文件名称:ode-0.5
- 所属分类:
- 其它资源
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2008-10-13
- 文件大小:
- 1.68mb
- 下载次数:
- 0次
- 提 供 者:
- 罗*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Open Dynamics Engine,物理/力学模拟的SDK,解决碰撞检测,刚体运动等,非常适合于游戏开发。-Open Dynamics Engine, physical / mechanical simulation of the SDK, solution collision detection, rigid-body movement, is well suited to game development.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 99273883ode-0.5.rar 列表 ode-0.5\ode-0.5\CHANGELOG ode-0.5\ode-0.5\config\makefile.cygwin ode-0.5\ode-0.5\config\makefile.mingw ode-0.5\ode-0.5\config\makefile.msvc ode-0.5\ode-0.5\config\makefile.msvc-cygwin ode-0.5\ode-0.5\config\makefile.msvc-dll ode-0.5\ode-0.5\config\makefile.msvc-dll-cygwin ode-0.5\ode-0.5\config\makefile.osx ode-0.5\ode-0.5\config\makefile.unix-gcc ode-0.5\ode-0.5\config\makefile.unix-generic ode-0.5\ode-0.5\config\msvcdefs-trimesh.def ode-0.5\ode-0.5\config\msvcdefs.def ode-0.5\ode-0.5\config\README ode-0.5\ode-0.5\config\user-settings ode-0.5\ode-0.5\config\user-settings.example ode-0.5\ode-0.5\config ode-0.5\ode-0.5\configurator.c ode-0.5\ode-0.5\contrib\BreakableJoints\common.h ode-0.5\ode-0.5\contrib\BreakableJoints\diff\common.h.diff ode-0.5\ode-0.5\contrib\BreakableJoints\diff\joint.cpp.diff ode-0.5\ode-0.5\contrib\BreakableJoints\diff\joint.h.diff ode-0.5\ode-0.5\contrib\BreakableJoints\diff\objects.h.diff ode-0.5\ode-0.5\contrib\BreakableJoints\diff\ode.cpp.diff ode-0.5\ode-0.5\contrib\BreakableJoints\diff\step.cpp.diff ode-0.5\ode-0.5\contrib\BreakableJoints\diff\stepfast.cpp.diff ode-0.5\ode-0.5\contrib\BreakableJoints\diff\test_buggy.cpp.diff ode-0.5\ode-0.5\contrib\BreakableJoints\diff ode-0.5\ode-0.5\contrib\BreakableJoints\joint.cpp ode-0.5\ode-0.5\contrib\BreakableJoints\joint.h ode-0.5\ode-0.5\contrib\BreakableJoints\objects.h ode-0.5\ode-0.5\contrib\BreakableJoints\ode.cpp ode-0.5\ode-0.5\contrib\BreakableJoints\README.txt ode-0.5\ode-0.5\contrib\BreakableJoints\step.cpp ode-0.5\ode-0.5\contrib\BreakableJoints\stepfast.cpp ode-0.5\ode-0.5\contrib\BreakableJoints\test_breakable.cpp ode-0.5\ode-0.5\contrib\BreakableJoints\test_buggy.cpp ode-0.5\ode-0.5\contrib\BreakableJoints ode-0.5\ode-0.5\contrib\dCylinder\dCylinder.cpp ode-0.5\ode-0.5\contrib\dCylinder\dCylinder.h ode-0.5\ode-0.5\contrib\dCylinder\readme.txt ode-0.5\ode-0.5\contrib\dCylinder ode-0.5\ode-0.5\contrib\dCylinder2\cylinder_collider.txt ode-0.5\ode-0.5\contrib\dCylinder2\dcylinder2.patch ode-0.5\ode-0.5\contrib\dCylinder2\include\ode\collision.h