文件名称:Blaster-Master-(Video-Game)
- 所属分类:
- C#编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2013-03-12
- 文件大小:
- 1.19mb
- 下载次数:
- 0次
- 提 供 者:
- 0pti*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
This just a Game c# source-This is just a Game c# source
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Blaster Master (Video Game)\Blaster Master C#\Blaster Master\7.ICO
...........................\.................\..............\bin\Debug\bgm.wav
...........................\.................\..............\...\.....\BlasterMaster.vshost.exe
...........................\.................\..............\...\.....\BlasterMaster.vshost.exe.manifest
...........................\.................\..............\...\.....\dive.wav
...........................\.................\..............\...\.....\enemyShot.wav
...........................\.................\..............\...\.....\eol.wav
...........................\.................\..............\...\.....\explosion.wav
...........................\.................\..............\...\.....\high scores.txt
...........................\.................\..............\...\.....\nextLevel.wav
...........................\.................\..............\...\.....\pickup.wav
...........................\.................\..............\...\.....\shoot.wav
...........................\.................\..............\...\.....\warp.WAV
...........................\.................\..............\...\Release\high scores.txt
...........................\.................\..............\Blaster Master.csproj
...........................\.................\..............\Blaster Master.csproj.user
...........................\.................\..............\clsCommon.cs
...........................\.................\..............\clsInvader.cs
...........................\.................\..............\clsInvaderBullet.cs
...........................\.................\..............\clsParticle.cs
...........................\.................\..............\clsPaths.cs
...........................\.................\..............\clsPickups.cs
...........................\.................\..............\clsPlayer.cs
...........................\.................\..............\clsPlayerBullet.cs
...........................\.................\..............\clsScroll.cs
...........................\.................\..............\clsSound.cs
...........................\.................\..............\clsStars.cs
...........................\.................\..............\clsTScales.cs
...........................\.................\..............\Form1.cs
...........................\.................\..............\Form1.Designer.cs
...........................\.................\..............\Form1.resx
...........................\.................\..............\obj\Debug\Blaster Master.csproj.FileListAbsolute.txt
...........................\.................\..............\...\Release\Blaster Master.csproj.FileListAbsolute.txt
...........................\.................\..............\...\.......\TempPE\Properties.Resources.Designer.cs.dll
...........................\.................\..............\Program.cs
...........................\.................\..............\...perties\AssemblyInfo.cs
...........................\.................\..............\..........\Resources.Designer.cs
...........................\.................\..............\..........\Resources.resx
...........................\.................\..............\..........\Settings.Designer.cs
...........................\.................\..............\..........\Settings.settings
...........................\.................\..............\Resources\background.bmp
...........................\.................\..............\.........\backgroundTop1.bmp
...........................\.................\..............\.........\backgroundTop2.bmp
...........................\.................\..............\.........\backgroundTop3.bmp
...........................\.................\..............\.........\backgroundTop4.bmp
...........................\.................\..............\.........\backgroundTop5.bmp
...........................\.................\..............\.........\enemyA1.bmp
...........................\.................\..............\.........\enemyA2.bmp
...........................\................