文件名称:Texture_house
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.94mb
- 下载次数:
- 0次
- 提 供 者:
- xueb****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
仓库框架,添加法向量,纹理和光照模型,在mydraw函数中调用纹理光照函数.-Warehouse fr a mework, add the method vector, texture and illumination model
相关搜索: 光照模型
(系统自动生成,下载前可以参看下载内容)
下载文件列表
房子纹理
........\ChildFrm.cpp
........\ChildFrm.h
........\Debug
........\.....\ChildFrm.obj
........\.....\MainFrm.obj
........\.....\open gl.exe
........\.....\open gl.ilk
........\.....\open gl.obj
........\.....\open gl.pch
........\.....\open gl.pdb
........\.....\open gl.res
........\.....\open glDoc.obj
........\.....\open glView.obj
........\.....\StdAfx.obj
........\.....\vc60.idb
........\.....\vc60.pdb
........\dino.dat
........\MainFrm.cpp
........\MainFrm.h
........\open gl.aps
........\open gl.clw
........\open gl.cpp
........\open gl.dsp
........\open gl.dsw
........\open gl.h
........\open gl.ncb
........\open gl.opt
........\open gl.plg
........\open gl.rc
........\open glDoc.cpp
........\open glDoc.h
........\open glView.cpp
........\open glView.h
........\ReadMe.txt
........\res
........\...\open gl.rc2
........\Resource.h
........\StdAfx.cpp
........\StdAfx.h
........\ChildFrm.cpp
........\ChildFrm.h
........\Debug
........\.....\ChildFrm.obj
........\.....\MainFrm.obj
........\.....\open gl.exe
........\.....\open gl.ilk
........\.....\open gl.obj
........\.....\open gl.pch
........\.....\open gl.pdb
........\.....\open gl.res
........\.....\open glDoc.obj
........\.....\open glView.obj
........\.....\StdAfx.obj
........\.....\vc60.idb
........\.....\vc60.pdb
........\dino.dat
........\MainFrm.cpp
........\MainFrm.h
........\open gl.aps
........\open gl.clw
........\open gl.cpp
........\open gl.dsp
........\open gl.dsw
........\open gl.h
........\open gl.ncb
........\open gl.opt
........\open gl.plg
........\open gl.rc
........\open glDoc.cpp
........\open glDoc.h
........\open glView.cpp
........\open glView.h
........\ReadMe.txt
........\res
........\...\open gl.rc2
........\Resource.h
........\StdAfx.cpp
........\StdAfx.h