客户端去连接服务器。-Tanker directory contains the " Battle City" server program and client program, which were compiled. Dsw file to get the appropriate application. To properly test tank warfare program, first need to open the server program, then 4 clients to connect to the server.
相关搜索: tank
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Tanker\God\Alpha3\aigenerator.cpp
......\...\......\aigenerator.h
......\...\......\Alpha3.dsp
......\...\......\Alpha3.dsw
......\...\......\Alpha3.plg
......\...\......\collision.txt
......\...\......\console.cpp
......\...\......\console.h
......\...\......\ddutil.cpp
......\...\......\ddutil.h
......\...\......\debug0.txt
......\...\......\debug1.txt
......\...\......\dsutil.cpp
......\...\......\dsutil.h
......\...\......\dxutil.cpp
......\...\......\dxutil.h
......\...\......\global.h
......\...\......\Map\Map_02.idx
......\...\......\mapinfo.cpp
......\...\......\mapinfo.h
......\...\......\msglist.cpp
......\...\......\msglist.h
......\...\......\network.cpp
......\...\......\network.h
......\...\......\object.cpp
......\...\......\object.h
......\...\......\Res\res2.bmp
......\...\......\...\res3.bmp
......\...\......\...\resource.bmp
......\...\......\...\resource.h
......\...\......\...\Tank.ico
......\...\......\...\TankRes.aps
......\...\......\...\TankRes.rc
......\...\......\resinfo.cpp
......\...\......\resinfo.h
......\...\......\TurnAround.txt
......\...\......\Wave\bfire.wav
......\...\......\....\lboom.wav
......\...\......\winmain.cpp
......\...\......\winproc.cpp
......\readme.txt
......\Serverv2\netmsg.h
......\........\pool.h
......\........\Serverv2.dsp
......\........\Serverv2.dsw
......\........\Serverv2.plg
......\........\struct.h
......\........\thread.cpp
......\........\winmain.cpp
......\God\Alpha3\Map
......\...\......\Res
......\...\......\Wave
......\...\Alpha3
......\God
......\Serverv2
Tanker
......\...\......\aigenerator.h
......\...\......\Alpha3.dsp
......\...\......\Alpha3.dsw
......\...\......\Alpha3.plg
......\...\......\collision.txt
......\...\......\console.cpp
......\...\......\console.h
......\...\......\ddutil.cpp
......\...\......\ddutil.h
......\...\......\debug0.txt
......\...\......\debug1.txt
......\...\......\dsutil.cpp
......\...\......\dsutil.h
......\...\......\dxutil.cpp
......\...\......\dxutil.h
......\...\......\global.h
......\...\......\Map\Map_02.idx
......\...\......\mapinfo.cpp
......\...\......\mapinfo.h
......\...\......\msglist.cpp
......\...\......\msglist.h
......\...\......\network.cpp
......\...\......\network.h
......\...\......\object.cpp
......\...\......\object.h
......\...\......\Res\res2.bmp
......\...\......\...\res3.bmp
......\...\......\...\resource.bmp
......\...\......\...\resource.h
......\...\......\...\Tank.ico
......\...\......\...\TankRes.aps
......\...\......\...\TankRes.rc
......\...\......\resinfo.cpp
......\...\......\resinfo.h
......\...\......\TurnAround.txt
......\...\......\Wave\bfire.wav
......\...\......\....\lboom.wav
......\...\......\winmain.cpp
......\...\......\winproc.cpp
......\readme.txt
......\Serverv2\netmsg.h
......\........\pool.h
......\........\Serverv2.dsp
......\........\Serverv2.dsw
......\........\Serverv2.plg
......\........\struct.h
......\........\thread.cpp
......\........\winmain.cpp
......\God\Alpha3\Map
......\...\......\Res
......\...\......\Wave
......\...\Alpha3
......\God
......\Serverv2
Tanker