文件名称:ode 0.5.rar
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2024-11-25
- 文件大小:
- 4.03mb
- 下载次数:
- 1次
- 提 供 者:
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
与图形api无关的物理引擎系统,速度比较快,而且开放源码
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : ode 0.5.rar 列表 ode 0.5 ode 0.5\CHANGELOG ode 0.5\config ode 0.5\config\makefile.cygwin ode 0.5\config\makefile.mingw ode 0.5\config\makefile.msvc ode 0.5\config\makefile.msvc-cygwin ode 0.5\config\makefile.msvc-dll ode 0.5\config\makefile.msvc-dll-cygwin ode 0.5\config\makefile.osx ode 0.5\config\makefile.unix-gcc ode 0.5\config\makefile.unix-generic ode 0.5\config\msvcdefs-trimesh.def ode 0.5\config\msvcdefs.def ode 0.5\config\README ode 0.5\config\user-settings ode 0.5\config\user-settings.example ode 0.5\configurator.c ode 0.5\configurator.exe ode 0.5\configurator.obj ode 0.5\contrib ode 0.5\contrib\BreakableJoints ode 0.5\contrib\BreakableJoints\common.h ode 0.5\contrib\BreakableJoints\diff ode 0.5\contrib\BreakableJoints\diff\common.h.diff ode 0.5\contrib\BreakableJoints\diff\joint.cpp.diff ode 0.5\contrib\BreakableJoints\diff\joint.h.diff ode 0.5\contrib\BreakableJoints\diff\objects.h.diff ode 0.5\contrib\BreakableJoints\diff\ode.cpp.diff ode 0.5\contrib\BreakableJoints\diff\step.cpp.diff ode 0.5\contrib\BreakableJoints\diff\stepfast.cpp.diff ode 0.5\contrib\BreakableJoints\diff\test_buggy.cpp.diff ode 0.5\contrib\BreakableJoints\joint.cpp ode 0.5\contrib\BreakableJoints\joint.h ode 0.5\contrib\BreakableJoints\objects.h ode 0.5\contrib\BreakableJoints\ode.cpp ode 0.5\contrib\BreakableJoints\README.txt ode 0.5\contrib\BreakableJoints\step.cpp ode 0.5\contrib\BreakableJoints\stepfast.cpp ode 0.5\contrib\BreakableJoints\test_breakable.cpp ode 0.5\contrib\BreakableJoints\test_buggy.cpp ode 0.5\contrib\dCylinder ode 0.5\contrib\dCylinder\dCylinder.cpp ode 0.5\contrib\dCylinder\dCylinder.h ode 0.5\contrib\dCylinder\readme.txt ode 0.5\contrib\dCylinder2 ode 0.5\contrib\dCylinder2\cylinder_collider.txt ode 0.5\contrib\dCylinder2\dcylinder2.patch ode 0.5\contrib\dCylinder2\include ode 0.5\contrib\dCylinder2\include\ode ode 0.5\contrib\dCylinder2\include\ode\collision.h ode 0.5\contrib\dCylinder2\ode ode 0.5\contrib\dCylinder2\ode\src ode 0.5\contrib\dCylinder2\ode\src\collision_cylinder_box.cpp ode 0.5\contrib\dCylinder2\ode\src\collision_cylinder_sphere.cpp ode 0.5\contrib\dCylinder2\ode\src\collision_cylinder_trimesh.cpp ode 0.5\contrib\dCylinder2\ode\src\collision_std.cpp ode 0.5\contrib\dCylinder2\ode\src\collision_trimesh_internal.h ode 0.5\contrib\dCylinder2\ode\src\collision_util.cpp ode 0.5\contrib\dCylinder2\ode\src\collision_util.h ode 0.5\contrib\DotNetManaged ode 