文件名称:quake3
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.77mb
- 下载次数:
- 0次
- 提 供 者:
- 123***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
quake3源码.的最全版本,之前的下载版总有缺失。RAR直接压缩,解压就能编。-quake3 source. the most complete version of the download version prior to total loss. RAR direct compression and decompression can be compiled.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
code
....\cgame
....\.....\cgame.bat
....\.....\cgame.def
....\.....\cgame.dsp
....\.....\cgame.plg
....\.....\cgame.q3asm
....\.....\cgame_ta.bat
....\.....\cgame_ta.q3asm
....\.....\cg_consolecmds.c
....\.....\cg_draw.c
....\.....\cg_drawtools.c
....\.....\cg_effects.c
....\.....\cg_ents.c
....\.....\cg_event.c
....\.....\cg_info.c
....\.....\cg_local.h
....\.....\cg_localents.c
....\.....\cg_main.c
....\.....\cg_marks.c
....\.....\cg_newDraw.c
....\.....\cg_players.c
....\.....\cg_playerstate.c
....\.....\cg_predict.c
....\.....\cg_public.h
....\.....\cg_rankings.c
....\.....\cg_scoreboard.c
....\.....\cg_servercmds.c
....\.....\cg_snapshot.c
....\.....\cg_syscalls.asm
....\.....\cg_syscalls.c
....\.....\cg_view.c
....\.....\cg_weapons.c
....\.....\tr_types.h
....\game
....\....\ai_chat.c
....\....\ai_chat.h
....\....\ai_cmd.c
....\....\ai_cmd.h
....\....\ai_dmnet.c
....\....\ai_dmnet.h
....\....\ai_dmq3.c
....\....\ai_dmq3.h
....\....\ai_main.c
....\....\ai_main.h
....\....\ai_team.c
....\....\ai_team.h
....\....\ai_vcmd.c
....\....\ai_vcmd.h
....\....\be_aas.h
....\....\be_ai_char.h
....\....\be_ai_chat.h
....\....\be_ai_gen.h
....\....\be_ai_goal.h
....\....\be_ai_move.h
....\....\be_ai_weap.h
....\....\be_ea.h
....\....\bg_lib.c
....\....\bg_lib.h
....\....\bg_local.h
....\....\bg_misc.c
....\....\bg_pmove.c
....\....\bg_public.h
....\....\bg_slidemove.c
....\....\botlib.h
....\....\chars.h
....\....\game.bat
....\....\game.def
....\....\game.dsp
....\....\game.plg
....\....\game.q3asm
....\....\game_ta.bat
....\....\game_ta.q3asm
....\....\g_active.c
....\....\g_arenas.c
....\....\g_bot.c
....\....\g_client.c
....\....\g_cmds.c
....\....\g_combat.c
....\....\g_items.c
....\....\g_local.h
....\....\g_main.c
....\....\g_mem.c
....\....\g_misc.c
....\....\g_missile.c
....\....\g_mover.c
....\....\g_public.h
....\....\g_rankings.c
....\....\g_rankings.h
....\....\g_session.c
....\....\g_spawn.c
....\....\g_svcmds.c
....\....\g_syscalls.asm
....\....\g_syscalls.c
....\....\g_target.c
....\....\g_team.c
....\....\g_team.h
....\....\g_trigger.c
....\....\g_utils.c
....\....\g_weapon.c
....\cgame
....\.....\cgame.bat
....\.....\cgame.def
....\.....\cgame.dsp
....\.....\cgame.plg
....\.....\cgame.q3asm
....\.....\cgame_ta.bat
....\.....\cgame_ta.q3asm
....\.....\cg_consolecmds.c
....\.....\cg_draw.c
....\.....\cg_drawtools.c
....\.....\cg_effects.c
....\.....\cg_ents.c
....\.....\cg_event.c
....\.....\cg_info.c
....\.....\cg_local.h
....\.....\cg_localents.c
....\.....\cg_main.c
....\.....\cg_marks.c
....\.....\cg_newDraw.c
....\.....\cg_players.c
....\.....\cg_playerstate.c
....\.....\cg_predict.c
....\.....\cg_public.h
....\.....\cg_rankings.c
....\.....\cg_scoreboard.c
....\.....\cg_servercmds.c
....\.....\cg_snapshot.c
....\.....\cg_syscalls.asm
....\.....\cg_syscalls.c
....\.....\cg_view.c
....\.....\cg_weapons.c
....\.....\tr_types.h
....\game
....\....\ai_chat.c
....\....\ai_chat.h
....\....\ai_cmd.c
....\....\ai_cmd.h
....\....\ai_dmnet.c
....\....\ai_dmnet.h
....\....\ai_dmq3.c
....\....\ai_dmq3.h
....\....\ai_main.c
....\....\ai_main.h
....\....\ai_team.c
....\....\ai_team.h
....\....\ai_vcmd.c
....\....\ai_vcmd.h
....\....\be_aas.h
....\....\be_ai_char.h
....\....\be_ai_chat.h
....\....\be_ai_gen.h
....\....\be_ai_goal.h
....\....\be_ai_move.h
....\....\be_ai_weap.h
....\....\be_ea.h
....\....\bg_lib.c
....\....\bg_lib.h
....\....\bg_local.h
....\....\bg_misc.c
....\....\bg_pmove.c
....\....\bg_public.h
....\....\bg_slidemove.c
....\....\botlib.h
....\....\chars.h
....\....\game.bat
....\....\game.def
....\....\game.dsp
....\....\game.plg
....\....\game.q3asm
....\....\game_ta.bat
....\....\game_ta.q3asm
....\....\g_active.c
....\....\g_arenas.c
....\....\g_bot.c
....\....\g_client.c
....\....\g_cmds.c
....\....\g_combat.c
....\....\g_items.c
....\....\g_local.h
....\....\g_main.c
....\....\g_mem.c
....\....\g_misc.c
....\....\g_missile.c
....\....\g_mover.c
....\....\g_public.h
....\....\g_rankings.c
....\....\g_rankings.h
....\....\g_session.c
....\....\g_spawn.c
....\....\g_svcmds.c
....\....\g_syscalls.asm
....\....\g_syscalls.c
....\....\g_target.c
....\....\g_team.c
....\....\g_team.h
....\....\g_trigger.c
....\....\g_utils.c
....\....\g_weapon.c