ode-0.5\ode-0.5\contrib\dCylinder2\include\ode ode-0.5\ode-0.5\contrib\dCylinder2\include ode-0.5\ode-0.5\contrib\dCylinder2\ode\src\collision_cylinder_box.cpp ode-0.5\ode-0.5\contrib\dCylinder2\ode\src\collision_cylinder_sphere.cpp ode-0.5\ode-0.5\contrib\dCylinder2\ode\src\collision_cylinder_trimesh.cpp ode-0.5\ode-0.5\contrib\dCylinder2\ode\src\collision_std.cpp ode-0.5\ode-0.5\contrib\dCylinder2\ode\src\collision_trimesh_internal.h ode-0.5\ode-0.5\contrib\dCylinder2\ode\src\collision_util.cpp ode-0.5\ode-0.5\contrib\dCylinder2\ode\src\collision_util.h ode-0.5\ode-0.5\contrib\dCylinder2\ode\src ode-0.5\ode-0.5\contrib\dCylinder2\ode ode-0.5\ode-0.5\contrib\dCylinder2 ode-0.5\ode-0.5\contrib\DotNetManaged\AssemblyInfo.cpp ode-0.5\ode-0.5\contrib\DotNetManaged\Body.cpp ode-0.5\ode-0.5\contrib\DotNetManaged\Body.h ode-0.5\ode-0.5\contrib\DotNetManaged\CommonMgd.h ode-0.5\ode-0.5\contrib\DotNetManaged\DotNetManaged.sln ode-0.5\ode-0.5\contrib\DotNetManaged\DotNetManaged.vcproj ode-0.5\ode-0.5\contrib\DotNetManaged\Geom.cpp ode-0.5\ode-0.5\contrib\DotNetManaged\Geom.h ode-0.5\ode-0.5\contrib\DotNetManaged\Joint.cpp ode-0.5\ode-0.5\contrib\DotNetManaged\Joint.h ode-0.5\ode-0.5\contrib\DotNetManaged\JointAMotor.cpp ode-0.5\ode-0.5\contrib\DotNetManaged\JointAMotor.h ode-0.5\ode-0.5\contrib\DotNetManaged\JointBall.cpp ode-0.5\ode-0.5\contrib\DotNetManaged\JointBall.h ode-0.5\ode-0.5\contrib\DotNetManaged\JointFixed.cpp ode-0.5\ode-0.5\contrib\DotNetManaged\JointFixed.h ode-0.5\ode-0.5\contrib\DotNetManaged\JointGroup.cpp ode-0.5\ode-0.5\contrib\DotNetManaged\JointGroup.h ode-0.5\ode-0.5\contrib\DotNetManaged\JointHinge.cpp ode-0.5\ode-0.5\contrib\DotNetManaged\JointHinge.h ode-0.5\ode-0.5\contrib\DotNetManaged\JointHinge2.cpp ode-0.5\ode-0.5\contrib\DotNetManaged\JointHinge2.h ode-0.5\ode-0.5\contrib\DotNetManaged\JointSlider.cpp ode-0.5\ode-0.5\contrib\DotNetManaged\JointSlider.h ode-0.5\ode-0.5\contrib\DotNetManaged\Release ode-0.5\ode-0.5\contrib\DotNetManaged\Space.cpp ode-0.5\ode-0.5\contrib\DotNetManaged\Space.h ode-0.5\ode-0.5\contrib\DotNetManaged\Stdafx.cpp ode-0.5\ode-0.5\contrib\DotNetManaged\Stdafx.h ode-0.5\ode-0.5\contrib\DotNetManaged\TEST.h ode-0.5\ode-0.5\contrib\DotNetManaged\World.cpp ode-0.5\ode-0.5\contrib\DotNetManaged\World.h ode-0.5\ode-0.5\contrib\DotNetManaged ode-0.5\ode-0.5\contrib\dRay\dRay.cpp ode-0.5\ode-0.5\contrib\dRay\dRay_Box.cpp ode-0.5\ode-0.5\contrib\dRay\dRay_CCylinder.cpp ode-0.5\ode-0.5\contrib\dRay\dRay_Plane.cpp