文件名称:saolei
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 108kb
- 下载次数:
- 0次
- 提 供 者:
- a**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
自己写的 C#扫雷源代码:
里面的图片素材是从windows自带的扫雷里截图截出来的!~~(自己美工不行)
算法主要是三个二维数组.
一个随机产生雷生成的数组,
一个是通过雷计算生成的地图,
一个是当前个点状态的数组.
-My own C# source code for de-mining:
the picture inside the material comes from the windows cut out of mine where screenshots! ~ ~ (my drawing is not good)
Its algorithm is mainly of three two-dimensional array.
A randomly generated array of mine-generated ,
one is generated by computing a map of mine,
one is the current state of the array of points.
里面的图片素材是从windows自带的扫雷里截图截出来的!~~(自己美工不行)
算法主要是三个二维数组.
一个随机产生雷生成的数组,
一个是通过雷计算生成的地图,
一个是当前个点状态的数组.
-My own C# source code for de-mining:
the picture inside the material comes from the windows cut out of mine where screenshots! ~ ~ (my drawing is not good)
Its algorithm is mainly of three two-dimensional array.
A randomly generated array of mine-generated ,
one is generated by computing a map of mine,
one is the current state of the array of points.
相关搜索: 二维数组
(系统自动生成,下载前可以参看下载内容)
下载文件列表
mine\ablout.cs
....\ablout.Designer.cs
....\ablout.resx
....\about.cs
....\about.Designer.cs
....\about.resx
....\Block.cs
....\GameField.cs
....\Icon1.ico
....\mine.cs
....\mine.csproj
....\mine.Designer.cs
....\mine.resharper
....\mine.resharper.user
....\mine.resx
....\mine.sln
....\mine.suo
....\Program.cs
....\...perties\AssemblyInfo.cs
....\..........\Resources.Designer.cs
....\..........\Resources.resx
....\..........\Settings.Designer.cs
....\..........\Settings.settings
....\Resources\1.bmp
....\.........\2.bmp
....\.........\3.bmp
....\.........\4.bmp
....\.........\5.bmp
....\.........\6.bmp
....\.........\7.bmp
....\.........\8.bmp
....\.........\bg.bmp
....\.........\bg_GameField.jpg
....\.........\block.bmp
....\.........\block1.bmp
....\.........\Icon1.ico
....\.........\元件.bmp
....\.........\标记.bmp
....\.........\空白.bmp
....\.........\踩雷.bmp
....\.........\问号.bmp
....\.........\雷.bmp
mine.exe
....\images
....\Properties
....\Resources
mine
说明.txt
....\ablout.Designer.cs
....\ablout.resx
....\about.cs
....\about.Designer.cs
....\about.resx
....\Block.cs
....\GameField.cs
....\Icon1.ico
....\mine.cs
....\mine.csproj
....\mine.Designer.cs
....\mine.resharper
....\mine.resharper.user
....\mine.resx
....\mine.sln
....\mine.suo
....\Program.cs
....\...perties\AssemblyInfo.cs
....\..........\Resources.Designer.cs
....\..........\Resources.resx
....\..........\Settings.Designer.cs
....\..........\Settings.settings
....\Resources\1.bmp
....\.........\2.bmp
....\.........\3.bmp
....\.........\4.bmp
....\.........\5.bmp
....\.........\6.bmp
....\.........\7.bmp
....\.........\8.bmp
....\.........\bg.bmp
....\.........\bg_GameField.jpg
....\.........\block.bmp
....\.........\block1.bmp
....\.........\Icon1.ico
....\.........\元件.bmp
....\.........\标记.bmp
....\.........\空白.bmp
....\.........\踩雷.bmp
....\.........\问号.bmp
....\.........\雷.bmp
mine.exe
....\images
....\Properties
....\Resources
mine
说明.txt