搜索资源列表
Samples
- DirectX特效游戏程序设计18章以后的所有实例源码。-Effects DirectX Game Programming Chapter 18 after the source of all instances.
MyParticle
- 使用MFC编写的3D粒子编辑器。能选择多种粒子效果,修改Emitter,Affector等的参数,能保存为文本文件。-MFC prepared using 3D particle editor. Can choose a variety of particle effects, modify Emitter, Affector and other parameters, can be saved as a text file.
lizi
- 粒子特效的DriectX的程序;~供参考~-Particle effects of the procedure DriectX ~ for reference ~