文件名称:code
介绍说明--下载内容均来自于网络,请自行研究使用
一个关于 “基于特征点的骨架提取”的程序,能够实现很多相关的功能-A workshop on “based on the feature points of skeleton extraction”, can achieve a lot of related functions
相关搜索: skeleton
skeleton
extraction
骨架提取
code
骨架
提取
skeleton
extraction
3D
workshop
特征
skeleton
fitting
3d
骨架
skeleton
extraction
骨架提取
code
骨架
提取
skeleton
extraction
3D
workshop
特征
skeleton
fitting
3d
骨架
(系统自动生成,下载前可以参看下载内容)
下载文件列表
代码
....\Algorithm
....\.........\DijStra.cpp
....\.........\DijStra.h
....\.........\Feature.cpp
....\.........\Feature.h
....\Debug
....\.....\Array3d.obj
....\.....\Array3d.sbr
....\.....\ChildFrm.obj
....\.....\ChildFrm.sbr
....\.....\Color.obj
....\.....\Color.sbr
....\.....\ColorRamp.obj
....\.....\ColorRamp.sbr
....\.....\CoolTabCtrl.obj
....\.....\CoolTabCtrl.sbr
....\.....\DijStra.obj
....\.....\DijStra.sbr
....\.....\Edge3d.obj
....\.....\Edge3d.sbr
....\.....\Face3d.obj
....\.....\Face3d.sbr
....\.....\Feature.obj
....\.....\Feature.sbr
....\.....\LightDlg.obj
....\.....\LightDlg.sbr
....\.....\MainFrm.obj
....\.....\MainFrm.sbr
....\.....\Material.obj
....\.....\Material.sbr
....\.....\MaterialDlg.obj
....\.....\MaterialDlg.sbr
....\.....\Mesh3d.obj
....\.....\Mesh3d.sbr
....\.....\MyProject.bsc
....\.....\MyProject.exe
....\.....\MyProject.ilk
....\.....\MyProject.obj
....\.....\MyProject.pch
....\.....\MyProject.pdb
....\.....\MyProject.res
....\.....\MyProject.sbr
....\.....\MyProjectDoc.obj
....\.....\MyProjectDoc.sbr
....\.....\MyProjectView.obj
....\.....\MyProjectView.sbr
....\.....\Object3d.obj
....\.....\Object3d.sbr
....\.....\ParserPly.obj
....\.....\ParserPly.sbr
....\.....\ParserVrml.obj
....\.....\ParserVrml.sbr
....\.....\scbarg.obj
....\.....\scbarg.sbr
....\.....\SceneGraph3d.obj
....\.....\SceneGraph3d.sbr
....\.....\sizecbar.obj
....\.....\sizecbar.sbr
....\.....\Skeleton.obj
....\.....\Skeleton.sbr
....\.....\SkeletonOfPoints.obj
....\.....\SkeletonOfPoints.sbr
....\.....\StdAfx.obj
....\.....\StdAfx.sbr
....\.....\Texture.obj
....\.....\Texture.sbr
....\.....\Transform.obj
....\.....\Transform.sbr
....\.....\Utils3d.obj
....\.....\Utils3d.sbr
....\.....\vc60.idb
....\.....\vc60.pdb
....\.....\Vector3d.obj
....\.....\Vector3d.sbr
....\.....\Vertex3d.obj
....\.....\Vertex3d.sbr
....\FloatWindow
....\...........\ChildView.cpp
....\...........\ChildView.h
....\...........\CoolTabCtrl.cpp
....\...........\CoolTabCtrl.h
....\...........\LightDlg.cpp
....\...........\LightDlg.h
....\...........\MaterialDlg.cpp
....\...........\MaterialDlg.h
....\...........\scbarg.cpp
....\...........\scbarg.h
....\...........\sizecbar.cpp
....\...........\sizecbar.h
....\Frame
....\.....\ChildFrm.cpp
....\.....\ChildFrm.h
....\.....\MainFrm.cpp
....\.....\MainFrm.h
....\Lib3D
....\.....\Array3d.cpp
....\.....\Array3d.h
....\.....\Base3d.h
....\.....\Color.cpp
....\Algorithm
....\.........\DijStra.cpp
....\.........\DijStra.h
....\.........\Feature.cpp
....\.........\Feature.h
....\Debug
....\.....\Array3d.obj
....\.....\Array3d.sbr
....\.....\ChildFrm.obj
....\.....\ChildFrm.sbr
....\.....\Color.obj
....\.....\Color.sbr
....\.....\ColorRamp.obj
....\.....\ColorRamp.sbr
....\.....\CoolTabCtrl.obj
....\.....\CoolTabCtrl.sbr
....\.....\DijStra.obj
....\.....\DijStra.sbr
....\.....\Edge3d.obj
....\.....\Edge3d.sbr
....\.....\Face3d.obj
....\.....\Face3d.sbr
....\.....\Feature.obj
....\.....\Feature.sbr
....\.....\LightDlg.obj
....\.....\LightDlg.sbr
....\.....\MainFrm.obj
....\.....\MainFrm.sbr
....\.....\Material.obj
....\.....\Material.sbr
....\.....\MaterialDlg.obj
....\.....\MaterialDlg.sbr
....\.....\Mesh3d.obj
....\.....\Mesh3d.sbr
....\.....\MyProject.bsc
....\.....\MyProject.exe
....\.....\MyProject.ilk
....\.....\MyProject.obj
....\.....\MyProject.pch
....\.....\MyProject.pdb
....\.....\MyProject.res
....\.....\MyProject.sbr
....\.....\MyProjectDoc.obj
....\.....\MyProjectDoc.sbr
....\.....\MyProjectView.obj
....\.....\MyProjectView.sbr
....\.....\Object3d.obj
....\.....\Object3d.sbr
....\.....\ParserPly.obj
....\.....\ParserPly.sbr
....\.....\ParserVrml.obj
....\.....\ParserVrml.sbr
....\.....\scbarg.obj
....\.....\scbarg.sbr
....\.....\SceneGraph3d.obj
....\.....\SceneGraph3d.sbr
....\.....\sizecbar.obj
....\.....\sizecbar.sbr
....\.....\Skeleton.obj
....\.....\Skeleton.sbr
....\.....\SkeletonOfPoints.obj
....\.....\SkeletonOfPoints.sbr
....\.....\StdAfx.obj
....\.....\StdAfx.sbr
....\.....\Texture.obj
....\.....\Texture.sbr
....\.....\Transform.obj
....\.....\Transform.sbr
....\.....\Utils3d.obj
....\.....\Utils3d.sbr
....\.....\vc60.idb
....\.....\vc60.pdb
....\.....\Vector3d.obj
....\.....\Vector3d.sbr
....\.....\Vertex3d.obj
....\.....\Vertex3d.sbr
....\FloatWindow
....\...........\ChildView.cpp
....\...........\ChildView.h
....\...........\CoolTabCtrl.cpp
....\...........\CoolTabCtrl.h
....\...........\LightDlg.cpp
....\...........\LightDlg.h
....\...........\MaterialDlg.cpp
....\...........\MaterialDlg.h
....\...........\scbarg.cpp
....\...........\scbarg.h
....\...........\sizecbar.cpp
....\...........\sizecbar.h
....\Frame
....\.....\ChildFrm.cpp
....\.....\ChildFrm.h
....\.....\MainFrm.cpp
....\.....\MainFrm.h
....\Lib3D
....\.....\Array3d.cpp
....\.....\Array3d.h
....\.....\Base3d.h
....\.....\Color.cpp