文件名称:奇迹世界完整GAMESERVER源码
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压缩包 : 奇迹世界.rar 列表 MasterServer\AccountDBProxySession.cpp MasterServer\AccountDBProxySession.h MasterServer\AgentServerSession.cpp MasterServer\AgentServerSession.h MasterServer\BattleServerSession.cpp MasterServer\BattleServerSession.h MasterServer\FieldServerSession.cpp MasterServer\FieldServerSession.h MasterServer\GameDBProxySession.cpp MasterServer\GameDBProxySession.h MasterServer\GameServerSession.cpp MasterServer\GameServerSession.h MasterServer\GuildServerSession.cpp MasterServer\GuildServerSession.h MasterServer\Handler_AM.cpp MasterServer\Handler_AM.h MasterServer\Handler_DM.cpp MasterServer\Handler_DM.h MasterServer\Handler_GM.cpp MasterServer\Handler_GM.h MasterServer\Handler_MO.cpp MasterServer\Handler_MO.h MasterServer\Handler_MW.cpp MasterServer\Handler_MW.h MasterServer\Handler_MX.cpp MasterServer\Handler_MX.h MasterServer\Handler_MZ.cpp MasterServer\Handler_MZ.h MasterServer\main.cpp MasterServer\MasterServer.cpp MasterServer\MasterServer.h MasterServer\MasterServer.vcproj MasterServer\MasterServer.vcproj.vspscc MasterServer\MasterServerInfoParser.cpp MasterServer\MasterServerInfoParser.h MasterServer\mssccprj.scc MasterServer\OpServerSession.cpp MasterServer\OpServerSession.h MasterServer\PacketHandler.cpp MasterServer\PacketHandler.h MasterServer\ServerInfoManager.cpp MasterServer\ServerInfoManager.h MasterServer\ServerSession.cpp MasterServer\ServerSession.h MasterServer\ServerSessionFactory.cpp MasterServer\ServerSessionFactory.h MasterServer\ServerSessionManager.cpp MasterServer\ServerSessionManager.h MasterServer\stdafx.cpp MasterServer\stdafx.h MasterServer\TempServerSession.cpp MasterServer\TempServerSession.h MasterServer\vssver2.scc MasterServer\VTune\MasterServer.vpj MasterServer\WorldServerSession.cpp MasterServer\WorldServerSession.h WorldServer\AccountDBProxySession.cpp WorldServer\AccountDBProxySession.h WorldServer\ActiveUser.cpp WorldServer\ActiveUser.h WorldServer\AgentServerSession.cpp WorldServer\AgentServerSession.h WorldServer\BattleServerSession.cpp WorldServer\BattleServerSession.h WorldServer\BattleZone.cpp WorldServer\BattleZone.h WorldServer\Channel.cpp WorldServer\Channel.h WorldServer\ChannelManager.cpp WorldServer\ChannelManager.h WorldServer\CharNameUserList.cpp WorldServer\CharNameUserList.h WorldServer\FieldInfo.cpp WorldServer\FieldInfo.h WorldServer\FieldServerSession.cpp WorldServer\FieldServerSession.h WorldServer\GameDBProxySession.cpp WorldServer\GameDBProxySession.h WorldServer\GameServerSession.cpp WorldServer\GameServerSession.h WorldServer\GMCmdManager.cpp WorldServer\GMCmdManager.h WorldServer\GMCmdParser.cpp WorldServer\GMCmdParser.h WorldServer\GMCmdString.cpp WorldServer\GMCmdString.h WorldServer\GuidUserList.cpp WorldServer\GuidUserList.h WorldServer\GuildServerSession.cpp WorldServer\GuildServerSession.h WorldServer\Handler_AW.cpp WorldServer\Handler_AW.h WorldServer\Handler_CW.cpp WorldServer\Handler_CW.h WorldServer\Handler_DW.cpp WorldServer\Handler_DW.h WorldServer\Handler_MW.cpp WorldServer\Handler_MW.h WorldServer\Handler_WZ.cpp