文件名称:sun.ClientEngine
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 305kb
- 下载次数:
- 2次
- 提 供 者:
- 李*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
奇迹世界.客户端主要源码,如果想开发游戏的朋友,别错过好机会啦。-Miracle of the world. Major source client if you want to develop games for friends, Do not miss a good opportunity for you.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Client
......\3DEngine
......\........\3DTerrain
......\........\.........\3DTerrain.dsp
......\........\.........\3DTerrain.h
......\........\.........\3DTerrain.rc
......\........\.........\3DTerrain.vcproj
......\........\.........\3DTerrain.vcproj.vspscc
......\........\.........\AStarNode.cpp
......\........\.........\AStarNode.h
......\........\.........\AStarPathFinder.cpp
......\........\.........\AStarPathFinder.h
......\........\.........\AutoCameraPlay.cpp
......\........\.........\AutoCameraPlay.h
......\........\.........\CubeManager.cpp
......\........\.........\CubeManager.h
......\........\.........\DllEntry.cpp
......\........\.........\FlockBoid.cpp
......\........\.........\FlockBoid.h
......\........\.........\FlockGroup.cpp
......\........\.........\FlockGroup.h
......\........\.........\FlockManager.cpp
......\........\.........\FlockManager.h
......\........\.........\History.txt
......\........\.........\IncludeAll.h
......\........\.........\Light.cpp
......\........\.........\Light.h
......\........\.........\LoadHelper.cpp
......\........\.........\LoadHelper.h
......\........\.........\mssccprj.scc
......\........\.........\OctNode.cpp
......\........\.........\OctNode.h
......\........\.........\Octree.cpp
......\........\.........\Octree.h
......\........\.........\PathConvex.cpp
......\........\.........\PathConvex.h
......\........\.........\PathEdge.cpp
......\........\.........\PathEdge.h
......\........\.........\PathExplorer.cpp
......\........\.........\PathExplorer.h
......\........\.........\PathFinderAStar.cpp
......\........\.........\PathFinderAStar.h
......\........\.........\PathFinderBase.cpp
......\........\.........\PathFinderBase.h
......\........\.........\PathFinderConvex.cpp
......\........\.........\PathFinderConvex.h
......\........\.........\PathFinderGenerator.cpp
......\........\.........\PathFinderGenerator.h
......\........\.........\PathFinderLast.cpp
......\........\.........\PathFinderLast.h
......\........\.........\PathFinderOcclusion.cpp
......\........\.........\PathFinderOcclusion.h
......\........\.........\PathTile.cpp
......\........\.........\PathTile.h
......\........\.........\resource.h
......\........\.........\RoomManager.cpp
......\........\.........\RoomManager.h
......\........\.........\SimpleOcclusion.cpp
......\........\.........\SimpleOcclusion.h
......\........\.........\SkyBox.cpp
......\........\.........\SkyBox.h
......\........\.........\TerrainSound.cpp
......\........\.........\TerrainSound.h
......\........\.........\Tuning.h
......\........\.........\TypeDefine.h
......\........\.........\vssver.scc
......\........\.........\WorldBase.cpp
......\........\.........\WorldBase.h
......\........\.........\WorldExtraInfo.cpp
......\........\.........\WorldExtraInfo.h
......\........\.........\WorldLast.cpp
......\........\.........\WorldLast.h
......\........\.........\WorldPathFinder.cpp
......\........\.........\WorldPathFinder.h
......\........\.........\WorldTerrain.cpp
......\........\.........\WorldTerrain.h
ProgramCommon
.............\BaseCls.h
.............\BitVector.h
.............\Clock.cpp
.............\Clock.h
.............\DebugAngel.cpp
.............\DebugAngel.h
.............\DefineKeyboard.h
.............\DiscAccess.cpp
.............\DiscAccess.h
.............\FileNBuffer.cpp
.............\FileNBuffer.h
.............\HandleManager.h
.............\History.txt
.............\MemoryManager.cpp
.............\MemoryManager.h
.............\mssccprj.scc
.............\PacketGenerator.cpp
