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D3D9初级教程(含PDF文档和10篇VC源文件)
- D3D9初级教程(含PDF文档和10篇VC源文件) D 3D9初级教程(含PDF文档和10篇VC源文件)-transactions (including PDF files and the source of 10 VC) transactions primary Guide (including PDF files and 10 VC source file)
Mfc_D3D9
- 示例了在MFC框架中直接使用D3D9 API所遇到的问题以及如何解决-example of the MFC fr a mework D3D9 API used directly by the problems encountered and how to solve
D3D9初级教程(含PDF文档和10篇VC源文件)
- D3D9初级教程(含PDF文档和10篇VC源文件) D 3D9初级教程(含PDF文档和10篇VC源文件)-transactions (including PDF files and the source of 10 VC) transactions primary Guide (including PDF files and 10 VC source file)
d3d9-examples
- 3d游戏编程部分代码 -3d part of the game programming code 3d part of the game programming code 3d part of the game programming code
d3d9-example
- directx 3d初级编程的源代码及配套电子文档。为开发者的实际经验。-DirectX 3d primary programming source code and supporting electronic documents. For the development of practical experience.
D3D9demo
- 一个非常好而且全面的d3d9的例程(保证你爱不释手)-a very good and comprehensive d3d9 the routines (guarantee you giving)
Tutorial_29_Vertex_Shader_Position
- 本例展示了D3D9.0中使用顶点着色器(Vertex Shader, *.vsh)绘制的过程。 本例运行的软硬件环境: Visual C++ 7.0 Direct3D 9.0 盛崇山版权所有-the cases demonstrate the use of D3D9.0 vertex coloring (Vertex Shader.*. vsh) preparation process. The cas
id_tech5_clipmap_
- ID TECH5是PC 3D游戏之父和DOOM之父John Carmack最新推出的一项新的游戏制作技术.核心内容为一种命名为"magatexture"的动态贴图管理技术.实际上是一种动态卸载和装载渲染资源技术的统称. 本文主要对引擎中几种技术做初步的讲述 1,综述地形渲染以及贴图技术 2,Clipmap介绍 3,基于D3D9的解决方案描述 4,优化和扩展 5,方案可行性-ID TECH5 is a PC 3D
d3d9-example
- 适合初级学者学习,A scholar studying in primary-Suitable for junior scholars to study, A scholar studying in primary
d3d9-example
- some example developed with directx9 in vc
MMORPG_GAME
- 这是个3D游戏较完整的例子,对于初学网络游戏开发的人肯定有帮助,它是以c++为基础,Windows SDK框架编写的,里面涉及一些DirectX知识,希望对大家有用!(在vs上包含d3d9.lib d3dx9.lib winmm.lib dinput8.lib dxguid.lib 这几个库就可以运行)-This is a 3D game is more complete example, for the beginner to d
d3d9
- d3d9 vc++源码下载 来源于外文站-d3d9 vc++ source code downloaded from a foreign language stations
game_programming_D3direct
- d3d9帮助文档,比较全,大家分享一下,学习游戏编程必不可少的材料-d3d9 help files, compare the whole, everybody to share, study materials essential for Game Programming
AdVantageTerrain
- 一个用D3D9的做的地形创建工具,可以扩展编辑。-Terrain tools use d3d9
Starter
- D3D HOOK模块,可用于制作DX类游戏的外挂,如透视等效果,支持DX8,DX9游戏,用法是将D3D8或D3D9文件夹里的d3d9dev.cpp,d3d9int.cpp,d3d9tex.cpp中的函数内容修改后编译生成DLL,再编译Injector注入,编译环境最好用VS.NET2003,有相应DX SDK,注入器必须用自带的Injector,否则可能没有效果-D3D HOOK module, can be used to creat
seawave
- d3d9+vs 2003开发的海浪模拟效果,还可以,适合初学者-d3d9+vs 2003 seawave
Snowing
- d3d9+vs2003粒子效果,下雪的。适合初学者,注释写的很清楚-d9+vs2003 Snowing
d3d9
- 一个CF的透视源码 主要用与CF的D3D9透视. 很简单很强大.-The perspective of a CF and CF the main source of D3D9 perspective. Is very simple very powerful.
D3D9 N卡FPS游戏透视通用(VS2010)
- D3D9 N卡FPS游戏透视通用(VS2010)(D3D9 N card, FPS game, perspective general purpose (VS2010))
D3D9透视
- D3D9透视,修改模型ID后生成DLL文件注入游戏达到效果。(D3D9 perspective, modify the model ID to generate DLL file injection game to achieve effect.)