ode-0.5\ode-0.5\contrib\dRay\dRay_Sphere.cpp ode-0.5\ode-0.5\contrib\dRay\dxRay.h ode-0.5\ode-0.5\contrib\dRay\Include\dRay.h ode-0.5\ode-0.5\contrib\dRay\Include ode-0.5\ode-0.5\contrib\dRay\README.txt ode-0.5\ode-0.5\contrib\dRay\Test\test_ray.cpp ode-0.5\ode-0.5\contrib\dRay\Test ode-0.5\ode-0.5\contrib\dRay ode-0.5\ode-0.5\contrib\GeomTransformGroup\GeomTransformGroup.cpp ode-0.5\ode-0.5\contrib\GeomTransformGroup\GeomTransformGroup.h ode-0.5\ode-0.5\contrib\GeomTransformGroup\README.txt ode-0.5\ode-0.5\contrib\GeomTransformGroup ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\CW7_projects.sit.bin ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\CommonPrefix.h ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\DebugPrefix.h ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\drawstuff\src\mac_glut_carbon.cpp ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\drawstuff\src ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\drawstuff ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\DSPrefix.h ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\ExamplesPrefix.h ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\include\GL\gl.h ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\include\GL\glu.h ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\include\GL ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\include\ode\config.h ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\include\ode ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\include ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\ode\test\test_stability1.cpp ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\ode\test\test_stacktest.c ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\ode\test ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\ode ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\ODETestPrefix.h ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source\ReleasePrefix.h ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\mac_source ode-0.5\ode-0.5\contrib\Mac_CFMCarbon\README.txt ode-0.5\ode-0.5\contrib\Mac_CFMCarbon ode-0.5\ode-0.5\contrib\msvc7\ode.sln ode-0.5\ode-0.5\contrib\msvc7\ode_default\config.h ode-0.5\ode-0.5\contrib\msvc7\ode_default\default.vcproj ode-0.5\ode-0.5\contrib\msvc7\ode_default\ReadMe.txt ode-0.5\ode-0.5\contrib\msvc7\ode_default ode-0.5\ode-0.5\contrib\msvc7\ode_iterative_tricollide\msvcdefs_iterative_tricollide.def ode-0.5\ode-0.5\contrib\msvc7\ode_iterative_tricollide\ode_iterative_tricollide.vcproj