文件名称:Artificial-Intelligence-in-game-

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《游戏编程中的人工智能技术》是人工智能游戏编程的一本指南性读物,介绍在游戏开发中怎样应用遗传算法和人工神经网络来创建电脑游戏中所需要的人工智能。书中包含了许多实用例子和源码。《游戏编程中的人工智能技术》适合遗传算法和人工神经网络等人工智能技术的各行业人员,特别是要实际动手做应用开发的人员阅读参考。-Game programming artificial intelligence technology " is a guide to the language of the AI ​ ​ Game Programming, describes the game developers how to create the artificial intelligence in computer games using genetic algorithms and artificial neural networks. The book contains many practical examples and source code. The game programming artificial intelligence technology for genetic algorithms and artificial neural networks and other artificial intelligence technology industry staff, especially the practical hands to do application development staff to read reference.
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下载文件列表





游戏编程中的人工智能技术\Chapter01\Executables\HelloWorld1.exe

........................\.........\...........\HelloWorld2.exe

........................\.........\...........\HelloWorld3.exe

........................\.........\...........\HelloWorld4.exe

........................\.........\...........\window_open.wav

........................\.........\HelloWorld1\HelloWorld1.dsp

........................\.........\...........\HelloWorld1.dsw

........................\.........\...........\HelloWorld1.ncb

........................\.........\...........\HelloWorld1.opt

........................\.........\...........\main.cpp

........................\.........\..........2\defines.h

........................\.........\...........\HelloWorld2.dsp

........................\.........\...........\HelloWorld2.dsw

........................\.........\...........\main.cpp

........................\.........\..........3\defines.h

........................\.........\...........\HelloWorld3.dsp

........................\.........\...........\HelloWorld3.dsw

........................\.........\...........\main.cpp

........................\.........\...........\window_open.wav

........................\.........\..........4\defines.h

........................\.........\...........\HelloWorld4.dsp

........................\.........\...........\HelloWorld4.dsw

........................\.........\...........\main.cpp

........................\.........\...........\window_open.wav

........................\........2\Bouncing Balls with Timer\Bouncing Balls with Timer.dsw

........................\.........\.........................\Bouncing Balls with Timer.ncb

........................\.........\.........................\Bouncing Balls with Timer.opt

........................\.........\.........................\CTimer.cpp

........................\.........\.........................\CTimer.h

........................\.........\.........................\defines.h

........................\.........\.........................\main.cpp

........................\.........\.........................\utils.cpp

........................\.........\.........................\utils.h

........................\.........\Executables\Bouncing Balls with Timer.exe

........................\.........\...........\GDI_Backbuffer2.exe

........................\.........\...........\GDI_LINES.exe

........................\.........\...........\GDI_LINES2.exe

........................\.........\...........\GDI_NoBackBuffer.exe

........................\.........\...........\GDI_Polygon.exe

........................\.........\...........\GDI_Polygon2.exe

........................\.........\...........\GDI_Text.exe

........................\.........\...........\Resources_Cursors.exe

........................\.........\...........\Resources_Dialog_box2.exe

........................\.........\...........\Resources_Icons.exe

........................\.........\...........\Resources_Menus.exe

........................\.........\...........\wav1.wav

........................\.........\...........\wav2.wav

........................\.........\...........\window_open.wav

........................\.........\GDI_BackBuffer\defines.h

........................\.........\..............\GDI_BackBuffer.dsp

........................\.........\..............\GDI_BackBuffer.dsw

........................\.........\..............\GDI_BackBuffer.ncb

........................\.........\..............\GDI_BackBuffer.opt

........................\.........\..............\GDI_BackBuffer.plg

........................\.........\..............\main.cpp

........................\.........\..............\utils.cpp

........................\.........\..............\utils.h

........................\.........\........buffer2\defines.h

........................\.........\...............\GDI_Backbuffer2.dsp

........................\.........\...............\GDI_Backbuffer2.dsw

........................\.........\...............\GDI_Backbuffer2.ncb

........................\.........\...............\GDI_Backbuffer2.opt

........................\.....

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