文件名称:XnaEngine
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual.Net] [Basic/ASP] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 7.41mb
- 下载次数:
- 0次
- 提 供 者:
- suns*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个用C#写的3D的XNA游戏引擎,目前此引擎已经应用于多个成熟和商用的游戏中。-Writing a C# using the XNA Game of the 3D engine, this engine has been applied to the current number of sophisticated and commercial games.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
QuickStart Engine v0.196
........................\build
........................\.....\base
........................\.....\....\alias.cmd
........................\.....\....\alias.lst
........................\.....\....\buildenv.cmd
........................\.....\....\environment.cmd
........................\.....\....\userenv.cmd
........................\.....\....\userpath.cmd
........................\.....\....\validateenvironment.cmd
........................\.....\....\validatetools.cmd
........................\.....\....\version.cmd
........................\.....\install
........................\.....\.......\createlnk.vbs
........................\.....\.......\setup.cmd
........................\doc
........................\...\DesignDocument.doc
........................\framework
........................\.........\code
........................\.........\....\Common
........................\.........\....\......\Audio
........................\.........\....\......\.....\AudioSystem.cs
........................\.........\....\......\.....\Cue3D.cs
........................\.........\....\......\.....\CueVariable.cs
........................\.........\....\......\BaseManager.cs
........................\.........\....\......\Components
........................\.........\....\......\..........\BaseComponent.cs
........................\.........\....\......\..........\CameraComponent.cs
........................\.........\....\......\..........\InputComponents
........................\.........\....\......\..........\...............\ArcBallCameraInputComponent.cs
........................\.........\....\......\..........\...............\BaseInputComponent.cs
........................\.........\....\......\..........\...............\FreeCameraInputComponent.cs
........................\.........\....\......\..........\LightEmitterComponent.cs
........................\.........\....\......\..........\PhysicsComponent.cs
........................\.........\....\......\..........\RenderComponent.cs
........................\.........\....\......\Compositor
........................\.........\....\......\..........\DebugScreen.cs
........................\.........\....\......\..........\FPSScreen.cs
........................\.........\....\......\..........\IScreen.cs
........................\.........\....\......\..........\QuickStartLogoScreen.cs
........................\.........\....\......\..........\ScreenCompositor.cs
........................\.........\....\......\Configuration.xml
........................\.........\....\......\ConfigurationManager.cs
........................\.........\....\......\Configutation
........................\.........\....\......\.............\ConfigurationManager.cs
........................\.........\....\......\.............\Settings.cs
........................\.........\....\......\Content
........................\.........\....\......\.......\bin
........................\.........\....\......\.......\...\x86
........................\.........\....\......\.......\...\...\Debug
........................\.........\....\......\.......\...\...\Release
........................\.........\....\......\.......\...\Xbox 360
........................\.........\....\......\.......\...\........\Debug
........................\.........\....\......\.......\...\........\Release
........................\.........\....\......\.......\Content.contentproj
........................\.........\....\......\.......\Fonts
........................\.........\....\......\.......\.....\Verdana8.spritefont
........................\.........\....\......\.......\obj
........................\.........\....\......\.......\...\Content.contentproj.FileListAbsolute.txt
........................\.........\....\......\.......\...\x86
........................\.........\....\......\.......\...\...\Debug
........................\.........\....\......\.......\...\...\.....\Content.contentproj.FileListAbsolute.txt
........................\.........\....\......\.......\...\...\.....\ContentPipeline.xml
........................\.........\....\......
........................\build
........................\.....\base
........................\.....\....\alias.cmd
........................\.....\....\alias.lst
........................\.....\....\buildenv.cmd
........................\.....\....\environment.cmd
........................\.....\....\userenv.cmd
........................\.....\....\userpath.cmd
........................\.....\....\validateenvironment.cmd
........................\.....\....\validatetools.cmd
........................\.....\....\version.cmd
........................\.....\install
........................\.....\.......\createlnk.vbs
........................\.....\.......\setup.cmd
........................\doc
........................\...\DesignDocument.doc
........................\framework
........................\.........\code
........................\.........\....\Common
........................\.........\....\......\Audio
........................\.........\....\......\.....\AudioSystem.cs
........................\.........\....\......\.....\Cue3D.cs
........................\.........\....\......\.....\CueVariable.cs
........................\.........\....\......\BaseManager.cs
........................\.........\....\......\Components
........................\.........\....\......\..........\BaseComponent.cs
........................\.........\....\......\..........\CameraComponent.cs
........................\.........\....\......\..........\InputComponents
........................\.........\....\......\..........\...............\ArcBallCameraInputComponent.cs
........................\.........\....\......\..........\...............\BaseInputComponent.cs
........................\.........\....\......\..........\...............\FreeCameraInputComponent.cs
........................\.........\....\......\..........\LightEmitterComponent.cs
........................\.........\....\......\..........\PhysicsComponent.cs
........................\.........\....\......\..........\RenderComponent.cs
........................\.........\....\......\Compositor
........................\.........\....\......\..........\DebugScreen.cs
........................\.........\....\......\..........\FPSScreen.cs
........................\.........\....\......\..........\IScreen.cs
........................\.........\....\......\..........\QuickStartLogoScreen.cs
........................\.........\....\......\..........\ScreenCompositor.cs
........................\.........\....\......\Configuration.xml
........................\.........\....\......\ConfigurationManager.cs
........................\.........\....\......\Configutation
........................\.........\....\......\.............\ConfigurationManager.cs
........................\.........\....\......\.............\Settings.cs
........................\.........\....\......\Content
........................\.........\....\......\.......\bin
........................\.........\....\......\.......\...\x86
........................\.........\....\......\.......\...\...\Debug
........................\.........\....\......\.......\...\...\Release
........................\.........\....\......\.......\...\Xbox 360
........................\.........\....\......\.......\...\........\Debug
........................\.........\....\......\.......\...\........\Release
........................\.........\....\......\.......\Content.contentproj
........................\.........\....\......\.......\Fonts
........................\.........\....\......\.......\.....\Verdana8.spritefont
........................\.........\....\......\.......\obj
........................\.........\....\......\.......\...\Content.contentproj.FileListAbsolute.txt
........................\.........\....\......\.......\...\x86
........................\.........\....\......\.......\...\...\Debug
........................\.........\....\......\.......\...\...\.....\Content.contentproj.FileListAbsolute.txt
........................\.........\....\......\.......\...\...\.....\ContentPipeline.xml
........................\.........\....\......