文件名称:framework_dx

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [Windows] [Visual C] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 629kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • Ro***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

The ProceduralFire sample demonstrates the use of pixel shaders to

procedurally generate natural phenomena such as fire.



Rendering fire as an animation has the disadvantages of looking unrealistic

due to the cycling animation and of requiring a lot of texture memory to

store the fr a mes of animation. In addition to this, if there are many

flames in the scene, and all use the same animation, the scene will look

even more artificial.



The procedurally generated fire overcomes all these disadvantages by

generating long non-repeating animations that can be fully controlled by

the application and requires only two textures. The sample uses 1.4 pixel

shader to implement the effect.

-  The ProceduralFire sample demonstrates the use of pixel shaders to

  procedurally generate natural phenomena such as fire.



  Rendering fire as an animation has the disadvantages of looking unrealistic

  due to the cycling animation and of requiring a lot of texture memory to

  store the fr a mes of animation. In addition to this, if there are many

  flames in the scene, and all use the same animation, the scene will look

  even more artificial.



  The procedurally generated fire overcomes all these disadvantages by

  generating long non-repeating animations that can be fully controlled by

  the application and requires only two textures. The sample uses 1.4 pixel

  shader to implement the effect.

相关搜索: Fire
pixel
shader
opengl

(系统自动生成,下载前可以参看下载内容)

下载文件列表

directx.ico

framework\d3dapp.cpp

.........\d3dapp.h

.........\d3dfile.cpp

.........\d3dfile.h

.........\d3dfont.cpp

.........\d3dfont.h

.........\d3dres.h

.........\d3dutil.cpp

.........\d3dutil.h

.........\dxutil.cpp

.........\dxutil.h

media\fire.tga

.....\ground.tga

.....\noise.tga

.....\seafloor.x

shaders\fire.psh

.......\fire.vsh

ProceduralFire.exe

winmain.aps

ProceduralFire.cpp

ProceduralFire.dsp

ProceduralFire.dsw

resource.h

winmain.rc

README.txt

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