文件名称:Artificial-Intelligence-for-Games-Source-Code
- 所属分类:
- 数值算法/人工智能
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.5mb
- 下载次数:
- 0次
- 提 供 者:
- v0i****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Game development lives in its own technical world. It has its own idioms, skills, and challenges. That’s one of the reasons I find it so much fun to work on.
There’s a reasonably good chance of being the first person to meet and beat a new
programming challenge.
There’s a reasonably good chance of being the first person to meet and beat a new
programming challenge.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Artificial Intelligence for Games Source Code
.............................................\aicore
.............................................\......\bin
.............................................\......\...\c03_flocking.exe
.............................................\......\...\c03_kinematic.exe
.............................................\......\...\c03_pipeline.exe
.............................................\......\...\c03_priority.exe
.............................................\......\...\c03_steering.exe
.............................................\......\...\c05_action.exe
.............................................\......\...\c05_dectree.exe
.............................................\......\...\c05_markovsm.exe
.............................................\......\...\c05_randectree.exe
.............................................\......\...\c05_sm.exe
.............................................\......\...\c07_simpleq.exe
.............................................\......\...\glut.dll
.............................................\......\...\glut32.dll
.............................................\......\build
.............................................\......\.....\aicore_vc8.sln
.............................................\......\.....\aicore_vc8.vcproj
.............................................\......\.....\c03_flocking_vc8.vcproj
.............................................\......\.....\c03_kinematic_vc8.vcproj
.............................................\......\.....\c03_pipeline_vc8.vcproj
.............................................\......\.....\c03_priority_vc8.vcproj
.............................................\......\.....\c03_steering_vc8.vcproj
.............................................\......\.....\c05_action_vc8.vcproj
.............................................\......\.....\c05_dectree_vc8.vcproj
.............................................\......\.....\c05_markovsm_vc8.vcproj
.............................................\......\.....\c05_randectree_vc8.vcproj
.............................................\......\.....\c05_sm_vc8.vcproj
.............................................\......\.....\c07_simpleq_vc8.vcproj
.............................................\......\doc
.............................................\......\...\build
.............................................\......\...\.....\doxygen
.............................................\......\...\.....\.......\aicore.config
.............................................\......\...\.....\.......\footer.html
.............................................\......\...\.....\.......\header.html
.............................................\......\...\GLUT.README
.............................................\......\...\media
.............................................\......\...\.....\aicore.css
.............................................\......\include
.............................................\......\.......\aicore
.............................................\......\.......\......\action.h
.............................................\......\.......\......\aicore.h
.............................................\......\.......\......\aimath.h
.............................................\......\.......\......\basesm.h
.............................................\......\.......\......\core.h
.............................................\......\.......\......\dectree.h
.............................................\......\.......\......\fuzzysm.h
.............................................\......\.......\......\kinematic.h
.............................................\......\.......\......\learning.h
.............................................\......\.......\......\location.h
.............................................\......\.......\......\markovsm.h
.............................................\......\.......\......\precision.h
.............................................\......\.......\......\primitives.h
.............................................\......\.......\......\qlearning.h
........
.............................................\aicore
.............................................\......\bin
.............................................\......\...\c03_flocking.exe
.............................................\......\...\c03_kinematic.exe
.............................................\......\...\c03_pipeline.exe
.............................................\......\...\c03_priority.exe
.............................................\......\...\c03_steering.exe
.............................................\......\...\c05_action.exe
.............................................\......\...\c05_dectree.exe
.............................................\......\...\c05_markovsm.exe
.............................................\......\...\c05_randectree.exe
.............................................\......\...\c05_sm.exe
.............................................\......\...\c07_simpleq.exe
.............................................\......\...\glut.dll
.............................................\......\...\glut32.dll
.............................................\......\build
.............................................\......\.....\aicore_vc8.sln
.............................................\......\.....\aicore_vc8.vcproj
.............................................\......\.....\c03_flocking_vc8.vcproj
.............................................\......\.....\c03_kinematic_vc8.vcproj
.............................................\......\.....\c03_pipeline_vc8.vcproj
.............................................\......\.....\c03_priority_vc8.vcproj
.............................................\......\.....\c03_steering_vc8.vcproj
.............................................\......\.....\c05_action_vc8.vcproj
.............................................\......\.....\c05_dectree_vc8.vcproj
.............................................\......\.....\c05_markovsm_vc8.vcproj
.............................................\......\.....\c05_randectree_vc8.vcproj
.............................................\......\.....\c05_sm_vc8.vcproj
.............................................\......\.....\c07_simpleq_vc8.vcproj
.............................................\......\doc
.............................................\......\...\build
.............................................\......\...\.....\doxygen
.............................................\......\...\.....\.......\aicore.config
.............................................\......\...\.....\.......\footer.html
.............................................\......\...\.....\.......\header.html
.............................................\......\...\GLUT.README
.............................................\......\...\media
.............................................\......\...\.....\aicore.css
.............................................\......\include
.............................................\......\.......\aicore
.............................................\......\.......\......\action.h
.............................................\......\.......\......\aicore.h
.............................................\......\.......\......\aimath.h
.............................................\......\.......\......\basesm.h
.............................................\......\.......\......\core.h
.............................................\......\.......\......\dectree.h
.............................................\......\.......\......\fuzzysm.h
.............................................\......\.......\......\kinematic.h
.............................................\......\.......\......\learning.h
.............................................\......\.......\......\location.h
.............................................\......\.......\......\markovsm.h
.............................................\......\.......\......\precision.h
.............................................\......\.......\......\primitives.h
.............................................\......\.......\......\qlearning.h
........