WorldServer\Handler_WZ.h WorldServer\main.cpp WorldServer\MasterServerSession.cpp WorldServer\MasterServerSession.h WorldServer\mssccprj.scc WorldServer\PacketHandler.cpp WorldServer\PacketHandler.h WorldServer\resource.h WorldServer\ServerSession.cpp WorldServer\ServerSession.h WorldServer\ServerSessionFactory.cpp WorldServer\ServerSessionFactory.h WorldServer\ServerSessionManager.cpp WorldServer\ServerSessionManager.h WorldServer\stdafx.cpp WorldServer\stdafx.h WorldServer\TempServerSession.cpp WorldServer\TempServerSession.h WorldServer\TempUser.cpp WorldServer\TempUser.h WorldServer\User.cpp WorldServer\User.h WorldServer\UserFactory.cpp WorldServer\UserFactory.h WorldServer\UserList.cpp WorldServer\UserList.h WorldServer\UserManager.cpp WorldServer\UserManager.h WorldServer\ViewPortManager.cpp WorldServer\ViewPortManager.h WorldServer\Village.cpp WorldServer\Village.h WorldServer\vssver2.scc WorldServer\VTune\WorldServer.vpj WorldServer\WaitingUserList.cpp WorldServer\WaitingUserList.h WorldServer\WinMain.cpp WorldServer\WorldGuild.cpp WorldServer\WorldGuild.h WorldServer\WorldGuildCommon.h WorldServer\WorldGuildManager.cpp WorldServer\WorldGuildManager.h WorldServer\WorldGuildMember.cpp WorldServer\WorldGuildMember.h WorldServer\WorldLog.cpp WorldServer\WorldLog.h WorldServer\WorldServer.cpp WorldServer\WorldServer.h WorldServer\WorldServer.rc WorldServer\WorldServer.vcproj WorldServer\WorldServer.vcproj.vspscc WorldServer\WorldServerInfoParser.cpp WorldServer\WorldServerInfoParser.h WorldServer\Zone.cpp WorldServer\Zone.h WorldServer\ZoneFactory.cpp WorldServer\ZoneFactory.h WorldServer\ZoneManager.cpp WorldServer\ZoneManager.h GameServer\Ability.cpp GameServer\Ability.h GameServer\AbilityFactory.cpp GameServer\AbilityFactory.h GameServer\ActionInfo.h GameServer\ActionTriggers.cpp GameServer\ActionTriggers.h GameServer\AgentServerSession.cpp GameServer\AgentServerSession.h GameServer\AreaDown.cpp GameServer\AreaThrust.cpp GameServer\BaseEffect.cpp GameServer\BaseEffect.h GameServer\BattleServer.cpp GameServer\BattleServer.h GameServer\BattleServerSession.h GameServer\BattleSeverSession.cpp GameServer\Character.cpp GameServer\Character.h GameServer\CharacterFormula.cpp GameServer\CharacterFormula.h GameServer\CharInfoList.cpp GameServer\CharInfoList.h GameServer\ConditionInfo.h GameServer\ConditionTriggers.cpp GameServer\ConditionTriggers.h GameServer\DelayedSkill.cpp GameServer\DelayedSkill.h GameServer\DropManager.cpp GameServer\DropManager.h GameServer\EffectFactory.cpp GameServer\EffectFactory.h GameServer\EffectManager.cpp GameServer\EffectManager.h GameServer\EquipmentSlotContainer.cpp GameServer\EquipmentSlotContainer.h GameServer\EventInventorySlotContainer.cpp GameServer\EventInventorySlotContainer.h GameServer\EventItemSlot.cpp GameServer\EventItemSlot.h GameServer\Execute_Aggro.cpp GameServer\Execute_BonusDamage.cpp GameServer\Execute_BuffRangeDamage.cpp GameServer\Execute_Damage.cpp GameServer\Execute_ExhaustAttr.cpp GameServer\Execute_FightingEnergy.cpp GameServer\Execute_KnockBack.cpp GameServer\Execute_PeriodicDamage.cpp GameServer\Execute_Resurrection.cpp