文件名称:directx+3d图形与动画程序设计源码
- 所属分类:
- 图形图象
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2009-05-16
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- 8.89mb
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- zfeng@126.com
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压缩包 : DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码.rar 列表 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 1\D3D9 Init\chap1_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 1\D3D9 Init\d3dInit.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 1\D3D9 Init\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 1\D3D9 Init\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 2\no samples for chap2.txt DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Cube\chap3_1.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Cube\cube.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Cube\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Cube\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\D3DXCreate\chap3_3.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\D3DXCreate\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\D3DXCreate\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\D3DXCreate\d3dxcreate.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Teapot\chap3_2.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Teapot\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Teapot\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Teapot\teapot.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Triangle\chap3_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Triangle\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Triangle\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Triangle\triangle.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 4\Colore Triangle\chap4_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 4\Colore Triangle\colorTriangle.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 4\Colore Triangle\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 4\Colore Triangle\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\directional light\chap5_1.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\directional light\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\directional light\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\directional light\directionalLight.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\lit pyramid\chap5_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\lit pyramid\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\lit pyramid\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\lit pyramid\litPyramid.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\point light\chap5_2.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\point light\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\point light\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\point light\pointLight.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\spotlight\chap5_3.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\spotlight\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\spotlight\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\spotlight\spotLight.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\AddressModes\addressModes.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\AddressModes\chap6_2.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\AddressModes\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\AddressModes\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\AddressModes\dx5_logo.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\chap6_1.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\crate.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\cube.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\cube.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\texCube.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\vertex.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexQuad\chap6_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexQuad\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexQuad\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexQuad\dx5_logo.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexQuad\texQuad.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\MtrlAlpha\chap7_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\MtrlAlpha\crate.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\MtrlAlpha\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\MtrlAlpha\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\MtrlAlpha\mtrlAlpha.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\alphachannel.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\chap7_1.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\crate.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\cratewalpha.dds DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\cube.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\cube.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\lobbyxpos.JPG DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\texAlpha.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\vertex.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror\brick0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror\chap8_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror\checker.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror\ice.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror\stencilmirror.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow\brick0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow\chap8_2.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow\checker.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow\ice.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow\stencilmirrorshadow.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow\brick0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow\chap8_1.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow\checker.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow\ice.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow\stencilshadow.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\brick0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\brick1.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\chap10_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\checker.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\d3dxcreatemeshfvf.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\Mesh Dump.txt DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\texture credit.txt DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Bounding Volumes\bigship1.x DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Bounding Volumes\boundingvolumes.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Bounding Volumes\chap11_2.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Bounding Volumes\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Bounding Volumes\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Progressive Mesh\bigship1.x DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Progressive Mesh\chap11_1.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Progressive Mesh\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Progressive Mesh\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Progressive Mesh\pmesh.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\XFile\bigship1.x DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\XFile\chap11_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\XFile\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\XFile\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\XFile\xfile.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera\camera.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera\camera.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera\cameraApp.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera\chap12_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera\desert.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\camera.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\camera.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\chap13_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\coastMountain64.raw DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\d3dfont.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\d3dfont.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\d3dutil.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\d3dutil.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\desert.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\dxutil.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\dxutil.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\fps.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\fps.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\grass.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\terrain.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\terrain.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\terrainDriver.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\camera.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\camera.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\chap14_2.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\desert.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\firework.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\flare.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\pSystem.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\pSystem.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\block.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\camera.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\camera.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\chap14_1.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\desert.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\flare.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\flare_alpha notes.txt DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\flare_alpha.dds DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\laser.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\pSystem.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\pSystem.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\block.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\camera.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\camera.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\chap14_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\desert.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\pSystem.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\pSystem.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\snow.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\snowball.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\snowflake notes.txt DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\snowflake.dds DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 15\Pick\chap15_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 15\Pick\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 15\Pick\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 15\Pick\pickSample.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\cfont.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\chap9_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\d3dfont.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\d3dfont.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\d3dutil.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\d3dutil.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\dxutil.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\dxutil.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\D3DXCreateText\chap9_2.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\D3DXCreateText\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\D3DXCreateText\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\D3DXCreateText\d3dxcreatetext.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\ID3DXFont\chap9_1.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\ID3DXFont\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\ID3DXFont\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\ID3DXFont\id3dxfont.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 16\Transform\chap16_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 16\Transform\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 16\Transform\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 16\Transform\transform.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 16\Transform\transform.txt DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Diffuse Lighting\chap17_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Diffuse Lighting\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Diffuse Lighting\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Diffuse Lighting\diffuse.txt DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Diffuse Lighting\vs_diffuse.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 1 No Outlines\chap17_1.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 1 No Outlines\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 1 No Outlines\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 1 No Outlines\toon.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 1 No Outlines\toon.txt DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 1 No Outlines\toonshade.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\chap17_2.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\outline.txt DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\silhouetteEdges.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\silhouetteEdges.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\toon.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\toon.txt DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\toonshade.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\chap18_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\crate.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\ps_multitex.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\ps_multitex.txt DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\spotlight.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\text.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\CartoonEffect\chap19_2.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\CartoonEffect\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\CartoonEffect\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\CartoonEffect\tooneffect.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\CartoonEffect\tooneffect.txt DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\CartoonEffect\toonshade.bmp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\camera.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\camera.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\chap19_1.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\coastMountain64.raw DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\fog.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\fog.txt DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\terrain.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\terrain.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing\chap19_0.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing\d3dUtility.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing\d3dUtility.h DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing\light_tex.txt DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing\light_tex_effect.cpp DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing\mountain.x DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing\Terrain_3x_diffcol.jpg DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\[Introduction+to+3D+Game+Programming+with+DirectX+9.0][10][merlinfang].pdf DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 1\D3D9 Init DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Cube DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\D3DXCreate DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Teapot DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Triangle DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 4\Colore Triangle DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\directional light DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\lit pyramid DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\point light DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\spotlight DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\AddressModes DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexQuad DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\MtrlAlpha DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Bounding Volumes DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Progressive Mesh DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\XFile DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 15\Pick DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\D3DXCreateText DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\ID3DXFont DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 16\Transform DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Diffuse Lighting DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 1 No Outlines DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\CartoonEffect DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 1 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 2 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 4 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 15 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 16 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19 DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码