ode-0.5\ode-0.5\contrib\msvc7\ode_iterative_tricollide ode-0.5\ode-0.5\contrib\msvc7\ode_triangle_collider\config.h ode-0.5\ode-0.5\contrib\msvc7\ode_triangle_collider\msvcdefs_triangle_collider.def ode-0.5\ode-0.5\contrib\msvc7\ode_triangle_collider\ReadMe.txt ode-0.5\ode-0.5\contrib\msvc7\ode_triangle_collider\trianglecollider.vcproj ode-0.5\ode-0.5\contrib\msvc7\ode_triangle_collider ode-0.5\ode-0.5\contrib\msvc7\README ode-0.5\ode-0.5\contrib\msvc7 ode-0.5\ode-0.5\contrib\README ode-0.5\ode-0.5\contrib\TerrainAndCone\collision_std_internal.h ode-0.5\ode-0.5\contrib\TerrainAndCone\dCone.cpp ode-0.5\ode-0.5\contrib\TerrainAndCone\dTerrainY.cpp ode-0.5\ode-0.5\contrib\TerrainAndCone\dTerrainZ.cpp ode-0.5\ode-0.5\contrib\TerrainAndCone\readme.txt ode-0.5\ode-0.5\contrib\TerrainAndCone\test_boxstackb.cpp ode-0.5\ode-0.5\contrib\TerrainAndCone ode-0.5\ode-0.5\contrib ode-0.5\ode-0.5\drawstuff\dstest\dstest.cpp ode-0.5\ode-0.5\drawstuff\dstest ode-0.5\ode-0.5\drawstuff\src\drawstuff.cpp ode-0.5\ode-0.5\drawstuff\src\internal.h ode-0.5\ode-0.5\drawstuff\src\resource.h ode-0.5\ode-0.5\drawstuff\src\resources.rc ode-0.5\ode-0.5\drawstuff\src\windows.cpp ode-0.5\ode-0.5\drawstuff\src\x11.cpp ode-0.5\ode-0.5\drawstuff\src ode-0.5\ode-0.5\drawstuff\textures\ground.ppm ode-0.5\ode-0.5\drawstuff\textures\sky.ppm ode-0.5\ode-0.5\drawstuff\textures\wood.ppm ode-0.5\ode-0.5\drawstuff\textures ode-0.5\ode-0.5\drawstuff ode-0.5\ode-0.5\include\drawstuff\drawstuff.h ode-0.5\ode-0.5\include\drawstuff\version.h ode-0.5\ode-0.5\include\drawstuff ode-0.5\ode-0.5\include\ode\collision.h ode-0.5\ode-0.5\include\ode\collision_space.h ode-0.5\ode-0.5\include\ode\collision_trimesh.h ode-0.5\ode-0.5\include\ode\common.h ode-0.5\ode-0.5\include\ode\compatibility.h ode-0.5\ode-0.5\include\ode\contact.h ode-0.5\ode-0.5\include\ode\error.h ode-0.5\ode-0.5\include\ode\export-dif.h ode-0.5\ode-0.5\include\ode\mass.h ode-0.5\ode-0.5\include\ode\matrix.h ode-0.5\ode-0.5\include\ode\memory.h ode-0.5\ode-0.5\include\ode\misc.h ode-0.5\ode-0.5\include\ode\objects.h ode-0.5\ode-0.5\include\ode\ode.h ode-0.5\ode-0.5\include\ode\odecpp.h ode-0.5\ode-0.5\include\ode\odecpp_collision.h ode-0.5\ode-0.5\include\ode\odecpp_old.h ode-0.5\ode-0.5\include\ode\odemath.h ode-0.5\ode-0.5\include\ode\README ode-0.5\ode-0.5\include\ode\rotation.h ode-0.5\ode-0.5\include\ode\timer.h ode-0.5\ode-0.5\include\ode ode-0.5\ode-0.5\include ode-0.5\ode-0.5\INSTALL ode-0.5\ode-0.5\lib ode-0.5\ode-0.5\LICENSE-BSD.TXT