0.5\contrib\DotNetManaged\AssemblyInfo.cpp ode 0.5\contrib\DotNetManaged\Body.cpp ode 0.5\contrib\DotNetManaged\Body.h ode 0.5\contrib\DotNetManaged\CommonMgd.h ode 0.5\contrib\DotNetManaged\DotNetManaged.sln ode 0.5\contrib\DotNetManaged\DotNetManaged.vcproj ode 0.5\contrib\DotNetManaged\Geom.cpp ode 0.5\contrib\DotNetManaged\Geom.h ode 0.5\contrib\DotNetManaged\Joint.cpp ode 0.5\contrib\DotNetManaged\Joint.h ode 0.5\contrib\DotNetManaged\JointAMotor.cpp ode 0.5\contrib\DotNetManaged\JointAMotor.h ode 0.5\contrib\DotNetManaged\JointBall.cpp ode 0.5\contrib\DotNetManaged\JointBall.h ode 0.5\contrib\DotNetManaged\JointFixed.cpp ode 0.5\contrib\DotNetManaged\JointFixed.h ode 0.5\contrib\DotNetManaged\JointGroup.cpp ode 0.5\contrib\DotNetManaged\JointGroup.h ode 0.5\contrib\DotNetManaged\JointHinge.cpp ode 0.5\contrib\DotNetManaged\JointHinge.h ode 0.5\contrib\DotNetManaged\JointHinge2.cpp ode 0.5\contrib\DotNetManaged\JointHinge2.h ode 0.5\contrib\DotNetManaged\JointSlider.cpp ode 0.5\contrib\DotNetManaged\JointSlider.h ode 0.5\contrib\DotNetManaged\Release ode 0.5\contrib\DotNetManaged\Release\ode.dll ode 0.5\contrib\DotNetManaged\Space.cpp ode 0.5\contrib\DotNetManaged\Space.h ode 0.5\contrib\DotNetManaged\Stdafx.cpp ode 0.5\contrib\DotNetManaged\Stdafx.h ode 0.5\contrib\DotNetManaged\TEST.h ode 0.5\contrib\DotNetManaged\World.cpp ode 0.5\contrib\DotNetManaged\World.h ode 0.5\contrib\dRay ode 0.5\contrib\dRay\dRay.cpp ode 0.5\contrib\dRay\dRay_Box.cpp ode 0.5\contrib\dRay\dRay_CCylinder.cpp ode 0.5\contrib\dRay\dRay_Plane.cpp ode 0.5\contrib\dRay\dRay_Sphere.cpp ode 0.5\contrib\dRay\dxRay.h ode 0.5\contrib\dRay\Include ode 0.5\contrib\dRay\Include\dRay.h ode 0.5\contrib\dRay\README.txt ode 0.5\contrib\dRay\Test ode 0.5\contrib\dRay\Test\test_ray.cpp ode 0.5\contrib\GeomTransformGroup ode 0.5\contrib\GeomTransformGroup\GeomTransformGroup.cpp ode 0.5\contrib\GeomTransformGroup\GeomTransformGroup.h ode 0.5\contrib\GeomTransformGroup\README.txt ode 0.5\contrib\Mac_CFMCarbon ode 0.5\contrib\Mac_CFMCarbon\CW7_projects.sit.bin ode 0.5\contrib\Mac_CFMCarbon\mac_source ode 0.5\contrib\Mac_CFMCarbon\mac_source\CommonPrefix.h ode 0.5\contrib\Mac_CFMCarbon\mac_source\DebugPrefix.h ode 0.5\contrib\Mac_CFMCarbon\mac_source\drawstuff ode 0.5\contrib\Mac_CFMCarbon\mac_source\drawstuff\src ode 0.5\contrib\Mac_CFMCarbon\mac_source\drawstuff\src\mac_glut_carbon.cpp ode 0.5\contrib\Mac_CFMCarbon\mac_source\DSPrefix.h ode 0.5\contrib\Mac_CFMCarbon\mac_source\ExamplesPrefix.h ode 0.5\contrib\Mac_CFMCarbon\mac_source\include ode 0.5\contrib\Mac_CFMCarbon\mac_source\include\GL ode 0.5\contrib\Mac_CFMCarbon\mac_source\include\GL\gl.h ode 0.5\contrib\Mac_CFMCarbon\mac_source\include\GL\glu.h