文件名称:BoneAnimation
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 959kb
- 下载次数:
- 0次
- 提 供 者:
- 姚*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个骨骼动画的示例程序,主要演示了基于骨骼的网格变形,使用前向运动学.-This is intended to demonstrate bone-based mesh deformation (Forward Kinematics).
(系统自动生成,下载前可以参看下载内容)
下载文件列表
BoneAnimation
.............\BoneAnimation
.............\.............\BoneAnimation.vcproj
.............\.............\BoneAnimation.vcproj.ROBIN.Robin.user
.............\.............\Bones.cpp
.............\.............\Debug
.............\.............\.....\BoneAnimation.exe.embed.manifest
.............\.............\.....\BoneAnimation.exe.embed.manifest.res
.............\.............\.....\BoneAnimation.exe.intermediate.manifest
.............\.............\.....\Bones.obj
.............\.............\.....\BuildLog.htm
.............\.............\.....\f00BoneSystem.obj
.............\.............\.....\f00FileLoader.obj
.............\.............\.....\f00ImageLoader.obj
.............\.............\.....\f00Point3D.obj
.............\.............\.....\f00Quat.obj
.............\.............\.....\f00QuatCamera.obj
.............\.............\.....\f00QuatObject.obj
.............\.............\.....\f00RGBA.obj
.............\.............\.....\f00TargaLoader.obj
.............\.............\.....\f00Tentacle.obj
.............\.............\.....\f00TextureObject.obj
.............\.............\.....\f00TimeBase.obj
.............\.............\.....\mt.dep
.............\.............\.....\vc80.idb
.............\.............\.....\vc80.pdb
.............\.............\f00BoneSystem.cpp
.............\.............\f00BoneSystem.h
.............\.............\f00FileLoader.cpp
.............\.............\f00FileLoader.h
.............\.............\f00ImageLoader.cpp
.............\.............\f00ImageLoader.h
.............\.............\f00PI.h
.............\.............\f00Point3D.cpp
.............\.............\f00Point3D.h
.............\.............\f00Quat.cpp
.............\.............\f00Quat.h
.............\.............\f00QuatCamera.cpp
.............\.............\f00QuatCamera.h
.............\.............\f00QuatObject.cpp
.............\.............\f00QuatObject.h
.............\.............\f00RGBA.cpp
.............\.............\f00RGBA.h
.............\.............\f00TargaLoader.cpp
.............\.............\f00TargaLoader.h
.............\.............\f00Tentacle.cpp
.............\.............\f00Tentacle.h
.............\.............\f00TextureObject.cpp
.............\.............\f00TextureObject.h
.............\.............\f00TimeBase.cpp
.............\.............\f00TimeBase.h
.............\.............\tentacle.tga
.............\BoneAnimation.sln
.............\debug
.............\.....\BoneAnimation.exe
.............\.....\BoneAnimation.ilk
.............\.....\BoneAnimation.pdb
.............\BoneAnimation
.............\.............\BoneAnimation.vcproj
.............\.............\BoneAnimation.vcproj.ROBIN.Robin.user
.............\.............\Bones.cpp
.............\.............\Debug
.............\.............\.....\BoneAnimation.exe.embed.manifest
.............\.............\.....\BoneAnimation.exe.embed.manifest.res
.............\.............\.....\BoneAnimation.exe.intermediate.manifest
.............\.............\.....\Bones.obj
.............\.............\.....\BuildLog.htm
.............\.............\.....\f00BoneSystem.obj
.............\.............\.....\f00FileLoader.obj
.............\.............\.....\f00ImageLoader.obj
.............\.............\.....\f00Point3D.obj
.............\.............\.....\f00Quat.obj
.............\.............\.....\f00QuatCamera.obj
.............\.............\.....\f00QuatObject.obj
.............\.............\.....\f00RGBA.obj
.............\.............\.....\f00TargaLoader.obj
.............\.............\.....\f00Tentacle.obj
.............\.............\.....\f00TextureObject.obj
.............\.............\.....\f00TimeBase.obj
.............\.............\.....\mt.dep
.............\.............\.....\vc80.idb
.............\.............\.....\vc80.pdb
.............\.............\f00BoneSystem.cpp
.............\.............\f00BoneSystem.h
.............\.............\f00FileLoader.cpp
.............\.............\f00FileLoader.h
.............\.............\f00ImageLoader.cpp
.............\.............\f00ImageLoader.h
.............\.............\f00PI.h
.............\.............\f00Point3D.cpp
.............\.............\f00Point3D.h
.............\.............\f00Quat.cpp
.............\.............\f00Quat.h
.............\.............\f00QuatCamera.cpp
.............\.............\f00QuatCamera.h
.............\.............\f00QuatObject.cpp
.............\.............\f00QuatObject.h
.............\.............\f00RGBA.cpp
.............\.............\f00RGBA.h
.............\.............\f00TargaLoader.cpp
.............\.............\f00TargaLoader.h
.............\.............\f00Tentacle.cpp
.............\.............\f00Tentacle.h
.............\.............\f00TextureObject.cpp
.............\.............\f00TextureObject.h
.............\.............\f00TimeBase.cpp
.............\.............\f00TimeBase.h
.............\.............\tentacle.tga
.............\BoneAnimation.sln
.............\debug
.............\.....\BoneAnimation.exe
.............\.....\BoneAnimation.ilk
.............\.....\BoneAnimation.pdb