文件名称:index_cube_shadow_mapping-参考
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.7mb
- 下载次数:
- 0次
- 提 供 者:
- l**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
实现阴影的方法有阴影映射、阴影体
此外还有这各代码给出的这种方法
虽然它不一定比前两种效果好
但是有它的特点和适用范围-Ways to achieve the shadow of the shadow of mapping, the shadow of this body in addition to the code given by this method although it is not necessarily better than the first two but has its own characteristics and the scope of application
此外还有这各代码给出的这种方法
虽然它不一定比前两种效果好
但是有它的特点和适用范围-Ways to achieve the shadow of the shadow of mapping, the shadow of this body in addition to the code given by this method although it is not necessarily better than the first two but has its own characteristics and the scope of application
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下载文件列表
index_cube_shadow_mapping-参考
..............................\ceiling.txt
..............................\documentation
..............................\.............\images
..............................\.............\index_cube_shadow_mapping.html
..............................\floor.txt
..............................\images
..............................\......\ceiling.tga
..............................\......\floor.tga
..............................\......\Font.tga
..............................\......\pyramid.tga
..............................\......\torus.tga
..............................\......\wall.tga
..............................\Index Cube Map Shadows.exe
..............................\pyramid.txt
..............................\source
..............................\......\FontTexture.cpp
..............................\......\FontTexture.h
..............................\......\Index Cube Map Shadows.dsp
..............................\......\Index Cube Map Shadows.dsw
..............................\......\Index Cube Map Shadows.ncb
..............................\......\Index Cube Map Shadows.opt
..............................\......\Index Cube Map Shadows.plg
..............................\......\IndexCubeMap.cpp
..............................\......\IndexCubeMap.h
..............................\......\main.cpp
..............................\......\main.h
..............................\......\Matrix.cpp
..............................\......\Matrix.h
..............................\......\OnScreenDisplays.cpp
..............................\......\OnScreenDisplays.h
..............................\......\OpenGLExtensions.cpp
..............................\......\OpenGLExtensions.h
..............................\......\OrthoNormalBasis.cpp
..............................\......\OrthoNormalBasis.h
..............................\......\Plane.h
..............................\......\Release
..............................\......\TargaImage.cpp
..............................\......\TargaImage.h
..............................\......\Texture.cpp
..............................\......\Texture.h
..............................\......\TextureBase.cpp
..............................\......\TextureBase.h
..............................\......\Vector.h
..............................\......\world.cpp
..............................\......\world.h
..............................\torus.txt
..............................\walls.txt
..............................\ceiling.txt
..............................\documentation
..............................\.............\images
..............................\.............\index_cube_shadow_mapping.html
..............................\floor.txt
..............................\images
..............................\......\ceiling.tga
..............................\......\floor.tga
..............................\......\Font.tga
..............................\......\pyramid.tga
..............................\......\torus.tga
..............................\......\wall.tga
..............................\Index Cube Map Shadows.exe
..............................\pyramid.txt
..............................\source
..............................\......\FontTexture.cpp
..............................\......\FontTexture.h
..............................\......\Index Cube Map Shadows.dsp
..............................\......\Index Cube Map Shadows.dsw
..............................\......\Index Cube Map Shadows.ncb
..............................\......\Index Cube Map Shadows.opt
..............................\......\Index Cube Map Shadows.plg
..............................\......\IndexCubeMap.cpp
..............................\......\IndexCubeMap.h
..............................\......\main.cpp
..............................\......\main.h
..............................\......\Matrix.cpp
..............................\......\Matrix.h
..............................\......\OnScreenDisplays.cpp
..............................\......\OnScreenDisplays.h
..............................\......\OpenGLExtensions.cpp
..............................\......\OpenGLExtensions.h
..............................\......\OrthoNormalBasis.cpp
..............................\......\OrthoNormalBasis.h
..............................\......\Plane.h
..............................\......\Release
..............................\......\TargaImage.cpp
..............................\......\TargaImage.h
..............................\......\Texture.cpp
..............................\......\Texture.h
..............................\......\TextureBase.cpp
..............................\......\TextureBase.h
..............................\......\Vector.h
..............................\......\world.cpp
..............................\......\world.h
..............................\torus.txt
..............................\walls.txt