文件名称:real-time-fire2.0

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一个非常好的实时体绘制火焰源代码,使用visual studio 2008(C++)开发-A very good real-time volume rendering flame source code, the use of visual studio 2008 (C++) development
相关搜索: 体绘制
flame
火焰

(系统自动生成,下载前可以参看下载内容)

下载文件列表

real-time-fire2.0

.................\FireDemo2

.................\.........\DISCLAIMER

.................\.........\FireDemo.suo

.................\.........\FireDemo2

.................\.........\.........\AftereffectBuffers.cpp

.................\.........\.........\AftereffectBuffers.h

.................\.........\.........\Auxiliary.cpp

.................\.........\.........\Auxiliary.h

.................\.........\.........\Camera.cpp

.................\.........\.........\Camera.h

.................\.........\.........\ConfigurationFileLoad.cpp

.................\.........\.........\ConfigurationFileLoad.h

.................\.........\.........\EffectSequence.cpp

.................\.........\.........\EffectSequence.h

.................\.........\.........\Fire.cpp

.................\.........\.........\FireDemo2.vcproj

.................\.........\.........\FirePit.cpp

.................\.........\.........\FirePit.h

.................\.........\.........\FramerateDisplayer.cpp

.................\.........\.........\FramerateDisplayer.h

.................\.........\.........\HeatHaze.cpp

.................\.........\.........\HeatHaze.h

.................\.........\.........\HeatHazeOGL.cpp

.................\.........\.........\HeatHazeOGL.h

.................\.........\.........\LoadTexture.cpp

.................\.........\.........\LoadTexture.h

.................\.........\.........\ltga.cpp

.................\.........\.........\ltga.h

.................\.........\.........\ltimer.cpp

.................\.........\.........\ltimer.h

.................\.........\.........\ObjectRotation.cpp

.................\.........\.........\ObjectRotation.h

.................\.........\.........\SkyBox.cpp

.................\.........\.........\SkyBox.h

.................\.........\.........\VolumeRenderer.cpp

.................\.........\.........\VolumeRenderer.h

.................\.........\FireDemo2.sln

.................\.........\FireDemo2.suo

.................\.........\README

.................\.........\release

.................\.........\.......\Back.tga

.................\.........\.......\cg.dll

.................\.........\.......\cgGL.dll

.................\.........\.......\Configuration

.................\.........\.......\Data

.................\.........\.......\DISCLAIMER

.................\.........\.......\FireDemo-README

.................\.........\.......\FireDemo2-static.exe

.................\.........\.......\Front.tga

.................\.........\.......\f_blur.cg

.................\.........\.......\f_heatHazeDistortion.cg

.................\.........\.......\f_useHeatHaze.cg

.................\.........\.......\glew32.dll

.................\.........\.......\glut32.dll

.................\.........\.......\Left.tga

.................\.........\.......\Right.tga

.................\.........\.......\Terrain.tga

.................\.........\.......\Top.tga

.................\.........\.......\v_flat3Dgen.cg

.................\.........\.......\zlib1.dll

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