.............\PacketGenerator.h
.............\Profiler.cpp
.............\Profiler.h
.............\ProfileSample.cpp
.............\ProfileSample.h
.............\ProgramCommon.vcproj
......\3DEngine
......\........\3DTerrain
......\........\.........\3DTerrain.dsp
......\........\.........\3DTerrain.h
......\........\.........\3DTerrain.rc
......\........\.........\3DTerrain.vcproj
......\........\.........\3DTerrain.vcproj.vspscc
......\........\.........\AStarNode.cpp
......\........\.........\AStarNode.h
......\........\.........\AStarPathFinder.cpp
......\........\.........\AStarPathFinder.h
......\........\.........\AutoCameraPlay.cpp
......\........\.........\AutoCameraPlay.h
......\........\.........\CubeManager.cpp
......\........\.........\CubeManager.h
......\........\.........\DllEntry.cpp
......\........\.........\FlockBoid.cpp
......\........\.........\FlockBoid.h
......\........\.........\FlockGroup.cpp
......\........\.........\FlockGroup.h
......\........\.........\FlockManager.cpp
......\........\.........\FlockManager.h
......\........\.........\History.txt
......\........\.........\IncludeAll.h
......\........\.........\Light.cpp
......\........\.........\Light.h
......\........\.........\LoadHelper.cpp
......\........\.........\LoadHelper.h
......\........\.........\mssccprj.scc
......\........\.........\OctNode.cpp
......\........\.........\OctNode.h
......\........\.........\Octree.cpp
......\........\.........\Octree.h
......\........\.........\PathConvex.cpp
......\........\.........\PathConvex.h
......\........\.........\PathEdge.cpp
......\........\.........\PathEdge.h
......\........\.........\PathExplorer.cpp
......\........\.........\PathExplorer.h
......\........\.........\PathFinderAStar.cpp
......\........\.........\PathFinderAStar.h
......\........\.........\PathFinderBase.cpp
......\........\.........\PathFinderBase.h
......\........\.........\PathFinderConvex.cpp
......\........\.........\PathFinderConvex.h
......\........\.........\PathFinderGenerator.cpp
......\........\.........\PathFinderGenerator.h
......\........\.........\PathFinderLast.cpp
......\........\.........\PathFinderLast.h
......\........\.........\PathFinderOcclusion.cpp
......\........\.........\PathFinderOcclusion.h
......\........\.........\PathTile.cpp
......\........\.........\PathTile.h
......\........\.........\resource.h
......\........\.........\RoomManager.cpp
......\........\.........\RoomManager.h
......\........\.........\SimpleOcclusion.cpp
......\........\.........\SimpleOcclusion.h
......\........\.........\SkyBox.cpp
......\........\.........\SkyBox.h
......\........\.........\TerrainSound.cpp
......\........\.........\TerrainSound.h
......\........\.........\Tuning.h
......\........\.........\TypeDefine.h
......\........\.........\vssver.scc
......\........\.........\WorldBase.cpp
......\........\.........\WorldBase.h
......\........\.........\WorldExtraInfo.cpp
......\........\.........\WorldExtraInfo.h
......\........\.........\WorldLast.cpp
......\........\.........\WorldLast.h
......\........\.........\WorldPathFinder.cpp
......\........\.........\WorldPathFinder.h
......\........\.........\WorldTerrain.cpp
......\........\.........\WorldTerrain.h
ProgramCommon
.............\BaseCls.h
.............\BitVector.h
.............\Clock.cpp
.............\Clock.h
.............\DebugAngel.cpp
.............\DebugAngel.h
.............\DefineKeyboard.h
.............\DiscAccess.cpp
.............\DiscAccess.h
.............\FileNBuffer.cpp
.............\FileNBuffer.h
.............\HandleManager.h
.............\History.txt
.............\MemoryManager.cpp
.............\MemoryManager.h
.............\mssccprj.scc
.............\PacketGenerator.cpp
.............\PacketGenerator.h
.............\Profiler.cpp
.............\Profiler.h
.............\ProfileSample.cpp
.............\ProfileSample.h
.............\ProgramCommon.vcproj