GameServer\Execute_Status.cpp GameServer\Execute_Summon.cpp GameServer\Execute_Teleport.cpp GameServer\Field.cpp GameServer\Field.h GameServer\FieldInfo.cpp GameServer\FieldInfo.h GameServer\FieldServer.cpp GameServer\FieldServer.h GameServer\FieldServerSession.cpp GameServer\FieldServerSession.h GameServer\GameDBProxySession.cpp GameServer\GameDBProxySession.h GameServer\GameGuild.cpp GameServer\GameGuild.h GameServer\GameGuildCommon.h GameServer\GameGuildManager.cpp GameServer\GameGuildManager.h GameServer\GameGuildMember.cpp GameServer\GameGuildMember.h GameServer\GameHuntingRoom.cpp GameServer\GameHuntingRoom.h GameServer\GameLobbyRoom.cpp GameServer\GameLobbyRoom.h GameServer\GameLog.cpp GameServer\GameLog.h GameServer\GameMissionRoom.cpp GameServer\GameMissionRoom.h GameServer\GamePVPRoom.cpp GameServer\GamePVPRoom.h GameServer\GameRoom.cpp GameServer\GameRoom.h GameServer\GameServer.cpp GameServer\GameServer.h GameServer\GameServer.vcproj GameServer\GameServer.vcproj.vspscc GameServer\GameVillage.cpp GameServer\GameVillage.h GameServer\GameZone.cpp GameServer\GameZone.h GameServer\GameZoneCommon.h GameServer\GameZoneManager.cpp GameServer\GameZoneManager.h GameServer\GMCmdManager.cpp GameServer\GMCmdManager.h GameServer\GMCmdString.cpp GameServer\GMCmdString.h GameServer\GM_Define.h GameServer\GuildServerSession.cpp GameServer\GuildServerSession.h GameServer\Handler_AG_CHARINFO.cpp GameServer\Handler_AG_CHARINFO.h GameServer\Handler_AG_CONNECTION.cpp GameServer\Handler_AG_CONNECTION.h GameServer\Handler_AG_GM.cpp GameServer\Handler_AG_GM.h GameServer\Handler_AG_PARTY.cpp GameServer\Handler_AG_PARTY.h GameServer\Handler_AG_ZONE.cpp GameServer\Handler_AG_ZONE.h GameServer\Handler_CG_BATTLE.cpp GameServer\Handler_CG_BATTLE.h GameServer\Handler_CG_CHARINFO.cpp GameServer\Handler_CG_CHARINFO.h GameServer\Handler_CG_CONNECTION.cpp GameServer\Handler_CG_CONNECTION.h GameServer\Handler_CG_CONVERSATION.cpp GameServer\Handler_CG_CONVERSATION.h GameServer\Handler_CG_EVENT.cpp GameServer\Handler_CG_EVENT.h GameServer\Handler_CG_GM.cpp GameServer\Handler_CG_GM.h GameServer\Handler_CG_GUILD.cpp GameServer\Handler_CG_GUILD.h GameServer\Handler_CG_ITEM.cpp GameServer\Handler_CG_ITEM.h GameServer\Handler_CG_MAP.cpp GameServer\Handler_CG_MAP.h GameServer\Handler_CG_PARTY.cpp GameServer\Handler_CG_PARTY.h GameServer\Handler_CG_PVP.cpp GameServer\Handler_CG_PVP.h GameServer\Handler_CG_ROOM.cpp GameServer\Handler_CG_ROOM.h GameServer\Handler_CG_Skill.cpp GameServer\Handler_CG_Skill.h GameServer\Handler_CG_STATUS.cpp GameServer\Handler_CG_STATUS.h GameServer\Handler_CG_STYLE.cpp GameServer\Handler_CG_STYLE.h GameServer\Handler_CG_SUMMON.cpp GameServer\Handler_CG_SUMMON.h GameServer\Handler_CG_SYNC.cpp GameServer\Handler_CG_SYNC.h GameServer\Handler_CG_TRADE.cpp GameServer\Handler_CG_TRADE.h GameServer\Handler_CG_TRIGGER.cpp GameServer\Handler_CG_TRIGGER.h GameServer\Handler_CG_VENDOR.cpp GameServer\Handler_CG_VENDOR.h GameServer\Handler_CG_WAREHOUSE.cpp GameServer\Handler_CG_WAREHOUSE.h GameServer\Handler_DG_CHARINFO.cpp GameServer\Handler_DG_CHARINFO.h GameServer\Handler_DG_CONNECTION.cpp