ode 0.5\contrib\Mac_CFMCarbon\mac_source\include\ode ode 0.5\contrib\Mac_CFMCarbon\mac_source\include\ode\config.h ode 0.5\contrib\Mac_CFMCarbon\mac_source\ode ode 0.5\contrib\Mac_CFMCarbon\mac_source\ode\test ode 0.5\contrib\Mac_CFMCarbon\mac_source\ode\test\test_stability1.cpp ode 0.5\contrib\Mac_CFMCarbon\mac_source\ode\test\test_stacktest.c ode 0.5\contrib\Mac_CFMCarbon\mac_source\ODETestPrefix.h ode 0.5\contrib\Mac_CFMCarbon\mac_source\ReleasePrefix.h ode 0.5\contrib\Mac_CFMCarbon\README.txt ode 0.5\contrib\msvc7 ode 0.5\contrib\msvc7\ode.ncb ode 0.5\contrib\msvc7\ode.sln ode 0.5\contrib\msvc7\ode.sln.old ode 0.5\contrib\msvc7\ode.suo ode 0.5\contrib\msvc7\ode_default ode 0.5\contrib\msvc7\ode_default\config.h ode 0.5\contrib\msvc7\ode_default\default.vcproj ode 0.5\contrib\msvc7\ode_default\default.vcproj.old ode 0.5\contrib\msvc7\ode_default\ReadMe.txt ode 0.5\contrib\msvc7\ode_iterative_tricollide ode 0.5\contrib\msvc7\ode_iterative_tricollide\msvcdefs_iterative_tricollide.def ode 0.5\contrib\msvc7\ode_iterative_tricollide\ode_iterative_tricollide.vcproj ode 0.5\contrib\msvc7\ode_triangle_collider ode 0.5\contrib\msvc7\ode_triangle_collider\config.h ode 0.5\contrib\msvc7\ode_triangle_collider\msvcdefs_triangle_collider.def ode 0.5\contrib\msvc7\ode_triangle_collider\ReadMe.txt ode 0.5\contrib\msvc7\ode_triangle_collider\trianglecollider.vcproj ode 0.5\contrib\msvc7\ode_triangle_collider\trianglecollider.vcproj.old ode 0.5\contrib\msvc7\README ode 0.5\contrib\README ode 0.5\contrib\TerrainAndCone ode 0.5\contrib\TerrainAndCone\collision_std_internal.h ode 0.5\contrib\TerrainAndCone\dCone.cpp ode 0.5\contrib\TerrainAndCone\dTerrainY.cpp ode 0.5\contrib\TerrainAndCone\dTerrainZ.cpp ode 0.5\contrib\TerrainAndCone\readme.txt ode 0.5\contrib\TerrainAndCone\test_boxstackb.cpp ode 0.5\ctest.obj ode 0.5\drawstuff ode 0.5\drawstuff\dstest ode 0.5\drawstuff\dstest\dstest.cpp ode 0.5\drawstuff\dstest\dstest.exe ode 0.5\drawstuff\src ode 0.5\drawstuff\src\drawstuff.cpp ode 0.5\drawstuff\src\drawstuff.obj ode 0.5\drawstuff\src\internal.h ode 0.5\drawstuff\src\resource.h ode 0.5\drawstuff\src\resources.rc ode 0.5\drawstuff\src\windows.cpp ode 0.5\drawstuff\src\windows.obj ode 0.5\drawstuff\src\x11.cpp ode 0.5\drawstuff\textures ode 0.5\drawstuff\textures\ground.ppm ode 0.5\drawstuff\textures\sky.ppm ode 0.5\drawstuff\textures\wood.ppm ode 0.5\include ode 0.5\include\drawstuff ode 0.5\include\drawstuff\drawstuff.h ode 0.5\include\drawstuff\version.h ode 0.5\include\ode ode 0.5\include\ode\collision.h ode 0.5\include\ode\collision_space.h ode 0.5\include\ode\collision_trimesh.h ode 0.5\include\ode\common.h ode 0.5\include\ode\compatibility.h