文件名称:nsupermario
介绍说明--下载内容均来自于网络,请自行研究使用
开发工具:VC++6.0 和 Directx 这是一个模仿任天堂《超级玛丽》的游戏。支持windows和linux两种操作系统。游戏有全部源代码和地图编辑器的源代码。-Developing instrument: VC++6. 0, and Directx this whether one imitate game, Nintendo of " super Mary ". Support windows and linux two kinds of operating systems. The game has the source codes of all source codes and map editing machines.
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下载文件列表
bitmap.h
bright.pal
darken.pal
game.cpp
game.h
gpl.txt
graphics
........\Debug
........\ghost.bmp
........\mushroom.bmp
........\player.bmp
........\Release
........\tile.bmp
........\turtle.bmp
input.h
level
.....\level1.dat
.....\level2.dat
linux
.....\bitmap.cpp
.....\input.cpp
.....\main.cpp
.....\Makefile
.....\mytime.cpp
MapEdit
.......\Debug
.......\GhostList.cpp
.......\GhostList.h
.......\MainFrm.cpp
.......\MainFrm.h
.......\MapEdit.clw
.......\MapEdit.cpp
.......\MapEdit.dsp
.......\MapEdit.h
.......\MapEdit.rc
.......\MapEditDoc.cpp
.......\MapEditDoc.h
.......\MapEditView.cpp
.......\MapEditView.h
.......\MapWidthDlg.cpp
.......\MapWidthDlg.h
.......\ObjectTypeDlg.cpp
.......\ObjectTypeDlg.h
.......\Release
.......\res
.......\...\MapEdit.rc2
.......\...\tile.bmp
.......\...\Toolbar.bmp
.......\resource.h
.......\StdAfx.cpp
.......\StdAfx.h
MapEdit.exe
Mario.exe
mytime.h
plane.cpp
plane.h
Readme.txt
sound
.....\back1.mid
.....\back2.mid
sound.h
sprite.cpp
sprite.h
type.h
win32
.....\Bitmap.cpp
.....\Debug
.....\Input.cpp
.....\Mario.dsp
.....\Mario.dsw
.....\Mario.rc
.....\mytime.cpp
.....\Release
.....\resource.h
.....\Sound.cpp
.....\wavread.cpp
.....\wavread.h
.....\winmain.cpp
bright.pal
darken.pal
game.cpp
game.h
gpl.txt
graphics
........\Debug
........\ghost.bmp
........\mushroom.bmp
........\player.bmp
........\Release
........\tile.bmp
........\turtle.bmp
input.h
level
.....\level1.dat
.....\level2.dat
linux
.....\bitmap.cpp
.....\input.cpp
.....\main.cpp
.....\Makefile
.....\mytime.cpp
MapEdit
.......\Debug
.......\GhostList.cpp
.......\GhostList.h
.......\MainFrm.cpp
.......\MainFrm.h
.......\MapEdit.clw
.......\MapEdit.cpp
.......\MapEdit.dsp
.......\MapEdit.h
.......\MapEdit.rc
.......\MapEditDoc.cpp
.......\MapEditDoc.h
.......\MapEditView.cpp
.......\MapEditView.h
.......\MapWidthDlg.cpp
.......\MapWidthDlg.h
.......\ObjectTypeDlg.cpp
.......\ObjectTypeDlg.h
.......\Release
.......\res
.......\...\MapEdit.rc2
.......\...\tile.bmp
.......\...\Toolbar.bmp
.......\resource.h
.......\StdAfx.cpp
.......\StdAfx.h
MapEdit.exe
Mario.exe
mytime.h
plane.cpp
plane.h
Readme.txt
sound
.....\back1.mid
.....\back2.mid
sound.h
sprite.cpp
sprite.h
type.h
win32
.....\Bitmap.cpp
.....\Debug
.....\Input.cpp
.....\Mario.dsp
.....\Mario.dsw
.....\Mario.rc
.....\mytime.cpp
.....\Release
.....\resource.h
.....\Sound.cpp
.....\wavread.cpp
.....\wavread.h
.....\winmain.cpp