文件名称:02_
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
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- 28kb
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- Dieg*****
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精通DirectX 3D图形与动画程序设计
第2章 Direct3D程序设计基础 18
2.1 相关基础知识 18
2.2 Direct3D体系结构 19
2.3 Direct3D对象 21
2.4 Direct3D设备对象 21
2.4.1 Direct3D设备类型 21
2.4.2 创建Direct3D设备对象 23
2.5 Direct3D程序基本结构 25
2.6 最简单的Direct3D程序 25
2.6.1 工程项目和开发环境设置 29
2.6.2 创建窗口 31
2.6.3 初始化Direct3D 31
2.6.4 消息循环 33
2.6.5 渲染图形 34
2.6.6 结束Direct3D程序 36
2.7 Direct3D设备对象深入探讨 36
2.8 Direct3D表面 42
2.9 小结 47
-Proficient in DirectX 3D graphics and animation program design in Chapter 2 Direct3D Programming 18 2.1 basic foundation of knowledge related 18 2.2 Direct3D Architecture 19 2.3 Direct3D object 21 2.4 Direct3D device object 21 2.4.1 Direct3D device type 21 2.4.2 create Direct3D device object 23 2.5 Direct3D process 25 2.6 The basic structure of the simplest procedures Direct3D projects 25 2.6.1 and 29 2.6.2 development environment setup window 31 to create Direct3D 31 2.6.4 Initialization 2.6.3 news cycle 33 2.6.5 rendering graphics 34 2.6 .6 The End Direct3D procedures 36 2.7 Direct3D device object depth 36 2.8 Direct3D surface 42 2.9 Summary 47
第2章 Direct3D程序设计基础 18
2.1 相关基础知识 18
2.2 Direct3D体系结构 19
2.3 Direct3D对象 21
2.4 Direct3D设备对象 21
2.4.1 Direct3D设备类型 21
2.4.2 创建Direct3D设备对象 23
2.5 Direct3D程序基本结构 25
2.6 最简单的Direct3D程序 25
2.6.1 工程项目和开发环境设置 29
2.6.2 创建窗口 31
2.6.3 初始化Direct3D 31
2.6.4 消息循环 33
2.6.5 渲染图形 34
2.6.6 结束Direct3D程序 36
2.7 Direct3D设备对象深入探讨 36
2.8 Direct3D表面 42
2.9 小结 47
-Proficient in DirectX 3D graphics and animation program design in Chapter 2 Direct3D Programming 18 2.1 basic foundation of knowledge related 18 2.2 Direct3D Architecture 19 2.3 Direct3D object 21 2.4 Direct3D device object 21 2.4.1 Direct3D device type 21 2.4.2 create Direct3D device object 23 2.5 Direct3D process 25 2.6 The basic structure of the simplest procedures Direct3D projects 25 2.6.1 and 29 2.6.2 development environment setup window 31 to create Direct3D 31 2.6.4 Initialization 2.6.3 news cycle 33 2.6.5 rendering graphics 34 2.6 .6 The End Direct3D procedures 36 2.7 Direct3D device object depth 36 2.8 Direct3D surface 42 2.9 Summary 47
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02_第二章 Direct3D程序设计基础
..............................\01_CreateDevice
..............................\...............\CreateDevice.cpp
..............................\...............\CreateDevice.exe
..............................\...............\CreateDevice.sln
..............................\...............\CreateDevice.suo
..............................\...............\CreateDevice.vcproj
..............................\01_CreateDevice
..............................\...............\CreateDevice.cpp
..............................\...............\CreateDevice.exe
..............................\...............\CreateDevice.sln
..............................\...............\CreateDevice.suo
..............................\...............\CreateDevice.vcproj