ode 0.5\include\ode\config.h ode 0.5\include\ode\contact.h ode 0.5\include\ode\error.h ode 0.5\include\ode\export-dif.h ode 0.5\include\ode\mass.h ode 0.5\include\ode\matrix.h ode 0.5\include\ode\memory.h ode 0.5\include\ode\misc.h ode 0.5\include\ode\objects.h ode 0.5\include\ode\ode.h ode 0.5\include\ode\odecpp.h ode 0.5\include\ode\odecpp_collision.h ode 0.5\include\ode\odecpp_old.h ode 0.5\include\ode\odemath.h ode 0.5\include\ode\README ode 0.5\include\ode\rotation.h ode 0.5\include\ode\timer.h ode 0.5\INSTALL ode 0.5\lib ode 0.5\lib\drawstuff.lib ode 0.5\lib\ode.lib ode 0.5\lib\resources.RES ode 0.5\LICENSE-BSD.TXT ode 0.5\LICENSE.TXT ode 0.5\make.exe ode 0.5\Makefile ode 0.5\Makefile.deps ode 0.5\ode ode 0.5\ode\doc ode 0.5\ode\doc\build_DLL_exports_list ode 0.5\ode\doc\ode.doc ode 0.5\ode\doc\ode.html ode 0.5\ode\doc\ode.pdf ode 0.5\ode\doc\pix ode 0.5\ode\doc\pix\amotor.jpg ode 0.5\ode\doc\pix\ball-and-socket-bad.jpg ode 0.5\ode\doc\pix\ball-and-socket.jpg ode 0.5\ode\doc\pix\body.jpg ode 0.5\ode\doc\pix\contact.jpg ode 0.5\ode\doc\pix\hinge.jpg ode 0.5\ode\doc\pix\hinge2.jpg ode 0.5\ode\doc\pix\joints.jpg ode 0.5\ode\doc\pix\rollingcontact.jpg ode 0.5\ode\doc\pix\sf-graph1.jpg ode 0.5\ode\doc\pix\sf-graph2.jpg ode 0.5\ode\doc\pix\slider.jpg ode 0.5\ode\doc\pix\universal.jpg ode 0.5\ode\doc\README ode 0.5\ode\doc\snarf ode 0.5\ode\doc\verify_from_headers ode 0.5\ode\README ode 0.5\ode\src ode 0.5\ode\src\array.cpp ode 0.5\ode\src\array.h ode 0.5\ode\src\array.obj ode 0.5\ode\src\collision_kernel.cpp ode 0.5\ode\src\collision_kernel.h ode 0.5\ode\src\collision_kernel.obj ode 0.5\ode\src\collision_quadtreespace.cpp ode 0.5\ode\src\collision_quadtreespace.obj ode 0.5\ode\src\collision_space.cpp ode 0.5\ode\src\collision_space.obj ode 0.5\ode\src\collision_space_internal.h ode 0.5\ode\src\collision_std.cpp ode 0.5\ode\src\collision_std.h ode 0.5\ode\src\collision_std.obj ode 0.5\ode\src\collision_transform.cpp ode 0.5\ode\src\collision_transform.h ode 0.5\ode\src\collision_transform.obj ode 0.5\ode\src\collision_trimesh.cpp ode 0.5\ode\src\collision_trimesh.obj ode 0.5\ode\src\collision_trimesh_box.cpp ode 0.5\ode\src\collision_trimesh_box.obj ode 0.5\ode\src\collision_trimesh_ccylinder.cpp ode 0.5\ode\src\collision_trimesh_ccylinder.obj ode 0.5\ode\src\collision_trimesh_distance.cpp ode 0.5\ode\src\collision_trimesh_distance.obj ode 0.5\ode\src\collision_trimesh_internal.h ode 0.5\ode\src\collision_trimesh_ray.cpp ode 0.5\ode\src\collision_trimesh_ray.obj ode 0.5\ode\src\collision_trimesh_sphere.cpp ode 0.5\ode\src\collision_trimesh_sphere.obj ode 0.5\ode\src\collision_trimesh_trimesh.cpp ode 0.5\ode\src\collision_trimesh_trimesh.obj