文件名称:tuxingxue
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openGL中的变换过程,理解透视投影与平行投影的不同,添加代码实现三种场景中的物体三维模型,通过变换调整观察的位置与方向-openGL in the transformation process and understand the perspective projection and parallel projection differences, add the code to achieve the three kinds of objects in the scene three-dimensional model, through the transformation to adjust the position and direction of observation
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计算机图形学实验.cpp