文件名称:Tutorial_29_Vertex_Shader_Position
介绍说明--下载内容均来自于网络,请自行研究使用
本例展示了D3D9.0中使用顶点着色器(Vertex Shader, *.vsh)绘制的过程。
本例运行的软硬件环境:
Visual C++ 7.0
Direct3D 9.0
盛崇山版权所有-the cases demonstrate the use of D3D9.0 vertex coloring (Vertex Shader.*. vsh) preparation process. The cases run the hardware and software environment : Visual C 7.0 9.0 Direct3D Hill only Chengchong
本例运行的软硬件环境:
Visual C++ 7.0
Direct3D 9.0
盛崇山版权所有-the cases demonstrate the use of D3D9.0 vertex coloring (Vertex Shader.*. vsh) preparation process. The cases run the hardware and software environment : Visual C 7.0 9.0 Direct3D Hill only Chengchong
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Tutorial 29 Vertex Shader Position
..................................\InitDX.cpp
..................................\Main.cpp
..................................\Main.h
..................................\Shader1.dsp
..................................\Shader1.dsw
..................................\Shader1.exe
..................................\Shader1.ncb
..................................\Shader1.opt
..................................\Shader1.plg
..................................\Shader1.sln
..................................\Shader1.vcproj
..................................\VS2.vsh
..................................\InitDX.cpp
..................................\Main.cpp
..................................\Main.h
..................................\Shader1.dsp
..................................\Shader1.dsw
..................................\Shader1.exe
..................................\Shader1.ncb
..................................\Shader1.opt
..................................\Shader1.plg
..................................\Shader1.sln
..................................\Shader1.vcproj
..................................\VS2.vsh