文件名称:quake3-1.32b
- 所属分类:
- 射击游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 7.73mb
- 下载次数:
- 0次
- 提 供 者:
- 唐**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
quake3的源代码,玩过雷电的玩家都应该知道的吧,好东西哦,不下可惜了!-quake3 source code, played Lightning players should be aware of it, good things Oh, no less than the pity!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
quake3-1.32b
............\code
............\....\botlib
............\....\......\aasfile.h
............\....\......\be_aas_bsp.h
............\....\......\be_aas_bspq3.c
............\....\......\be_aas_cluster.c
............\....\......\be_aas_cluster.h
............\....\......\be_aas_debug.c
............\....\......\be_aas_debug.h
............\....\......\be_aas_def.h
............\....\......\be_aas_entity.c
............\....\......\be_aas_entity.h
............\....\......\be_aas_file.c
............\....\......\be_aas_file.h
............\....\......\be_aas_funcs.h
............\....\......\be_aas_main.c
............\....\......\be_aas_main.h
............\....\......\be_aas_move.c
............\....\......\be_aas_move.h
............\....\......\be_aas_optimize.c
............\....\......\be_aas_optimize.h
............\....\......\be_aas_reach.c
............\....\......\be_aas_reach.h
............\....\......\be_aas_route.c
............\....\......\be_aas_route.h
............\....\......\be_aas_routealt.c
............\....\......\be_aas_routealt.h
............\....\......\be_aas_sample.c
............\....\......\be_aas_sample.h
............\....\......\be_ai_char.c
............\....\......\be_ai_chat.c
............\....\......\be_ai_gen.c
............\....\......\be_ai_goal.c
............\....\......\be_ai_move.c
............\....\......\be_ai_weap.c
............\....\......\be_ai_weight.c
............\....\......\be_ai_weight.h
............\....\......\be_ea.c
............\....\......\be_interface.c
............\....\......\be_interface.h
............\....\......\botlib.vcproj
............\....\......\botlib.vcproj.2C1219ED257242F.Administrator.user
............\....\......\lcc.mak
............\....\......\linux-i386.mak
............\....\......\l_crc.c
............\....\......\l_crc.h
............\....\......\l_libvar.c
............\....\......\l_libvar.h
............\....\......\l_log.c
............\....\......\l_log.h
............\....\......\l_memory.c
............\....\......\l_memory.h
............\....\......\l_precomp.c
............\....\......\l_precomp.h
............\....\......\l_script.c
............\....\......\l_script.h
............\....\......\l_struct.c
............\....\......\l_struct.h
............\....\......\l_utils.h
............\....\bspc
............\....\....\aasfile.h
............\....\....\aas_areamerging.c
............\....\....\aas_areamerging.h
............\....\....\aas_cfg.c
............\....\....\aas_cfg.h
............\....\....\aas_create.c
............\....\....\aas_create.h
............\....\....\aas_edgemelting.c
............\....\....\aas_edgemelting.h
............\....\....\aas_facemerging.c
............\....\....\aas_facemerging.h
............\....\....\aas_file.c
............\....\....\aas_file.h
............\....\....\aas_gsubdiv.c
............\....\....\aas_gsubdiv.h
............\....\....\aas_map.c
............\....\....\aas_map.h
............\....\....\aas_prunenodes.c
............\....\....\aas_prunenodes.h
............\....\....\aas_store.c
............\....\....\aas_store.h
............\....\....\be_aas_bspc.c
............\....\....\be_aas_bspc.h
............\....\....\brushbsp.c
............\....\....\bspc.c
............\....\....\bspc.sln
............\....\....\bspc.vcproj
............\....\....\cfgq3.c
............\....\....\Conscript
............\....\....\csg.c
............\....\....\faces.c
............\....\....\gldraw.c
............\....\....\glfile.c
............\....\....\lcc.mak
............\....\....\leakfile.c
............\....\....\linux-i386.mak
............\....\....\l_bsp_ent.c
............\....\....\l_bsp_ent.h
............\....\....\l_bsp_hl.c
............\code
............\....\botlib
............\....\......\aasfile.h
............\....\......\be_aas_bsp.h
............\....\......\be_aas_bspq3.c
............\....\......\be_aas_cluster.c
............\....\......\be_aas_cluster.h
............\....\......\be_aas_debug.c
............\....\......\be_aas_debug.h
............\....\......\be_aas_def.h
............\....\......\be_aas_entity.c
............\....\......\be_aas_entity.h
............\....\......\be_aas_file.c
............\....\......\be_aas_file.h
............\....\......\be_aas_funcs.h
............\....\......\be_aas_main.c
............\....\......\be_aas_main.h
............\....\......\be_aas_move.c
............\....\......\be_aas_move.h
............\....\......\be_aas_optimize.c
............\....\......\be_aas_optimize.h
............\....\......\be_aas_reach.c
............\....\......\be_aas_reach.h
............\....\......\be_aas_route.c
............\....\......\be_aas_route.h
............\....\......\be_aas_routealt.c
............\....\......\be_aas_routealt.h
............\....\......\be_aas_sample.c
............\....\......\be_aas_sample.h
............\....\......\be_ai_char.c
............\....\......\be_ai_chat.c
............\....\......\be_ai_gen.c
............\....\......\be_ai_goal.c
............\....\......\be_ai_move.c
............\....\......\be_ai_weap.c
............\....\......\be_ai_weight.c
............\....\......\be_ai_weight.h
............\....\......\be_ea.c
............\....\......\be_interface.c
............\....\......\be_interface.h
............\....\......\botlib.vcproj
............\....\......\botlib.vcproj.2C1219ED257242F.Administrator.user
............\....\......\lcc.mak
............\....\......\linux-i386.mak
............\....\......\l_crc.c
............\....\......\l_crc.h
............\....\......\l_libvar.c
............\....\......\l_libvar.h
............\....\......\l_log.c
............\....\......\l_log.h
............\....\......\l_memory.c
............\....\......\l_memory.h
............\....\......\l_precomp.c
............\....\......\l_precomp.h
............\....\......\l_script.c
............\....\......\l_script.h
............\....\......\l_struct.c
............\....\......\l_struct.h
............\....\......\l_utils.h
............\....\bspc
............\....\....\aasfile.h
............\....\....\aas_areamerging.c
............\....\....\aas_areamerging.h
............\....\....\aas_cfg.c
............\....\....\aas_cfg.h
............\....\....\aas_create.c
............\....\....\aas_create.h
............\....\....\aas_edgemelting.c
............\....\....\aas_edgemelting.h
............\....\....\aas_facemerging.c
............\....\....\aas_facemerging.h
............\....\....\aas_file.c
............\....\....\aas_file.h
............\....\....\aas_gsubdiv.c
............\....\....\aas_gsubdiv.h
............\....\....\aas_map.c
............\....\....\aas_map.h
............\....\....\aas_prunenodes.c
............\....\....\aas_prunenodes.h
............\....\....\aas_store.c
............\....\....\aas_store.h
............\....\....\be_aas_bspc.c
............\....\....\be_aas_bspc.h
............\....\....\brushbsp.c
............\....\....\bspc.c
............\....\....\bspc.sln
............\....\....\bspc.vcproj
............\....\....\cfgq3.c
............\....\....\Conscript
............\....\....\csg.c
............\....\....\faces.c
............\....\....\gldraw.c
............\....\....\glfile.c
............\....\....\lcc.mak
............\....\....\leakfile.c
............\....\....\linux-i386.mak
............\....\....\l_bsp_ent.c
............\....\....\l_bsp_ent.h
............\....\....\l_bsp_hl.c