GameServer\Handler_DG_CONNECTION.h GameServer\Handler_GM.cpp GameServer\Handler_GM.h GameServer\Handler_GZ_GUILD.cpp GameServer\Handler_GZ_GUILD.h GameServer\Hunting.cpp GameServer\Hunting.h GameServer\HuntingRoom.cpp GameServer\HuntingRoom.h GameServer\IActionTrigger.cpp GameServer\IActionTrigger.h GameServer\IConditionTrigger.cpp GameServer\IConditionTrigger.h GameServer\InstantSkill.cpp GameServer\InstantSkill.h GameServer\InstantSkillAttack.cpp GameServer\InventorySlotContainer.cpp GameServer\InventorySlotContainer.h GameServer\Item.cpp GameServer\Item.h GameServer\ItemInfoList.cpp GameServer\ItemInfoList.h GameServer\ItemManager.cpp GameServer\ItemManager.h GameServer\ItemManager_Composite.cpp GameServer\main.cpp GameServer\main.h GameServer\Map.cpp GameServer\Map.h GameServer\MapAllocator.cpp GameServer\MapAllocator.h GameServer\MapDefine.h GameServer\MapInfoLoader.cpp GameServer\MapInfoLoader.h GameServer\MapNpc.cpp GameServer\MapNpc.h GameServer\MapObject.cpp GameServer\MapObject.h GameServer\MasterServerSession.cpp GameServer\MasterServerSession.h GameServer\Merchant.cpp GameServer\Merchant.h GameServer\MissionManager.cpp GameServer\MissionManager.h GameServer\MissionRoom.cpp GameServer\MissionRoom.h GameServer\Money.cpp GameServer\Money.h GameServer\Monster.cpp GameServer\Monster.h GameServer\MonsterInfoList.cpp GameServer\MonsterInfoList.h GameServer\MonsterManager.cpp GameServer\MonsterManager.h GameServer\MovementChecker.cpp GameServer\MovementChecker.h GameServer\MoveStateControl.cpp GameServer\MoveStateControl.h GameServer\mssccprj.scc GameServer\MultiplyExpFormula.cpp GameServer\MultiplyExpFormula.h GameServer\Network.cpp GameServer\Network.h GameServer\NonCharacter.cpp GameServer\NonCharacter.h GameServer\NormalAttack.cpp GameServer\NormalAttack.h GameServer\NPC.cpp GameServer\NPC.h GameServer\Npcai\AIMessage.h GameServer\Npcai\AIMessageQueue.h GameServer\Npcai\AITypes.h GameServer\Npcai\AttackState.cpp GameServer\Npcai\AttackState.h GameServer\Npcai\BattleRecord.cpp GameServer\Npcai\BattleRecord.h GameServer\Npcai\ChaosState.cpp GameServer\Npcai\ChaosState.h GameServer\Npcai\DeadState.cpp GameServer\Npcai\DeadState.h GameServer\Npcai\FallApartState.cpp GameServer\Npcai\FallApartState.h GameServer\Npcai\FlyingState.cpp GameServer\Npcai\FlyingState.h GameServer\Npcai\FriendFinder.h GameServer\Npcai\FSM.cpp GameServer\Npcai\FSM.h GameServer\Npcai\HelpState.cpp GameServer\Npcai\HelpState.h GameServer\Npcai\IdleState.cpp GameServer\Npcai\IdleState.h GameServer\Npcai\JumpState.cpp GameServer\Npcai\JumpState.h GameServer\Npcai\KnockDownState.cpp GameServer\Npcai\KnockDownState.h GameServer\Npcai\NPCStateFactory.cpp GameServer\Npcai\NPCStateFactory.h GameServer\Npcai\NPCStateManager.cpp GameServer\Npcai\NPCStateManager.h GameServer\Npcai\PatrolState.cpp GameServer\Npcai\PatrolState.h GameServer\Npcai\RetreatState.cpp GameServer\Npcai\RetreatState.h GameServer\Npcai\ReturnState.cpp GameServer\Npcai\ReturnState.h GameServer\Npcai\RunAwayState.cpp GameServer\Npcai\RunAwayState.h GameServer\Npcai\SpawnIdleState.cpp GameServer\Npcai\SpawnIdleState.h GameServer\Npcai\State.cpp