文件名称:LodTerrain
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 886kb
- 下载次数:
- 0次
- 提 供 者:
- zhu***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
实现lod和水面叠加的功能,并可以读入txt各式的水位文件-Lod achieve superposition and surface features, and can read a variety of water into the txt file
(系统自动生成,下载前可以参看下载内容)
下载文件列表
LodTerrain
..........\BMP_LOAD.CPP
..........\BMP_LOAD.H
..........\FPS.txt
..........\FPS.xls
..........\FPS1.txt
..........\FPS1.xls
..........\FPS2.xls
..........\gl2.dsp
..........\GL2.DSW
..........\GL2.NCB
..........\GL2.opt
..........\GL2.PLG
..........\GPL.HTM
..........\LOD.CPP
..........\LOD.H
..........\LodTerrain1.h
..........\MAIN.CPP
..........\main.h
..........\MainFrm.cpp
..........\MainFrm.h
..........\MODELS
..........\......\chamferbox.m
..........\......\CUBE.M
..........\......\PYRAMID.M
..........\......\SPHERE.M
..........\......\SPINDLE.M
..........\......\TORUS.M
..........\MOUSE.H
..........\resource.fd
..........\resource.h
..........\Script1.aps
..........\Script1.rc
..........\SliderClrDemo.cpp
..........\SliderClrDemo.h
..........\StdAfx.cpp
..........\StdAfx.h
..........\TERRAIN.H
..........\TEX0.tga
..........\TEX1.tga
..........\TEX2.tga
..........\Tex3.tga
..........\TEXTSHOW.TGA
..........\TEXTURES
..........\........\BORDER1.RGB
..........\........\BORDER2.RGB
..........\........\border_up.rgb
..........\........\CBOX.RGB
..........\........\CUBE.RGB
..........\........\CURSOR.RGB
..........\........\cursor_transp.rgb
..........\........\LINE.RGB
..........\........\PYRAMID.RGB
..........\........\QUIT.RGB
..........\........\SPHERE.RGB
..........\........\SPINDLE.RGB
..........\........\TORUS.RGB
..........\USEFUL.H
..........\waterlevel.txt
..........\BMP_LOAD.CPP
..........\BMP_LOAD.H
..........\FPS.txt
..........\FPS.xls
..........\FPS1.txt
..........\FPS1.xls
..........\FPS2.xls
..........\gl2.dsp
..........\GL2.DSW
..........\GL2.NCB
..........\GL2.opt
..........\GL2.PLG
..........\GPL.HTM
..........\LOD.CPP
..........\LOD.H
..........\LodTerrain1.h
..........\MAIN.CPP
..........\main.h
..........\MainFrm.cpp
..........\MainFrm.h
..........\MODELS
..........\......\chamferbox.m
..........\......\CUBE.M
..........\......\PYRAMID.M
..........\......\SPHERE.M
..........\......\SPINDLE.M
..........\......\TORUS.M
..........\MOUSE.H
..........\resource.fd
..........\resource.h
..........\Script1.aps
..........\Script1.rc
..........\SliderClrDemo.cpp
..........\SliderClrDemo.h
..........\StdAfx.cpp
..........\StdAfx.h
..........\TERRAIN.H
..........\TEX0.tga
..........\TEX1.tga
..........\TEX2.tga
..........\Tex3.tga
..........\TEXTSHOW.TGA
..........\TEXTURES
..........\........\BORDER1.RGB
..........\........\BORDER2.RGB
..........\........\border_up.rgb
..........\........\CBOX.RGB
..........\........\CUBE.RGB
..........\........\CURSOR.RGB
..........\........\cursor_transp.rgb
..........\........\LINE.RGB
..........\........\PYRAMID.RGB
..........\........\QUIT.RGB
..........\........\SPHERE.RGB
..........\........\SPINDLE.RGB
..........\........\TORUS.RGB
..........\USEFUL.H
..........\waterlevel.txt