ode-0.5\ode-0.5\LICENSE.TXT ode-0.5\ode-0.5\Makefile ode-0.5\ode-0.5\Makefile.deps ode-0.5\ode-0.5\ode\doc\build_DLL_exports_list ode-0.5\ode-0.5\ode\doc\ode.doc ode-0.5\ode-0.5\ode\doc\ode.html ode-0.5\ode-0.5\ode\doc\ode.pdf ode-0.5\ode-0.5\ode\doc\pix\amotor.jpg ode-0.5\ode-0.5\ode\doc\pix\ball-and-socket-bad.jpg ode-0.5\ode-0.5\ode\doc\pix\ball-and-socket.jpg ode-0.5\ode-0.5\ode\doc\pix\body.jpg ode-0.5\ode-0.5\ode\doc\pix\contact.jpg ode-0.5\ode-0.5\ode\doc\pix\hinge.jpg ode-0.5\ode-0.5\ode\doc\pix\hinge2.jpg ode-0.5\ode-0.5\ode\doc\pix\joints.jpg ode-0.5\ode-0.5\ode\doc\pix\rollingcontact.jpg ode-0.5\ode-0.5\ode\doc\pix\sf-graph1.jpg ode-0.5\ode-0.5\ode\doc\pix\sf-graph2.jpg ode-0.5\ode-0.5\ode\doc\pix\slider.jpg ode-0.5\ode-0.5\ode\doc\pix\universal.jpg ode-0.5\ode-0.5\ode\doc\pix ode-0.5\ode-0.5\ode\doc\README ode-0.5\ode-0.5\ode\doc\snarf ode-0.5\ode-0.5\ode\doc\verify_from_headers ode-0.5\ode-0.5\ode\doc ode-0.5\ode-0.5\ode\README ode-0.5\ode-0.5\ode\src\array.cpp ode-0.5\ode-0.5\ode\src\array.h ode-0.5\ode-0.5\ode\src\collision_kernel.cpp ode-0.5\ode-0.5\ode\src\collision_kernel.h ode-0.5\ode-0.5\ode\src\collision_quadtreespace.cpp ode-0.5\ode-0.5\ode\src\collision_space.cpp ode-0.5\ode-0.5\ode\src\collision_space_internal.h ode-0.5\ode-0.5\ode\src\collision_std.cpp ode-0.5\ode-0.5\ode\src\collision_std.h ode-0.5\ode-0.5\ode\src\collision_transform.cpp ode-0.5\ode-0.5\ode\src\collision_transform.h ode-0.5\ode-0.5\ode\src\collision_trimesh.cpp ode-0.5\ode-0.5\ode\src\collision_trimesh_box.cpp ode-0.5\ode-0.5\ode\src\collision_trimesh_ccylinder.cpp ode-0.5\ode-0.5\ode\src\collision_trimesh_distance.cpp ode-0.5\ode-0.5\ode\src\collision_trimesh_internal.h ode-0.5\ode-0.5\ode\src\collision_trimesh_ray.cpp ode-0.5\ode-0.5\ode\src\collision_trimesh_sphere.cpp ode-0.5\ode-0.5\ode\src\collision_trimesh_trimesh.cpp ode-0.5\ode-0.5\ode\src\collision_util.cpp ode-0.5\ode-0.5\ode\src\collision_util.h ode-0.5\ode-0.5\ode\src\error.cpp ode-0.5\ode-0.5\ode\src\export-dif.cpp ode-0.5\ode-0.5\ode\src\fastdot.c ode-0.5\ode-0.5\ode\src\fastldlt.c ode-0.5\ode-0.5\ode\src\fastlsolve.c ode-0.5\ode-0.5\ode\src\fastltsolve.c ode-0.5\ode-0.5\ode\src\joint.cpp ode-0.5\ode-0.5\ode\src\joint.h ode-0.5\ode-0.5\ode\src\lcp.cpp ode-0.5\ode-0.5\ode\src\lcp.h ode-0.5\ode-0.5\ode\src\mass.cpp ode-0.5\ode-0.5\ode\src\mat.cpp ode-0.5\ode-0.5\ode\src\mat.h ode-0.5\ode-0.5\ode\src\matrix.cpp ode-0.5\ode-0.5\ode\src\memory.cpp ode-0.5\ode-0.5\ode\src\misc.cpp ode-0.5\ode-0.5\ode\src\objects.h