GameServer\Npcai\State.h GameServer\Npcai\StopIdleState.cpp GameServer\Npcai\StopIdleState.h GameServer\Npcai\SummonIdle.cpp GameServer\Npcai\SummonIdle.h GameServer\Npcai\TargetFinder.h GameServer\Npcai\ThrustState.cpp GameServer\Npcai\ThrustState.h GameServer\Npcai\TrackAreaState.cpp GameServer\Npcai\TrackAreaState.h GameServer\Npcai\TrackState.cpp GameServer\Npcai\TrackState.h GameServer\Npcai\vssver2.scc GameServer\Npcai\WanderState.cpp GameServer\Npcai\WanderState.h GameServer\NPCAttrForUpdate.cpp GameServer\NPCAttrForUpdate.h GameServer\NPCSlotContainer.cpp GameServer\NPCSlotContainer.h GameServer\NPC_AddExp.cpp GameServer\NPC_Skill.cpp GameServer\NumericEngine.cpp GameServer\NumericEngine.h GameServer\Object.cpp GameServer\Object.h GameServer\ObjectFactory.cpp GameServer\ObjectFactory.h GameServer\ObjectGroup.cpp GameServer\ObjectGroup.h GameServer\ObjectGroupFactory.cpp GameServer\ObjectGroupFactory.h GameServer\ObjectGroupManager.cpp GameServer\ObjectGroupManager.h GameServer\ObjectList.cpp GameServer\ObjectList.h GameServer\PacketHandler.cpp GameServer\PacketHandler.h GameServer\Party.cpp GameServer\Party.h GameServer\PartyManager.cpp GameServer\PartyManager.h GameServer\PartyState.cpp GameServer\PartyState.h GameServer\PassiveSkill.cpp GameServer\PassiveSkill.h GameServer\PeriodicDamageEffect.cpp GameServer\PeriodicDamageEffect.h GameServer\Player.cpp GameServer\Player.h GameServer\PlayerAttrForUpdate.cpp GameServer\PlayerAttrForUpdate.h GameServer\PlayerDisconnectHandler.h GameServer\PlayerManager.cpp GameServer\PlayerManager.h GameServer\PlayerStyle.cpp GameServer\Player_Attack.cpp GameServer\Player_Parameter.cpp GameServer\Player_Party.cpp GameServer\Player_Skill.cpp GameServer\PVPCommon.h GameServer\PVPFormula.cpp GameServer\PVPFormula.h GameServer\PVPInfo.cpp GameServer\PVPInfo.h GameServer\PVPManager.cpp GameServer\PVPManager.h GameServer\QuestManager.cpp GameServer\QuestManager.h GameServer\QuickManager.cpp GameServer\QuickManager.h GameServer\QuickSlotContainer.cpp GameServer\QuickSlotContainer.h GameServer\QuickStyleManager.cpp GameServer\QuickStyleManager.h GameServer\RatioManager.cpp GameServer\RatioManager.h GameServer\RegenLocation.cpp GameServer\RegenLocation.h GameServer\RegenManager.cpp GameServer\RegenManager.h GameServer\Sector.cpp GameServer\Sector.h GameServer\SectorGroup.cpp GameServer\SectorGroup.h GameServer\ServerSession.cpp GameServer\ServerSession.h GameServer\ServerSessionFactory.cpp GameServer\ServerSessionFactory.h GameServer\ServerSessionManager.cpp GameServer\ServerSessionManager.h GameServer\Skill.cpp GameServer\Skill.h GameServer\SkillFactory.cpp GameServer\SkillFactory.h GameServer\SkillList.cpp GameServer\SkillList.h GameServer\SkillManager.cpp GameServer\SkillManager.h GameServer\SkillSlotContainer.cpp GameServer\SkillSlotContainer.h GameServer\SlotManager.cpp GameServer\SlotManager.h GameServer\Status\AbilityStatus.cpp GameServer\Status\AbilityStatus.h GameServer\Status\AbsorbStatus.cpp GameServer\Status\AbsorbStatus.h GameServer\Status\BaseStatus.cpp GameServer\Status\BaseStatus.h GameServer\Status\BlindStatus.cpp