文件名称:isles-19696
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 58.86mb
- 下载次数:
- 0次
- 提 供 者:
- l**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一款即时战略游戏,采用XNA框架开发,开发环境貌似没有得选C#,于是选了c-A Real-Time Strategy game developed using XNA fr a mework
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Source
......\Document
......\........\Changelog.txt
......\........\License.txt
......\Isles.Engine
......\............\AI
......\............\..\Graph.cs
......\............\..\PathManager.cs
......\............\..\PriorityQueue.cs
......\............\Diagrams
......\............\........\Overview.cd
......\............\........\SceneManagement.cd
......\............\........\UI.cd
......\............\Game
......\............\....\Assets.cs
......\............\....\AudioManager.cs
......\............\....\Camera.cs
......\............\....\ContentManager.cs
......\............\....\Entity.cs
......\............\....\Event.cs
......\............\....\Game.cs
......\............\....\GameLogic.cs
......\............\....\GameWorld.cs
......\............\....\Hand.cs
......\............\....\Helper.cs
......\............\....\Input.cs
......\............\....\Interface.cs
......\............\....\Log.cs
......\............\....\Math2D.cs
......\............\....\Movement.cs
......\............\....\Profiler.cs
......\............\....\ScreenshotCapturer.cs
......\............\....\Settings.cs
......\............\....\Spell.cs
......\............\....\State.cs
......\............\....\Win32.cs
......\............\Graphics
......\............\........\BaseLandscape.cs
......\............\........\Billboard.cs
......\............\........\BloomEffect.cs
......\............\........\Effects
......\............\........\.......\BloomComponent.cs
......\............\........\.......\BloomSettings.cs
......\............\........\Environment.cs
......\............\........\GameModel.cs
......\............\........\GameModel.Manager.cs
......\............\........\Graphics2D.cs
......\............\........\Landscape.cs
......\............\........\Landscape.Grid.cs
......\............\........\Landscape.Layer.cs
......\............\........\Landscape.Patch.cs
......\............\........\Landscape.Reader.cs
......\............\........\Landscape.Sky.cs
......\............\........\Landscape.Terrain.cs
......\............\........\Landscape.Vegetation.cs
......\............\........\Landscape.Water.cs
......\............\........\Loading.cs
......\............\........\MipmappedLandscape.cs
......\............\........\ParticleSystem.cs
......\............\........\PointSprite.cs
......\............\........\ShadowEffect.cs
......\............\........\ShadowMapEffect.cs
......\............\........\Text.cs
......\............\........\TiledLandscape.cs
......\............\........\TrailEffect.cs
......\............\........\Vertex.cs
......\............\Isles.Engine.csproj
......\............\Properties
......\............\..........\AssemblyInfo.cs
......\............\UI
......\............\..\Button.cs
......\............\..\Panel.cs
......\............\..\ProgressBar.cs
......\............\..\UIDisplay.cs
......\............\..\UIElement.cs
......\Isles.Pipeline
......\..............\Isles.Pipeline.csproj
......\..............\Isles.Pipeline.csproj.vspscc
......\..............\Landscape
......\..............\.........\Landscape.cs
......\..............\.........\Landscape.Vegetation.cs
......\..............\.........\LandscapePipeline.cs
......\..............\Model
......\..............\.....\GameModelProcessor.cs
......\..............\Properties
......\..............\..........\AssemblyInfo.cs
......\..............\SkinnedModel
......\..............\............\AnimationClip.cs
......\..............\............\AnimationPlayer.cs
......\..............\............\Keyframe.cs
......\..............\............\SkinnedModelProcessor.cs
......\..............\............\SkinningData.cs
......\..............\............\TypeReaders.cs
......\..............\............\TypeWriters.cs
......\Isles.sln
......\Isles.suo
......\Isles
......\.....\Config
......\.....\......\Defaults.xml
......\.....\......\Settings.xml
......\Document
......\........\Changelog.txt
......\........\License.txt
......\Isles.Engine
......\............\AI
......\............\..\Graph.cs
......\............\..\PathManager.cs
......\............\..\PriorityQueue.cs
......\............\Diagrams
......\............\........\Overview.cd
......\............\........\SceneManagement.cd
......\............\........\UI.cd
......\............\Game
......\............\....\Assets.cs
......\............\....\AudioManager.cs
......\............\....\Camera.cs
......\............\....\ContentManager.cs
......\............\....\Entity.cs
......\............\....\Event.cs
......\............\....\Game.cs
......\............\....\GameLogic.cs
......\............\....\GameWorld.cs
......\............\....\Hand.cs
......\............\....\Helper.cs
......\............\....\Input.cs
......\............\....\Interface.cs
......\............\....\Log.cs
......\............\....\Math2D.cs
......\............\....\Movement.cs
......\............\....\Profiler.cs
......\............\....\ScreenshotCapturer.cs
......\............\....\Settings.cs
......\............\....\Spell.cs
......\............\....\State.cs
......\............\....\Win32.cs
......\............\Graphics
......\............\........\BaseLandscape.cs
......\............\........\Billboard.cs
......\............\........\BloomEffect.cs
......\............\........\Effects
......\............\........\.......\BloomComponent.cs
......\............\........\.......\BloomSettings.cs
......\............\........\Environment.cs
......\............\........\GameModel.cs
......\............\........\GameModel.Manager.cs
......\............\........\Graphics2D.cs
......\............\........\Landscape.cs
......\............\........\Landscape.Grid.cs
......\............\........\Landscape.Layer.cs
......\............\........\Landscape.Patch.cs
......\............\........\Landscape.Reader.cs
......\............\........\Landscape.Sky.cs
......\............\........\Landscape.Terrain.cs
......\............\........\Landscape.Vegetation.cs
......\............\........\Landscape.Water.cs
......\............\........\Loading.cs
......\............\........\MipmappedLandscape.cs
......\............\........\ParticleSystem.cs
......\............\........\PointSprite.cs
......\............\........\ShadowEffect.cs
......\............\........\ShadowMapEffect.cs
......\............\........\Text.cs
......\............\........\TiledLandscape.cs
......\............\........\TrailEffect.cs
......\............\........\Vertex.cs
......\............\Isles.Engine.csproj
......\............\Properties
......\............\..........\AssemblyInfo.cs
......\............\UI
......\............\..\Button.cs
......\............\..\Panel.cs
......\............\..\ProgressBar.cs
......\............\..\UIDisplay.cs
......\............\..\UIElement.cs
......\Isles.Pipeline
......\..............\Isles.Pipeline.csproj
......\..............\Isles.Pipeline.csproj.vspscc
......\..............\Landscape
......\..............\.........\Landscape.cs
......\..............\.........\Landscape.Vegetation.cs
......\..............\.........\LandscapePipeline.cs
......\..............\Model
......\..............\.....\GameModelProcessor.cs
......\..............\Properties
......\..............\..........\AssemblyInfo.cs
......\..............\SkinnedModel
......\..............\............\AnimationClip.cs
......\..............\............\AnimationPlayer.cs
......\..............\............\Keyframe.cs
......\..............\............\SkinnedModelProcessor.cs
......\..............\............\SkinningData.cs
......\..............\............\TypeReaders.cs
......\..............\............\TypeWriters.cs
......\Isles.sln
......\Isles.suo
......\Isles
......\.....\Config
......\.....\......\Defaults.xml
......\.....\......\Settings.xml