ode-0.5\ode-0.5\ode\src\obstack.cpp ode-0.5\ode-0.5\ode\src\obstack.h ode-0.5\ode-0.5\ode\src\ode.cpp ode-0.5\ode-0.5\ode\src\odemath.cpp ode-0.5\ode-0.5\ode\src\quickstep.cpp ode-0.5\ode-0.5\ode\src\quickstep.h ode-0.5\ode-0.5\ode\src\rotation.cpp ode-0.5\ode-0.5\ode\src\scrapbook.cpp ode-0.5\ode-0.5\ode\src\stack.cpp ode-0.5\ode-0.5\ode\src\stack.h ode-0.5\ode-0.5\ode\src\step.cpp ode-0.5\ode-0.5\ode\src\step.h ode-0.5\ode-0.5\ode\src\stepfast.cpp ode-0.5\ode-0.5\ode\src\testing.cpp ode-0.5\ode-0.5\ode\src\testing.h ode-0.5\ode-0.5\ode\src\timer.cpp ode-0.5\ode-0.5\ode\src\util.cpp ode-0.5\ode-0.5\ode\src\util.h ode-0.5\ode-0.5\ode\src ode-0.5\ode-0.5\ode\test\test_boxstack.cpp ode-0.5\ode-0.5\ode\test\test_buggy.cpp ode-0.5\ode-0.5\ode\test\test_chain1.c ode-0.5\ode-0.5\ode\test\test_chain2.cpp ode-0.5\ode-0.5\ode\test\test_collision.cpp ode-0.5\ode-0.5\ode\test\test_crash.cpp ode-0.5\ode-0.5\ode\test\test_friction.cpp ode-0.5\ode-0.5\ode\test\test_hinge.cpp ode-0.5\ode-0.5\ode\test\test_I.cpp ode-0.5\ode-0.5\ode\test\test_joints.cpp ode-0.5\ode-0.5\ode\test\test_moving_trimesh.cpp ode-0.5\ode-0.5\ode\test\test_ode.cpp ode-0.5\ode-0.5\ode\test\test_slider.cpp ode-0.5\ode-0.5\ode\test\test_space.cpp ode-0.5\ode-0.5\ode\test\test_space_stress.cpp ode-0.5\ode-0.5\ode\test\test_step.cpp ode-0.5\ode-0.5\ode\test\test_trimesh.cpp ode-0.5\ode-0.5\ode\test ode-0.5\ode-0.5\ode\TODO ode-0.5\ode-0.5\ode ode-0.5\ode-0.5\OPCODE\Ice\IceAABB.cpp ode-0.5\ode-0.5\OPCODE\Ice\IceAABB.h ode-0.5\ode-0.5\OPCODE\Ice\IceAxes.h ode-0.5\ode-0.5\OPCODE\Ice\IceBoundingSphere.h ode-0.5\ode-0.5\OPCODE\Ice\IceContainer.cpp ode-0.5\ode-0.5\OPCODE\Ice\IceContainer.h ode-0.5\ode-0.5\OPCODE\Ice\IceFPU.h ode-0.5\ode-0.5\OPCODE\Ice\IceHPoint.cpp ode-0.5\ode-0.5\OPCODE\Ice\IceHPoint.h ode-0.5\ode-0.5\OPCODE\Ice\IceIndexedTriangle.cpp ode-0.5\ode-0.5\OPCODE\Ice\IceIndexedTriangle.h ode-0.5\ode-0.5\OPCODE\Ice\IceLSS.h ode-0.5\ode-0.5\OPCODE\Ice\IceMatrix3x3.cpp ode-0.5\ode-0.5\OPCODE\Ice\IceMatrix3x3.h ode-0.5\ode-0.5\OPCODE\Ice\IceMatrix4x4.cpp ode-0.5\ode-0.5\OPCODE\Ice\IceMatrix4x4.h ode-0.5\ode-0.5\OPCODE\Ice\IceMemoryMacros.h ode-0.5\ode-0.5\OPCODE\Ice\IceOBB.cpp ode-0.5\ode-0.5\OPCODE\Ice\IceOBB.h ode-0.5\ode-0.5\OPCODE\Ice\IcePairs.h ode-0.5\ode-0.5\OPCODE\Ice\IcePlane.cpp ode-0.5\ode-0.5\OPCODE\Ice\IcePlane.h ode-0.5\ode-0.5\OPCODE\Ice\IcePoint.cpp ode-0.5\ode-0.5\OPCODE\Ice\IcePoint.h ode-0.5\ode-0.5\OPCODE\Ice\IcePreprocessor.h ode-0.5\ode-0.5\OPCODE\Ice\IceRandom.cpp