搜索资源列表
Real-Time Shader Programming
- Real-Time Shader Programming
shader之墙壁表现.doc
- shader之墙壁表现 3dmax中凹凸贴图
shader Editor Dox
- unity3.0 shader editor
Direct3D ShaderX Vertex and Pixel Shader Tips and Tricks_Wolfgang.F
- Wolfgang.F的着色器语言HLSL经典外文教程《Direct3D ShaderX Vertex and Pixel Shader Tips and Tricks》,附PDF教程和第一章部分源码(由于上传大小限制)
unity3d shader学习手册
- unity3d 的shader入门
Introduction.to.3D.Game.Programming.with.DirectX.9.0c.Shader.Approach.Source.Code
- Introduction.to.3D.Game.Programming.with.DirectX.9.0c.Shader.Approach.Source.Code
lesson47
- 用vertex shader进行繁重的渲染工作,可以获得很多很多的好处-using vertex shader for rendering the heavy work, many of the available benefits
Real-Time Shader Programming
- Real-Time Shader Programming
ShaderX.-.Vertex.and.Pixel.Shader.Tips.and.Tricks.
- 着色器语言编程的最经典书籍shader.x-Shader programming language classic books shader.x
D3DShaderX-Vertex-Pixe-Shader
- With this book you can learn how to design vertex and pixel shaders with Shader Studio. Use shaders to develop special efects such as rippling water, bubbles, animated grass and particle flows.
shader
- 使用shader解码yuv数据 环境vc++ OpenGL-using shader uncode yuv data environment vc++ OpenGL
shader
- Shader 很详细的shader入门讲解 hlsl讲解 d3d进阶教程-Shader in great detail to explain hlsl explain shader entry d3d Advanced Tutorial
shader
- 一个glsl着色例子,包括五个球体的glsl着色-A glsl shader examples, including five sphere glsl shader
DirectX9.0c-A-Shader-Approach
- 本书是一本描述Directx 9.0可编程渲染管线,Shader技术的入门书籍。作者是Frank D. Luna,有丰富的DirectX程序经验,已出版过多本DirectX相关书籍。书中讲解由浅入深,且配合大量实例,是游戏入门书籍的精品!-This book is a descr iption of Directx 9.0 programmable pixel pipelines, Shader technology introduct
shader
- 漫反射和环境光优化shader 内附高光反射法线贴图(Diffuse and ambient light optimization. Shader contains specular reflection normal maps)
Unity3D Shader开发(6)《开发第一个Shader》
- unity shader 入门学习资料6(Introductory learning materials 6)
Unity+Shader入门精要
- Untiy Shader入门学习,感觉非常好的资源。(Untiy Shader portal learning, feel very good resources.)
Shader+Forge+1.38
- unity插件,shader可视化编程,适用unity2017(Unity plug-in, shader visual programming, suitable for unity2017)
Shader.for.Game.Programme
- Shader for game programmers
load_obj-shader
- 加载obj文件,写shader ,用opengl渲染(load obj file and implemen render with shader)