ode 0.5\ode\src\collision_util.cpp ode 0.5\ode\src\collision_util.h ode 0.5\ode\src\collision_util.obj ode 0.5\ode\src\error.cpp ode 0.5\ode\src\error.obj ode 0.5\ode\src\export-dif.cpp ode 0.5\ode\src\export-dif.obj ode 0.5\ode\src\fastdot.c ode 0.5\ode\src\fastdot.obj ode 0.5\ode\src\fastldlt.c ode 0.5\ode\src\fastldlt.obj ode 0.5\ode\src\fastlsolve.c ode 0.5\ode\src\fastlsolve.obj ode 0.5\ode\src\fastltsolve.c ode 0.5\ode\src\fastltsolve.obj ode 0.5\ode\src\joint.cpp ode 0.5\ode\src\joint.h ode 0.5\ode\src\joint.obj ode 0.5\ode\src\lcp.cpp ode 0.5\ode\src\lcp.h ode 0.5\ode\src\lcp.obj ode 0.5\ode\src\mass.cpp ode 0.5\ode\src\mass.obj ode 0.5\ode\src\mat.cpp ode 0.5\ode\src\mat.h ode 0.5\ode\src\mat.obj ode 0.5\ode\src\matrix.cpp ode 0.5\ode\src\matrix.obj ode 0.5\ode\src\memory.cpp ode 0.5\ode\src\memory.obj ode 0.5\ode\src\misc.cpp ode 0.5\ode\src\misc.obj ode 0.5\ode\src\objects.h ode 0.5\ode\src\obstack.cpp ode 0.5\ode\src\obstack.h ode 0.5\ode\src\obstack.obj ode 0.5\ode\src\ode.cpp ode 0.5\ode\src\ode.obj ode 0.5\ode\src\odemath.cpp ode 0.5\ode\src\odemath.obj ode 0.5\ode\src\quickstep.cpp ode 0.5\ode\src\quickstep.h ode 0.5\ode\src\quickstep.obj ode 0.5\ode\src\rotation.cpp ode 0.5\ode\src\rotation.obj ode 0.5\ode\src\scrapbook.cpp ode 0.5\ode\src\stack.cpp ode 0.5\ode\src\stack.h ode 0.5\ode\src\step.cpp ode 0.5\ode\src\step.h ode 0.5\ode\src\step.obj ode 0.5\ode\src\stepfast.cpp ode 0.5\ode\src\stepfast.obj ode 0.5\ode\src\testing.cpp ode 0.5\ode\src\testing.h ode 0.5\ode\src\testing.obj ode 0.5\ode\src\timer.cpp ode 0.5\ode\src\timer.obj ode 0.5\ode\src\util.cpp ode 0.5\ode\src\util.h ode 0.5\ode\src\util.obj ode 0.5\ode\test ode 0.5\ode\test\test_boxstack.cpp ode 0.5\ode\test\test_boxstack.exe ode 0.5\ode\test\test_buggy.cpp ode 0.5\ode\test\test_buggy.exe ode 0.5\ode\test\test_chain1.c ode 0.5\ode\test\test_chain1.exe ode 0.5\ode\test\test_chain2.cpp ode 0.5\ode\test\test_chain2.exe ode 0.5\ode\test\test_collision.cpp ode 0.5\ode\test\test_collision.exe ode 0.5\ode\test\test_crash.cpp ode 0.5\ode\test\test_crash.exe ode 0.5\ode\test\test_friction.cpp ode 0.5\ode\test\test_friction.exe ode 0.5\ode\test\test_hinge.cpp ode 0.5\ode\test\test_hinge.exe ode 0.5\ode\test\test_I.cpp ode 0.5\ode\test\test_I.exe ode 0.5\ode\test\test_joints.cpp ode 0.5\ode\test\test_joints.exe ode 0.5\ode\test\test_moving_trimesh.cpp ode 0.5\ode\test\test_moving_trimesh.exe ode 0.5\ode\test\test_ode.cpp ode 0.5\ode\test\test_ode.exe ode 0.5\ode\test\test_slider.cpp ode 0.5\ode\test\test_slider.exe ode 0.5\ode\test\test_space.cpp ode 0.5\ode\test\test_space.exe ode 0.5\ode\test\test_space_stress.cpp ode 0.5\ode\test\test_space_stress.exe