ode-0.5\ode-0.5\OPCODE\Ice\IceRandom.h ode-0.5\ode-0.5\OPCODE\Ice\IceRay.cpp ode-0.5\ode-0.5\OPCODE\Ice\IceRay.h ode-0.5\ode-0.5\OPCODE\Ice\IceRevisitedRadix.cpp ode-0.5\ode-0.5\OPCODE\Ice\IceRevisitedRadix.h ode-0.5\ode-0.5\OPCODE\Ice\IceSegment.cpp ode-0.5\ode-0.5\OPCODE\Ice\IceSegment.h ode-0.5\ode-0.5\OPCODE\Ice\IceTriangle.cpp ode-0.5\ode-0.5\OPCODE\Ice\IceTriangle.h ode-0.5\ode-0.5\OPCODE\Ice\IceTriList.h ode-0.5\ode-0.5\OPCODE\Ice\IceTypes.h ode-0.5\ode-0.5\OPCODE\Ice\IceUtils.cpp ode-0.5\ode-0.5\OPCODE\Ice\IceUtils.h ode-0.5\ode-0.5\OPCODE\Ice ode-0.5\ode-0.5\OPCODE\Opcode.cpp ode-0.5\ode-0.5\OPCODE\Opcode.dsp ode-0.5\ode-0.5\OPCODE\Opcode.dsw ode-0.5\ode-0.5\OPCODE\Opcode.h ode-0.5\ode-0.5\OPCODE\Opcode.opt ode-0.5\ode-0.5\OPCODE\Opcode.plg ode-0.5\ode-0.5\OPCODE\OPC_AABBCollider.cpp ode-0.5\ode-0.5\OPCODE\OPC_AABBCollider.h ode-0.5\ode-0.5\OPCODE\OPC_AABBTree.cpp ode-0.5\ode-0.5\OPCODE\OPC_AABBTree.h ode-0.5\ode-0.5\OPCODE\OPC_BaseModel.cpp ode-0.5\ode-0.5\OPCODE\OPC_BaseModel.h ode-0.5\ode-0.5\OPCODE\OPC_BoxBoxOverlap.h ode-0.5\ode-0.5\OPCODE\OPC_BoxPruning.cpp ode-0.5\ode-0.5\OPCODE\OPC_BoxPruning.h ode-0.5\ode-0.5\OPCODE\OPC_Collider.cpp ode-0.5\ode-0.5\OPCODE\OPC_Collider.h ode-0.5\ode-0.5\OPCODE\OPC_Common.cpp ode-0.5\ode-0.5\OPCODE\OPC_Common.h ode-0.5\ode-0.5\OPCODE\OPC_HybridModel.cpp ode-0.5\ode-0.5\OPCODE\OPC_HybridModel.h ode-0.5\ode-0.5\OPCODE\OPC_IceHook.h ode-0.5\ode-0.5\OPCODE\OPC_LSSAABBOverlap.h ode-0.5\ode-0.5\OPCODE\OPC_LSSCollider.cpp ode-0.5\ode-0.5\OPCODE\OPC_LSSCollider.h ode-0.5\ode-0.5\OPCODE\OPC_LSSTriOverlap.h ode-0.5\ode-0.5\OPCODE\OPC_MeshInterface.cpp ode-0.5\ode-0.5\OPCODE\OPC_MeshInterface.h ode-0.5\ode-0.5\OPCODE\OPC_Model.cpp ode-0.5\ode-0.5\OPCODE\OPC_Model.h ode-0.5\ode-0.5\OPCODE\OPC_OBBCollider.cpp ode-0.5\ode-0.5\OPCODE\OPC_OBBCollider.h ode-0.5\ode-0.5\OPCODE\OPC_OptimizedTree.cpp ode-0.5\ode-0.5\OPCODE\OPC_OptimizedTree.h ode-0.5\ode-0.5\OPCODE\OPC_Picking.cpp ode-0.5\ode-0.5\OPCODE\OPC_Picking.h ode-0.5\ode-0.5\OPCODE\OPC_PlanesAABBOverlap.h ode-0.5\ode-0.5\OPCODE\OPC_PlanesCollider.cpp ode-0.5\ode-0.5\OPCODE\OPC_PlanesCollider.h ode-0.5\ode-0.5\OPCODE\OPC_PlanesTriOverlap.h ode-0.5\ode-0.5\OPCODE\OPC_RayAABBOverlap.h ode-0.5\ode-0.5\OPCODE\OPC_RayCollider.cpp ode-0.5\ode-0.5\OPCODE\OPC_RayCollider.h ode-0.5\ode-0.5\OPCODE\OPC_RayTriOverlap.h ode-0.5\ode-0.5\OPCODE\OPC_Settings.h ode-0.5\ode-0.5\OPCODE\OPC_SphereAABBOverlap.h ode-0.5\ode-0.5\OPCODE\OPC_SphereCollider.cpp ode-0.5\ode-0.5\OPCODE\OPC_SphereCollider.h