文件名称:Shadow-Mapping-of-Textured-Scene
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 12.39mb
- 下载次数:
- 0次
- 提 供 者:
- 张*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
计算机图形学中的shadow mapping程序,与网上其他代码不同,作者实现了对带有纹理的场景的阴影绘制.-Shadow Mapping Code in Computer Graphics.And it s for textured scene.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Shadow Mapping of Textured Scene\castle.bmp
................................\earth.bmp
................................\Extensions\ARB_multitexture_extension.cpp
................................\..........\ARB_multitexture_extension.h
................................\..........\EXT_texture_env_combine_extension.cpp
................................\..........\EXT_texture_env_combine_extension.h
................................\FPS_COUNTER.cpp
................................\FPS_COUNTER.h
................................\GLee\extensionList.txt
................................\....\GLee.c
................................\....\GLee.h
................................\....\readme.txt
................................\ipch\shadow mapping-2e7ec703\debug\shadow mapping-a55b22fb.ipch
................................\License.txt
................................\main.cpp
................................\main.h
................................\Maths\COLOR.cpp
................................\.....\COLOR.h
................................\.....\Maths.h
................................\.....\MATRIX4X4.cpp
................................\.....\MATRIX4X4.h
................................\.....\PLANE.cpp
................................\.....\PLANE.h
................................\.....\VECTOR2D.cpp
................................\.....\VECTOR2D.h
................................\.....\VECTOR3D.cpp
................................\.....\VECTOR3D.h
................................\.....\VECTOR4D.cpp
................................\.....\VECTOR4D.h
................................\Readme.txt
................................\..lease\CL.read.1.tlog
................................\.......\CL.write.1.tlog
................................\.......\COLOR.obj
................................\.......\FPS_COUNTER.obj
................................\.......\GLee.obj
................................\.......\link.read.1.tlog
................................\.......\link.write.1.tlog
................................\.......\main.obj
................................\.......\MATRIX4X4.obj
................................\.......\mt.read.1.tlog
................................\.......\mt.write.1.tlog
................................\.......\PLANE.obj
................................\.......\scene.obj
................................\.......\Shadow Mapping.exe
................................\.......\Shadow Mapping.exe.intermediate.manifest
................................\.......\Shadow Mapping.lastbuildstate
................................\.......\Shadow Mapping.log
................................\.......\TIMER.obj
................................\.......\vc100.pdb
................................\.......\VECTOR2D.obj
................................\.......\VECTOR3D.obj
................................\.......\VECTOR4D.obj
................................\scene.cpp
................................\scene.h
................................\sea.bmp
................................\Shadow Mapping.exe
................................\Shadow Mapping.sdf
................................\Shadow Mapping.sln
................................\Shadow Mapping.sln.old
................................\Shadow Mapping.suo
................................\Shadow Mapping.vcproj
................................\Shadow Mapping.vcxproj
................................\Shadow Mapping.vcxproj.filters
................................\Shadow Mapping.vcxproj.user
................................\TIMER.cpp
................................\TIMER.h
................................\UpgradeLog.XML
................................\_UpgradeReport_Files\UpgradeReport.css
................................\....................\UpgradeReport.xslt
................................\....................\UpgradeReport_Minus.gif
................................\....................\UpgradeReport_Plus.gif
................................\ipch\shadow mapping-2e7ec703\debug
................................\....\shadow mapping-2e7ec703
................................\Extensions
...............
................................\earth.bmp
................................\Extensions\ARB_multitexture_extension.cpp
................................\..........\ARB_multitexture_extension.h
................................\..........\EXT_texture_env_combine_extension.cpp
................................\..........\EXT_texture_env_combine_extension.h
................................\FPS_COUNTER.cpp
................................\FPS_COUNTER.h
................................\GLee\extensionList.txt
................................\....\GLee.c
................................\....\GLee.h
................................\....\readme.txt
................................\ipch\shadow mapping-2e7ec703\debug\shadow mapping-a55b22fb.ipch
................................\License.txt
................................\main.cpp
................................\main.h
................................\Maths\COLOR.cpp
................................\.....\COLOR.h
................................\.....\Maths.h
................................\.....\MATRIX4X4.cpp
................................\.....\MATRIX4X4.h
................................\.....\PLANE.cpp
................................\.....\PLANE.h
................................\.....\VECTOR2D.cpp
................................\.....\VECTOR2D.h
................................\.....\VECTOR3D.cpp
................................\.....\VECTOR3D.h
................................\.....\VECTOR4D.cpp
................................\.....\VECTOR4D.h
................................\Readme.txt
................................\..lease\CL.read.1.tlog
................................\.......\CL.write.1.tlog
................................\.......\COLOR.obj
................................\.......\FPS_COUNTER.obj
................................\.......\GLee.obj
................................\.......\link.read.1.tlog
................................\.......\link.write.1.tlog
................................\.......\main.obj
................................\.......\MATRIX4X4.obj
................................\.......\mt.read.1.tlog
................................\.......\mt.write.1.tlog
................................\.......\PLANE.obj
................................\.......\scene.obj
................................\.......\Shadow Mapping.exe
................................\.......\Shadow Mapping.exe.intermediate.manifest
................................\.......\Shadow Mapping.lastbuildstate
................................\.......\Shadow Mapping.log
................................\.......\TIMER.obj
................................\.......\vc100.pdb
................................\.......\VECTOR2D.obj
................................\.......\VECTOR3D.obj
................................\.......\VECTOR4D.obj
................................\scene.cpp
................................\scene.h
................................\sea.bmp
................................\Shadow Mapping.exe
................................\Shadow Mapping.sdf
................................\Shadow Mapping.sln
................................\Shadow Mapping.sln.old
................................\Shadow Mapping.suo
................................\Shadow Mapping.vcproj
................................\Shadow Mapping.vcxproj
................................\Shadow Mapping.vcxproj.filters
................................\Shadow Mapping.vcxproj.user
................................\TIMER.cpp
................................\TIMER.h
................................\UpgradeLog.XML
................................\_UpgradeReport_Files\UpgradeReport.css
................................\....................\UpgradeReport.xslt
................................\....................\UpgradeReport_Minus.gif
................................\....................\UpgradeReport_Plus.gif
................................\ipch\shadow mapping-2e7ec703\debug
................................\....\shadow mapping-2e7ec703
................................\Extensions
...............