文件名称:Libbehavior-1.0-Release
- 所属分类:
- 人工智能/神经网络/遗传算法
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2013-08-09
- 文件大小:
- 3.73mb
- 下载次数:
- 0次
- 提 供 者:
- tang w******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个完整的行为树库,和如何使用行为树的例子,已经完整的说明文档-A complete behavior tree library, and an example of how to use the behavior tree has complete documentation
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Examples
........\Resources
........\.........\Ammo
........\.........\....\test.png
........\.........\Backgrounds
........\.........\...........\background.png
........\.........\Collision
........\.........\.........\Ammo
........\.........\.........\....\test.out
........\.........\.........\Hulls
........\.........\.........\.....\drone.out
........\.........\.........\.....\Drone1.out
........\.........\.........\.....\Fighter1.out
........\.........\.........\.....\Sample Hull Cloaked.out
........\.........\.........\.....\Sample Hull.out
........\.........\Fonts
........\.........\.....\arial.ttf
........\.........\Hulls
........\.........\.....\drone.png
........\.........\.....\Drone1 large.png
........\.........\.....\Drone1.png
........\.........\.....\Fighter1.png
........\.........\.....\large sample.png
........\.........\.....\Sample Hull Cloaked.png
........\.........\.....\Sample Hull.png
........\.........\XML
........\.........\...\projectile.xml
........\SnowLeopard.exe
........\Start Scenario 1.bat
........\Start Scenario 10.bat
........\Start Scenario 2.bat
........\Start Scenario 3.bat
........\Start Scenario 4.bat
........\Start Scenario 5.bat
........\Start Scenario 6.bat
........\Start Scenario 7.bat
........\Start Scenario 8.bat
........\Start Scenario 9.bat
Examples-src
............\AbsoluteMovement.cpp
............\AbsoluteMovement.h
............\BehaviorFactory.h
............\Cooldown.cpp
............\Cooldown.h
............\Definitions.h
............\DestroyAllNearbyProjectiles.cpp
............\DestroyAllNearbyProjectiles.h
............\Doxyfile
............\Fire.cpp
............\Fire.h
............\GameLogic.cpp
............\GameLogic.h
............\GameObject.cpp
............\GameObject.h
............\GFrameHandler.cpp
............\GFrameHandler.h
............\globals.h
............\GLRenderer.cpp
............\GLRenderer.h
............\goStraight.cpp
............\goStraight.h
............\GotoPoint.cpp
............\GotoPoint.h
............\jpeg.dll
............\libfreetype-6.dll
............\libpng12-0.dll
............\libtiff-3.dll
............\main.cpp
............\mtrand.cpp
............\mtrand.h
............\point.cpp
............\point.h
............\Projectile.cpp
............\Projectile.h
............\Renderer.cpp
............\Renderer.h
............\Resource.h
............\Resources
............\.........\Ammo
............\.........\....\test.png
............\.........\Backgrounds
............\.........\...........\background.png
............\.........\Collision
............\.........\.........\Ammo
............\.........\.........\....\test.out
............\.........\.........\Hulls
............\.........\.........\.....\drone.out
............\.........\.........\.....\Drone1.out
............\.........\.........\.....\Fighter1.out
............\.........\.........\.....\Sample Hull Cloaked.out
............\.........\.........\.....\Sample Hull.out
............\.........\Fonts
............\.........\.....\arial.ttf
............\.........\Hulls
............\.........\.....\drone.png
............\.........\.....\Drone1 large.png
............\.........\.....\Drone1.png
............\.........\.....\Fighter1.png
............\.........\.....\large sample.png
............\.........\.....\Sample Hull Cloaked.png