文件名称:SLG_Game
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 5.64mb
- 下载次数:
- 0次
- 提 供 者:
- a***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
简单的2D游戏引擎,包括AStar算法等实现,Win32程序,游戏入门极好的参考。-A simple 2D game engine, including the realization of AStar algorithm, Win32 process, an excellent reference for game entry.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
SLG_Game
........\bin
........\...\Astar.dll
........\...\Astar.lib
........\...\Config.hw
........\...\map.txt
........\...\res
........\...\...\player_4.bmp
........\...\...\ring.bmp
........\...\...\shield.bmp
........\...\...\staff.bmp
........\...\...\STR0226.bmp
........\...\...\STR0237.bmp
........\...\...\STR0240.bmp
........\...\...\STR0243.bmp
........\...\...\STR0244.bmp
........\...\...\STR0250.bmp
........\...\...\STR0253.bmp
........\...\...\terrain.bmp
........\...\SLG_Game.exe
........\...\SLG_Game.ilk
........\doc
........\...\SLG_GAME.chm
........\obj
........\...\debug
........\...\.....\Astar.obj
........\...\.....\AttributeItem.obj
........\...\.....\BuildLog.htm
........\...\.....\Game.obj
........\...\.....\Item.obj
........\...\.....\MagicSkill.obj
........\...\.....\mt.dep
........\...\.....\Npc.obj
........\...\.....\PhysicalSkill.obj
........\...\.....\Player.obj
........\...\.....\Role.obj
........\...\.....\SceneManager.obj
........\...\.....\Skill.obj
........\...\.....\SlgGame.obj
........\...\.....\SLG_Game.exe.embed.manifest
........\...\.....\SLG_Game.exe.embed.manifest.res
........\...\.....\SLG_Game.exe.intermediate.manifest
........\...\.....\StateItem.obj
........\...\.....\Terrain.obj
........\...\.....\vc90.idb
........\...\.....\vc90.pdb
........\SLG_Game.suo
........\src
........\...\Astar.cpp
........\...\Astar.h
........\...\AttributeItem.cpp
........\...\AttributeItem.h
........\...\Game.cpp
........\...\Game.h
........\...\Item.cpp
........\...\Item.h
........\...\MagicSkill.cpp
........\...\MagicSkill.h
........\...\Npc.cpp
........\...\Npc.h
........\...\PhysicalSkill.cpp
........\...\PhysicalSkill.h
........\...\Player.cpp
........\...\Player.h
........\...\Role.cpp
........\...\Role.h
........\...\SceneManager.cpp
........\...\SceneManager.h
........\...\SceneObject.h
........\...\Skill.cpp
........\...\Skill.h
........\...\SlgGame.cpp
........\...\SLG_Game.4.1.resharper.user
........\...\SLG_Game.ncb
........\...\SLG_Game.sln
........\...\SLG_Game.vcproj
........\...\SLG_Game.vcproj.Rockymaivia-PC.Rockymaivia.user
........\...\SLG_Game.vcproj.ROCKYMAIVIA.Louis Wong.user
........\...\SLG_Game.vcproj.WORKGROU-FB7C19.Administrator.user
........\...\StateItem.cpp
........\...\StateItem.h
........\...\Std.h
........\...\Terrain.cpp
........\...\Terrain.h
........\...\UpgradeLog.XML
........\...\_ReSharper.SLG_Game
........\...\...................\90770810-6e9f-40c9-9ca1-317bdad1e876.Metadata
........\...\...................\90770810-6e9f-40c9-9ca1-317bdad1e876.XmlDocIndex
........\...\...................\CachesImage.bin
........\...\...................\ReflectionCache.xml
........\...\...................\TodoCache
........\...\...................\.........\.version
........\...\...................\WordIndex.New
........\...\...................\.............\.version
........\...\_UpgradeReport_Files
........\bin
........\...\Astar.dll
........\...\Astar.lib
........\...\Config.hw
........\...\map.txt
........\...\res
........\...\...\player_4.bmp
........\...\...\ring.bmp
........\...\...\shield.bmp
........\...\...\staff.bmp
........\...\...\STR0226.bmp
........\...\...\STR0237.bmp
........\...\...\STR0240.bmp
........\...\...\STR0243.bmp
........\...\...\STR0244.bmp
........\...\...\STR0250.bmp
........\...\...\STR0253.bmp
........\...\...\terrain.bmp
........\...\SLG_Game.exe
........\...\SLG_Game.ilk
........\doc
........\...\SLG_GAME.chm
........\obj
........\...\debug
........\...\.....\Astar.obj
........\...\.....\AttributeItem.obj
........\...\.....\BuildLog.htm
........\...\.....\Game.obj
........\...\.....\Item.obj
........\...\.....\MagicSkill.obj
........\...\.....\mt.dep
........\...\.....\Npc.obj
........\...\.....\PhysicalSkill.obj
........\...\.....\Player.obj
........\...\.....\Role.obj
........\...\.....\SceneManager.obj
........\...\.....\Skill.obj
........\...\.....\SlgGame.obj
........\...\.....\SLG_Game.exe.embed.manifest
........\...\.....\SLG_Game.exe.embed.manifest.res
........\...\.....\SLG_Game.exe.intermediate.manifest
........\...\.....\StateItem.obj
........\...\.....\Terrain.obj
........\...\.....\vc90.idb
........\...\.....\vc90.pdb
........\SLG_Game.suo
........\src
........\...\Astar.cpp
........\...\Astar.h
........\...\AttributeItem.cpp
........\...\AttributeItem.h
........\...\Game.cpp
........\...\Game.h
........\...\Item.cpp
........\...\Item.h
........\...\MagicSkill.cpp
........\...\MagicSkill.h
........\...\Npc.cpp
........\...\Npc.h
........\...\PhysicalSkill.cpp
........\...\PhysicalSkill.h
........\...\Player.cpp
........\...\Player.h
........\...\Role.cpp
........\...\Role.h
........\...\SceneManager.cpp
........\...\SceneManager.h
........\...\SceneObject.h
........\...\Skill.cpp
........\...\Skill.h
........\...\SlgGame.cpp
........\...\SLG_Game.4.1.resharper.user
........\...\SLG_Game.ncb
........\...\SLG_Game.sln
........\...\SLG_Game.vcproj
........\...\SLG_Game.vcproj.Rockymaivia-PC.Rockymaivia.user
........\...\SLG_Game.vcproj.ROCKYMAIVIA.Louis Wong.user
........\...\SLG_Game.vcproj.WORKGROU-FB7C19.Administrator.user
........\...\StateItem.cpp
........\...\StateItem.h
........\...\Std.h
........\...\Terrain.cpp
........\...\Terrain.h
........\...\UpgradeLog.XML
........\...\_ReSharper.SLG_Game
........\...\...................\90770810-6e9f-40c9-9ca1-317bdad1e876.Metadata
........\...\...................\90770810-6e9f-40c9-9ca1-317bdad1e876.XmlDocIndex
........\...\...................\CachesImage.bin
........\...\...................\ReflectionCache.xml
........\...\...................\TodoCache
........\...\...................\.........\.version
........\...\...................\WordIndex.New
........\...\...................\.............\.version
........\...\_UpgradeReport_Files