GameServer\Status\BlindStatus.h GameServer\Status\BonusDamageStatus.cpp GameServer\Status\BonusDamageStatus.h GameServer\Status\ChaosStatus.cpp GameServer\Status\ChaosStatus.h GameServer\Status\CureStatus.cpp GameServer\Status\CureStatus.h GameServer\Status\EtcStatus.cpp GameServer\Status\EtcStatus.h GameServer\Status\FearStatus.cpp GameServer\Status\FearStatus.h GameServer\Status\LowHPStatus.cpp GameServer\Status\LowHPStatus.h GameServer\Status\MagicShieldStatus.cpp GameServer\Status\MagicShieldStatus.h GameServer\Status\MirrorStatus.cpp GameServer\Status\MirrorStatus.h GameServer\Status\RecoverStatus.cpp GameServer\Status\RecoverStatus.h GameServer\Status\SleepStatus.cpp GameServer\Status\SleepStatus.h GameServer\Status\SPBonusStatus.cpp GameServer\Status\SPBonusStatus.h GameServer\Status\StatusFactory.cpp GameServer\Status\StatusFactory.h GameServer\Status\StatusManager.cpp GameServer\Status\StatusManager.h GameServer\Status\StunStatus.cpp GameServer\Status\StunStatus.h GameServer\Status\StyleDown.cpp GameServer\Status\StyleDown.h GameServer\Status\StyleStun.cpp GameServer\Status\StyleStun.h GameServer\Status\StyleThrust.cpp GameServer\Status\StyleThrust.h GameServer\Status\ThrustStatus.cpp GameServer\Status\ThrustStatus.h GameServer\Status\vssver2.scc GameServer\Status\WindShieldStatus.cpp GameServer\Status\WindShieldStatus.h GameServer\Status\WoundStatus.cpp GameServer\Status\WoundStatus.h GameServer\stdafx.cpp GameServer\stdafx.h GameServer\StreetstallSlotContainer.cpp GameServer\StreetstallSlotContainer.h GameServer\StyleSkill.cpp GameServer\StyleSkill.h GameServer\Summoned.cpp GameServer\Summoned.h GameServer\SummonedNPCs.cpp GameServer\SummonedNPCs.h GameServer\SummonManager.cpp GameServer\SummonManager.h GameServer\TempServerSession.cpp GameServer\TempServerSession.h GameServer\TempStoreSlotContainer.cpp GameServer\TempStoreSlotContainer.h GameServer\TradeManager.cpp GameServer\TradeManager.h GameServer\TradeSlot.cpp GameServer\TradeSlot.h GameServer\TradeSlotContainer.cpp GameServer\TradeSlotContainer.h GameServer\Trigger.cpp GameServer\Trigger.h GameServer\TriggerAreaHash.cpp GameServer\TriggerAreaHash.h GameServer\TriggerCommon.h GameServer\TriggerGroupInfo.cpp GameServer\TriggerGroupInfo.h GameServer\TriggerGroupInfoList.cpp GameServer\TriggerGroupInfoList.h GameServer\TriggerInfo.cpp GameServer\TriggerInfo.h GameServer\TriggerManager.cpp GameServer\TriggerManager.h GameServer\TriggerMsg.h GameServer\UserSlotContainer.cpp GameServer\UserSlotContainer.h GameServer\VarMsg.cpp GameServer\VarMsg.h GameServer\VendorManager.cpp GameServer\VendorManager.h GameServer\VendorSlot.cpp GameServer\VendorSlot.h GameServer\VendorSlotContainer.cpp GameServer\VendorSlotContainer.h GameServer\Village.cpp GameServer\Village.h GameServer\VillageManager.cpp GameServer\VillageManager.h GameServer\vssver2.scc GameServer\VTune\GameServer.vpj GameServer\WarehouseSlotContainer.cpp GameServer\WarehouseSlotContainer.h GameServer\ZoneManager.cpp GameServer\ZoneManager.h MasterServer\VTune WorldServer\VTune GameServer\Npcai GameServer\Status GameServer\VTune MasterServer WorldServer GameServer