文件名称:lizi
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.31mb
- 下载次数:
- 0次
- 提 供 者:
- 李**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
粒子特效的DriectX的程序;~供参考~-Particle effects of the procedure DriectX ~ for reference ~
(系统自动生成,下载前可以参看下载内容)
下载文件列表
4 粒子系统
..........\4.1 粒子系统
..........\............\bin
..........\............\...\huiduhuo2.bmp
..........\............\...\huo.psm
..........\............\...\MechWarrior.exe
..........\............\...\MechWarrior.ilk
..........\............\...\MechWarrior.pdb
..........\............\Intermediate
..........\............\............\Game
..........\............\............\....\Debug
..........\............\............\MechWarrior
..........\............\............\...........\Debug
..........\............\MechWarrior
..........\............\...........\Camera.cpp
..........\............\...........\Camera.h
..........\............\...........\Game.cpp
..........\............\...........\Game.h
..........\............\...........\MechWarrior.cpp
..........\............\...........\MechWarrior.h
..........\............\...........\MechWarrior.ncb
..........\............\...........\MechWarrior.rc
..........\............\...........\MechWarrior.sln
..........\............\...........\MechWarrior.vcproj
..........\............\...........\ParticleAffector.cpp
..........\............\...........\ParticleAffector.h
..........\............\...........\ParticleEmitter.cpp
..........\............\...........\ParticleEmitter.h
..........\............\...........\ParticleSystem.cpp
..........\............\...........\ParticleSystem.h
..........\............\...........\ReadMe.txt
..........\............\...........\Resource.h
..........\............\...........\stdafx.cpp
..........\............\...........\stdafx.h
..........\............\...........\tinyxml
..........\............\...........\.......\tinystr.cpp
..........\............\...........\.......\tinystr.h
..........\............\...........\.......\tinyxml.cpp
..........\............\...........\.......\tinyxml.h
..........\............\...........\.......\tinyxmlerror.cpp
..........\............\...........\.......\tinyxmlparser.cpp
..........\............\...........\Utility.cpp
..........\............\...........\Utility.h
..........\............\...........\vfxdebug.cpp
..........\............\...........\vfxdebug.h
..........\............\...........\vfxmemory.cpp
..........\............\...........\vfxmemory.h
..........\4_ParticleSystem
..........\................\Bin
..........\................\...\Flare.tga
..........\................\...\Particle.cfg
..........\................\...\Particle_R.exe
..........\................\...\smoke.tga
..........\................\...\Terrain.exe
..........\................\...\Terrain.ilk
..........\................\...\Terrain_grass.tga
..........\................\Particle
..........\................\........\Debug
..........\................\........\Game.cpp
..........\................\........\Particle.cpp
..........\................\........\Particle.h
..........\................\........\TempEmpty.dsp
..........\................\........\TempEmpty.dsw
..........\................\........\TempEmpty.opt
..........\................\........\Terrain.cpp
..........\................\........\Terrain.h
..........\................\........\Terrain.ncb
..........\................\........\Terrain.sln
..........\................\........\Terrain.vcproj
..........\4.1 粒子系统
..........\............\bin
..........\............\...\huiduhuo2.bmp
..........\............\...\huo.psm
..........\............\...\MechWarrior.exe
..........\............\...\MechWarrior.ilk
..........\............\...\MechWarrior.pdb
..........\............\Intermediate
..........\............\............\Game
..........\............\............\....\Debug
..........\............\............\MechWarrior
..........\............\............\...........\Debug
..........\............\MechWarrior
..........\............\...........\Camera.cpp
..........\............\...........\Camera.h
..........\............\...........\Game.cpp
..........\............\...........\Game.h
..........\............\...........\MechWarrior.cpp
..........\............\...........\MechWarrior.h
..........\............\...........\MechWarrior.ncb
..........\............\...........\MechWarrior.rc
..........\............\...........\MechWarrior.sln
..........\............\...........\MechWarrior.vcproj
..........\............\...........\ParticleAffector.cpp
..........\............\...........\ParticleAffector.h
..........\............\...........\ParticleEmitter.cpp
..........\............\...........\ParticleEmitter.h
..........\............\...........\ParticleSystem.cpp
..........\............\...........\ParticleSystem.h
..........\............\...........\ReadMe.txt
..........\............\...........\Resource.h
..........\............\...........\stdafx.cpp
..........\............\...........\stdafx.h
..........\............\...........\tinyxml
..........\............\...........\.......\tinystr.cpp
..........\............\...........\.......\tinystr.h
..........\............\...........\.......\tinyxml.cpp
..........\............\...........\.......\tinyxml.h
..........\............\...........\.......\tinyxmlerror.cpp
..........\............\...........\.......\tinyxmlparser.cpp
..........\............\...........\Utility.cpp
..........\............\...........\Utility.h
..........\............\...........\vfxdebug.cpp
..........\............\...........\vfxdebug.h
..........\............\...........\vfxmemory.cpp
..........\............\...........\vfxmemory.h
..........\4_ParticleSystem
..........\................\Bin
..........\................\...\Flare.tga
..........\................\...\Particle.cfg
..........\................\...\Particle_R.exe
..........\................\...\smoke.tga
..........\................\...\Terrain.exe
..........\................\...\Terrain.ilk
..........\................\...\Terrain_grass.tga
..........\................\Particle
..........\................\........\Debug
..........\................\........\Game.cpp
..........\................\........\Particle.cpp
..........\................\........\Particle.h
..........\................\........\TempEmpty.dsp
..........\................\........\TempEmpty.dsw
..........\................\........\TempEmpty.opt
..........\................\........\Terrain.cpp
..........\................\........\Terrain.h
..........\................\........\Terrain.ncb
..........\................\........\Terrain.sln
..........\................\........\Terrain.vcproj