ode-0.5\ode-0.5\OPCODE\OPC_SphereTriOverlap.h ode-0.5\ode-0.5\OPCODE\OPC_SweepAndPrune.cpp ode-0.5\ode-0.5\OPCODE\OPC_SweepAndPrune.h ode-0.5\ode-0.5\OPCODE\OPC_TreeBuilders.cpp ode-0.5\ode-0.5\OPCODE\OPC_TreeBuilders.h ode-0.5\ode-0.5\OPCODE\OPC_TreeCollider.cpp ode-0.5\ode-0.5\OPCODE\OPC_TreeCollider.h ode-0.5\ode-0.5\OPCODE\OPC_TriBoxOverlap.h ode-0.5\ode-0.5\OPCODE\OPC_TriTriOverlap.h ode-0.5\ode-0.5\OPCODE\OPC_VolumeCollider.cpp ode-0.5\ode-0.5\OPCODE\OPC_VolumeCollider.h ode-0.5\ode-0.5\OPCODE\README-ODE.txt ode-0.5\ode-0.5\OPCODE\ReadMe.txt ode-0.5\ode-0.5\OPCODE\StdAfx.cpp ode-0.5\ode-0.5\OPCODE\Stdafx.h ode-0.5\ode-0.5\OPCODE\TemporalCoherence.txt ode-0.5\ode-0.5\OPCODE ode-0.5\ode-0.5\README ode-0.5\ode-0.5\tools\build4 ode-0.5\ode-0.5\tools\build4.bat ode-0.5\ode-0.5\tools\make_distribution ode-0.5\ode-0.5\tools\process_deps ode-0.5\ode-0.5\tools\rm.c ode-0.5\ode-0.5\tools\rm.exe ode-0.5\ode-0.5\tools ode-0.5\ode-0.5\VC6\configure-double-trimesh.bat ode-0.5\ode-0.5\VC6\configure-double.bat ode-0.5\ode-0.5\VC6\configure-single-trimesh.bat ode-0.5\ode-0.5\VC6\configure-single.bat ode-0.5\ode-0.5\VC6\msvcdefs.def ode-0.5\ode-0.5\VC6\ode.dsp ode-0.5\ode-0.5\VC6\ode.dsw ode-0.5\ode-0.5\VC6\ode.opt ode-0.5\ode-0.5\VC6\odeDLL.cpp ode-0.5\ode-0.5\VC6\odeDLL.dsp ode-0.5\ode-0.5\VC6\odeDLL.dsw ode-0.5\ode-0.5\VC6\odeDLL.opt ode-0.5\ode-0.5\VC6\ReadMe.txt ode-0.5\ode-0.5\VC6\Samples\DrawStuff.dsp ode-0.5\ode-0.5\VC6\Samples\MakeAllTests.dsp ode-0.5\ode-0.5\VC6\Samples\MakeAllTests.dsw ode-0.5\ode-0.5\VC6\Samples\MakeAllTests.opt ode-0.5\ode-0.5\VC6\Samples\Test_BoxStack.dsp ode-0.5\ode-0.5\VC6\Samples\Test_Buggy.dsp ode-0.5\ode-0.5\VC6\Samples\Test_Chain1.dsp ode-0.5\ode-0.5\VC6\Samples\Test_Chain2.dsp ode-0.5\ode-0.5\VC6\Samples\Test_Collision.dsp ode-0.5\ode-0.5\VC6\Samples\Test_Friction.dsp ode-0.5\ode-0.5\VC6\Samples\Test_Hinge.dsp ode-0.5\ode-0.5\VC6\Samples\Test_I.dsp ode-0.5\ode-0.5\VC6\Samples\Test_Joints.dsp ode-0.5\ode-0.5\VC6\Samples\Test_MovingTrimesh.dsp ode-0.5\ode-0.5\VC6\Samples\Test_Ode.dsp ode-0.5\ode-0.5\VC6\Samples\Test_Slider.dsp ode-0.5\ode-0.5\VC6\Samples\Test_Space.dsp ode-0.5\ode-0.5\VC6\Samples\Test_Step.dsp ode-0.5\ode-0.5\VC6\Samples\Test_Trimesh.dsp ode-0.5\ode-0.5\VC6\Samples ode-0.5\ode-0.5\VC6\_configs\config-double-trimesh.h ode-0.5\ode-0.5\VC6\_configs\config-double.h ode-0.5\ode-0.5\VC6\_configs\config-single-trimesh.h ode-0.5\ode-0.5\VC6\_configs\config-single.h ode-0.5\ode-0.5\VC6\_configs ode-0.5\ode-0.5\VC6 ode-0.5\ode-0.5 ode-0.5