文件名称:real-time-fire2.0
介绍说明--下载内容均来自于网络,请自行研究使用
一个非常好的实时体绘制火焰源代码,使用visual studio 2008(C++)开发-A very good real-time volume rendering flame source code, the use of visual studio 2008 (C++) development
(系统自动生成,下载前可以参看下载内容)
下载文件列表
real-time-fire2.0
.................\FireDemo2
.................\.........\DISCLAIMER
.................\.........\FireDemo.suo
.................\.........\FireDemo2
.................\.........\.........\AftereffectBuffers.cpp
.................\.........\.........\AftereffectBuffers.h
.................\.........\.........\Auxiliary.cpp
.................\.........\.........\Auxiliary.h
.................\.........\.........\Camera.cpp
.................\.........\.........\Camera.h
.................\.........\.........\ConfigurationFileLoad.cpp
.................\.........\.........\ConfigurationFileLoad.h
.................\.........\.........\EffectSequence.cpp
.................\.........\.........\EffectSequence.h
.................\.........\.........\Fire.cpp
.................\.........\.........\FireDemo2.vcproj
.................\.........\.........\FirePit.cpp
.................\.........\.........\FirePit.h
.................\.........\.........\FramerateDisplayer.cpp
.................\.........\.........\FramerateDisplayer.h
.................\.........\.........\HeatHaze.cpp
.................\.........\.........\HeatHaze.h
.................\.........\.........\HeatHazeOGL.cpp
.................\.........\.........\HeatHazeOGL.h
.................\.........\.........\LoadTexture.cpp
.................\.........\.........\LoadTexture.h
.................\.........\.........\ltga.cpp
.................\.........\.........\ltga.h
.................\.........\.........\ltimer.cpp
.................\.........\.........\ltimer.h
.................\.........\.........\ObjectRotation.cpp
.................\.........\.........\ObjectRotation.h
.................\.........\.........\SkyBox.cpp
.................\.........\.........\SkyBox.h
.................\.........\.........\VolumeRenderer.cpp
.................\.........\.........\VolumeRenderer.h
.................\.........\FireDemo2.sln
.................\.........\FireDemo2.suo
.................\.........\README
.................\.........\release
.................\.........\.......\Back.tga
.................\.........\.......\cg.dll
.................\.........\.......\cgGL.dll
.................\.........\.......\Configuration
.................\.........\.......\Data
.................\.........\.......\DISCLAIMER
.................\.........\.......\FireDemo-README
.................\.........\.......\FireDemo2-static.exe
.................\.........\.......\Front.tga
.................\.........\.......\f_blur.cg
.................\.........\.......\f_heatHazeDistortion.cg
.................\.........\.......\f_useHeatHaze.cg
.................\.........\.......\glew32.dll
.................\.........\.......\glut32.dll
.................\.........\.......\Left.tga
.................\.........\.......\Right.tga
.................\.........\.......\Terrain.tga
.................\.........\.......\Top.tga
.................\.........\.......\v_flat3Dgen.cg
.................\.........\.......\zlib1.dll
.................\FireDemo2
.................\.........\DISCLAIMER
.................\.........\FireDemo.suo
.................\.........\FireDemo2
.................\.........\.........\AftereffectBuffers.cpp
.................\.........\.........\AftereffectBuffers.h
.................\.........\.........\Auxiliary.cpp
.................\.........\.........\Auxiliary.h
.................\.........\.........\Camera.cpp
.................\.........\.........\Camera.h
.................\.........\.........\ConfigurationFileLoad.cpp
.................\.........\.........\ConfigurationFileLoad.h
.................\.........\.........\EffectSequence.cpp
.................\.........\.........\EffectSequence.h
.................\.........\.........\Fire.cpp
.................\.........\.........\FireDemo2.vcproj
.................\.........\.........\FirePit.cpp
.................\.........\.........\FirePit.h
.................\.........\.........\FramerateDisplayer.cpp
.................\.........\.........\FramerateDisplayer.h
.................\.........\.........\HeatHaze.cpp
.................\.........\.........\HeatHaze.h
.................\.........\.........\HeatHazeOGL.cpp
.................\.........\.........\HeatHazeOGL.h
.................\.........\.........\LoadTexture.cpp
.................\.........\.........\LoadTexture.h
.................\.........\.........\ltga.cpp
.................\.........\.........\ltga.h
.................\.........\.........\ltimer.cpp
.................\.........\.........\ltimer.h
.................\.........\.........\ObjectRotation.cpp
.................\.........\.........\ObjectRotation.h
.................\.........\.........\SkyBox.cpp
.................\.........\.........\SkyBox.h
.................\.........\.........\VolumeRenderer.cpp
.................\.........\.........\VolumeRenderer.h
.................\.........\FireDemo2.sln
.................\.........\FireDemo2.suo
.................\.........\README
.................\.........\release
.................\.........\.......\Back.tga
.................\.........\.......\cg.dll
.................\.........\.......\cgGL.dll
.................\.........\.......\Configuration
.................\.........\.......\Data
.................\.........\.......\DISCLAIMER
.................\.........\.......\FireDemo-README
.................\.........\.......\FireDemo2-static.exe
.................\.........\.......\Front.tga
.................\.........\.......\f_blur.cg
.................\.........\.......\f_heatHazeDistortion.cg
.................\.........\.......\f_useHeatHaze.cg
.................\.........\.......\glew32.dll
.................\.........\.......\glut32.dll
.................\.........\.......\Left.tga
.................\.........\.......\Right.tga
.................\.........\.......\Terrain.tga
.................\.........\.......\Top.tga
.................\.........\.......\v_flat3Dgen.cg
.................\.........\.......\zlib1.dll