ode 0.5\ode\test\test_step.cpp ode 0.5\ode\test\test_step.exe ode 0.5\ode\test\test_trimesh.cpp ode 0.5\ode\test\test_trimesh.exe ode 0.5\ode\TODO ode 0.5\OPCODE ode 0.5\OPCODE\Ice ode 0.5\OPCODE\Ice\IceAABB.cpp ode 0.5\OPCODE\Ice\IceAABB.h ode 0.5\OPCODE\Ice\IceAABB.obj ode 0.5\OPCODE\Ice\IceAxes.h ode 0.5\OPCODE\Ice\IceBoundingSphere.h ode 0.5\OPCODE\Ice\IceContainer.cpp ode 0.5\OPCODE\Ice\IceContainer.h ode 0.5\OPCODE\Ice\IceContainer.obj ode 0.5\OPCODE\Ice\IceFPU.h ode 0.5\OPCODE\Ice\IceHPoint.cpp ode 0.5\OPCODE\Ice\IceHPoint.h ode 0.5\OPCODE\Ice\IceHPoint.obj ode 0.5\OPCODE\Ice\IceIndexedTriangle.cpp ode 0.5\OPCODE\Ice\IceIndexedTriangle.h ode 0.5\OPCODE\Ice\IceIndexedTriangle.obj ode 0.5\OPCODE\Ice\IceLSS.h ode 0.5\OPCODE\Ice\IceMatrix3x3.cpp ode 0.5\OPCODE\Ice\IceMatrix3x3.h ode 0.5\OPCODE\Ice\IceMatrix3x3.obj ode 0.5\OPCODE\Ice\IceMatrix4x4.cpp ode 0.5\OPCODE\Ice\IceMatrix4x4.h ode 0.5\OPCODE\Ice\IceMatrix4x4.obj ode 0.5\OPCODE\Ice\IceMemoryMacros.h ode 0.5\OPCODE\Ice\IceOBB.cpp ode 0.5\OPCODE\Ice\IceOBB.h ode 0.5\OPCODE\Ice\IceOBB.obj ode 0.5\OPCODE\Ice\IcePairs.h ode 0.5\OPCODE\Ice\IcePlane.cpp ode 0.5\OPCODE\Ice\IcePlane.h ode 0.5\OPCODE\Ice\IcePlane.obj ode 0.5\OPCODE\Ice\IcePoint.cpp ode 0.5\OPCODE\Ice\IcePoint.h ode 0.5\OPCODE\Ice\IcePoint.obj ode 0.5\OPCODE\Ice\IcePreprocessor.h ode 0.5\OPCODE\Ice\IceRandom.cpp ode 0.5\OPCODE\Ice\IceRandom.h ode 0.5\OPCODE\Ice\IceRandom.obj ode 0.5\OPCODE\Ice\IceRay.cpp ode 0.5\OPCODE\Ice\IceRay.h ode 0.5\OPCODE\Ice\IceRay.obj ode 0.5\OPCODE\Ice\IceRevisitedRadix.cpp ode 0.5\OPCODE\Ice\IceRevisitedRadix.h ode 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0.5\OPCODE\OPC_BoxPruning.obj ode 0.5\OPCODE\OPC_Collider.cpp ode 0.5\OPCODE\OPC_Collider.h ode 0.5\OPCODE\OPC_Collider.obj ode 0.5\OPCODE\OPC_Common.cpp ode 0.5\OPCODE\OPC_Common.h ode 0.5\OPCODE\OPC_Common.obj ode 0.5\OPCODE\OPC_HybridModel.cpp ode 0.5\OPCODE\OPC_HybridModel.h ode 0.5\OPCODE\OPC_HybridModel.obj ode 0.5\OPCODE\OPC_IceHook.h ode 0.5\OPCODE\OPC_LSSAABBOverlap.h ode 0.5\OPCODE\OPC_LSSCollider.cpp ode 0.5\OPCODE\OPC_LSSCollider.h ode 0.5\OPCODE\OPC_LSSCollider.obj ode 0.5\OPCODE\OPC_LSSTriOverlap.h ode 0.5\OPCODE\OPC_MeshInterface.cpp ode 0.5\OPCODE\OPC_MeshInterface.h ode 0.5\OPCODE\OPC_MeshInterface.obj ode 0.5\OPCODE\OPC_Model.cpp ode 0.5\OPCODE\OPC_Model.h ode 0.5\OPCODE\OPC_Model.obj ode 0.5\OPCODE\OPC_OBBCollider.cpp ode 0.5\OPCODE\OPC_OBBCollider.h ode 0.5\OPCODE\OPC_OBBCollider.obj ode 0.5\OPCODE\OPC_OptimizedTree.cpp ode 0.5\OPCODE\OPC_OptimizedTree.h ode 0.5\OPCODE\OPC_OptimizedTree.obj ode 0.5\OPCODE\OPC_Picking.cpp ode 0.5\OPCODE\OPC_Picking.h ode 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