文件名称:DirectX
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《DirectX+游戏开发终极指南》是本好书,这是该书的exe电子书+网页版+源码,希望对初学者有所帮助……这网站的上传对名字的要求还真是蛋疼-" DirectX+ game development Ultimate Guide" is a good book, that' s the exe e-book+ Web Edition+ source code, want to help beginners ... ... this site to upload requirements on the name really is egg hurts ... ...
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《DirectX+游戏开发终极指南》exe电子书+网页版\《DirectX 游戏开发终极指南》电子书.exe
............................................\..................................网页版\1.1 本书概述.html
............................................\........................................\1.2 游戏规划.html
............................................\........................................\1.3 DirectX 背景.html
............................................\........................................\1.4 手动设置窗口.html
............................................\........................................\1.5 演示程序.html
............................................\........................................\1.6 总结.html
............................................\........................................\10.1 使用DirectInput.html
............................................\........................................\10.2 DirectInput演示程序.html
............................................\........................................\10.3 游戏项目第9部分:增加输入系统.html
............................................\........................................\10.4 总结.html
............................................\........................................\11.1 声音介绍.html
............................................\........................................\11.2 使用DirectMusic和DirectSound.html
............................................\........................................\11.3 声音演示程序.html
............................................\........................................\11.4 游戏项目第10部分:添加声音.html
............................................\........................................\11.5 总结.html
............................................\........................................\12.1 模型加载介绍.html
............................................\........................................\12.2 使用X文件.html
............................................\........................................\12.3 使用OBJ文件.html
............................................\........................................\12.4 使用UMF文件.html
............................................\........................................\12.5 游戏第11部分:加载模型.html
............................................\........................................\12.6 总结.html
............................................\........................................\13.1 动画介绍.html
............................................\........................................\13.2 动画路径.html
............................................\........................................\13.3 骨骼动画.html
............................................\........................................\13.4 X模型动画.html
............................................\........................................\13.5 游戏项目第12部分:添加对动画的支持功能.html
............................................\........................................\13.6 总结.html
............................................\........................................\14.1 场景管理介绍.html
............................................\........................................\14.2 场景管理技术.html
............................................\........................................\14.3 总结.html
............................................\........................................\15.1 日志系统.html
............................................\........................................\15.2 3D摄象机系统.html
............................................\........................................\15.3 平截头体选择.html
............................................\........................................\15.4 游戏项目第13部分:完成引擎设计.html
............................................\........................................\15.5 总结.html
............................................\........................................\16.1 本章概述.html
............................................\......................................
............................................\..................................网页版\1.1 本书概述.html
............................................\........................................\1.2 游戏规划.html
............................................\........................................\1.3 DirectX 背景.html
............................................\........................................\1.4 手动设置窗口.html
............................................\........................................\1.5 演示程序.html
............................................\........................................\1.6 总结.html
............................................\........................................\10.1 使用DirectInput.html
............................................\........................................\10.2 DirectInput演示程序.html
............................................\........................................\10.3 游戏项目第9部分:增加输入系统.html
............................................\........................................\10.4 总结.html
............................................\........................................\11.1 声音介绍.html
............................................\........................................\11.2 使用DirectMusic和DirectSound.html
............................................\........................................\11.3 声音演示程序.html
............................................\........................................\11.4 游戏项目第10部分:添加声音.html
............................................\........................................\11.5 总结.html
............................................\........................................\12.1 模型加载介绍.html
............................................\........................................\12.2 使用X文件.html
............................................\........................................\12.3 使用OBJ文件.html
............................................\........................................\12.4 使用UMF文件.html
............................................\........................................\12.5 游戏第11部分:加载模型.html
............................................\........................................\12.6 总结.html
............................................\........................................\13.1 动画介绍.html
............................................\........................................\13.2 动画路径.html
............................................\........................................\13.3 骨骼动画.html
............................................\........................................\13.4 X模型动画.html
............................................\........................................\13.5 游戏项目第12部分:添加对动画的支持功能.html
............................................\........................................\13.6 总结.html
............................................\........................................\14.1 场景管理介绍.html
............................................\........................................\14.2 场景管理技术.html
............................................\........................................\14.3 总结.html
............................................\........................................\15.1 日志系统.html
............................................\........................................\15.2 3D摄象机系统.html
............................................\........................................\15.3 平截头体选择.html
............................................\........................................\15.4 游戏项目第13部分:完成引擎设计.html
............................................\........................................\15.5 总结.html
............................................\........................................\16.1 本章概述.html
............................................\......................................