文件名称:Focus-On-3D-Terrain-Programming(Source-Code)
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 13.87mb
- 下载次数:
- 1次
- 提 供 者:
- PanY****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Focus On 3D Terrain Programming 一书附赠的源代码,OpenGL编写-Focus On 3D Terrain Programming comes with a book of the source code, OpenGL prepared
相关搜索: opengl
Terrain
focus
on
3d
terrain
focus
on
3d
terrain
programming
3D
focus
on
3d
terrain
programming
source
code
terrain
opengl
focus
on
3d
opengl
3d
3d
terrain
programming
Terrain
focus
on
3d
terrain
focus
on
3d
terrain
programming
3D
focus
on
3d
terrain
programming
source
code
terrain
opengl
focus
on
3d
opengl
3d
3d
terrain
programming
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Code
....\Chapter 1
....\.........\Base Code
....\.........\.........\camera.cpp
....\.........\.........\camera.h
....\.........\.........\glext.h
....\.........\.........\gl_app.cpp
....\.........\.........\gl_app.h
....\.........\.........\image.cpp
....\.........\.........\image.h
....\.........\.........\log.cpp
....\.........\.........\log.h
....\.........\.........\math_ops.cpp
....\.........\.........\math_ops.h
....\.........\.........\timer.h
....\.........\demo1_1
....\.........\.......\compiling demo1_1.txt
....\.........\.......\demo1_1.dsp
....\.........\.......\demo1_1.dsw
....\.........\.......\demo1_1.exe
....\.........\.......\demo1_1.ncb
....\.........\.......\demo1_1.opt
....\.........\.......\demo1_1.plg
....\.........\.......\main.cpp
....\.........\.......\randtab.h
....\.........\.......\resource.h
....\.........\.......\ROAM.cpp
....\.........\.......\ROAM.h
....\.........\.......\terrain.cpp
....\.........\.......\terrain.h
....\Chapter 2
....\.........\Base Code
....\.........\.........\camera.cpp
....\.........\.........\camera.h
....\.........\.........\glext.h
....\.........\.........\gl_app.cpp
....\.........\.........\gl_app.h
....\.........\.........\image.cpp
....\.........\.........\image.h
....\.........\.........\log.cpp
....\.........\.........\log.h
....\.........\.........\math_ops.cpp
....\.........\.........\math_ops.h
....\.........\.........\timer.h
....\.........\demo2_1
....\.........\.......\brute_force.cpp
....\.........\.......\brute_force.h
....\.........\.......\compiling demo2_1.txt
....\.........\.......\demo2_1.dsp
....\.........\.......\demo2_1.dsw
....\.........\.......\demo2_1.exe
....\.........\.......\demo2_1.ncb
....\.........\.......\demo2_1.opt
....\.........\.......\demo2_1.plg
....\.........\.......\height128.raw
....\.........\.......\main.cpp
....\.........\.......\resource.aps
....\.........\.......\resource.h
....\.........\.......\resource.rc
....\.........\.......\terrain.cpp
....\.........\.......\terrain.h
....\.........\demo2_2
....\.........\.......\brute_force.cpp
....\.........\.......\brute_force.h
....\.........\.......\compiling demo2_2.txt
....\.........\.......\demo2_2.dsp
....\.........\.......\demo2_2.dsw
....\.........\.......\demo2_2.exe
....\.........\.......\demo2_2.ncb
....\.........\.......\demo2_2.opt
....\.........\.......\demo2_2.plg
....\.........\.......\main.cpp
....\.........\.......\resource.aps
....\.........\.......\resource.clw
....\.........\.......\resource.h
....\.........\.......\resource.rc
....\.........\.......\terrain.cpp
....\.........\.......\terrain.h
....\Chapter 3
....\.........\Base Code
....\.........\.........\camera.cpp
....\.........\.........\camera.h
....\.........\.........\glext.h
....\.........\.........\gl_app.cpp
....\.........\.........\gl_app.h
....\.........\.........\image.cpp
....\.........\.........\image.h
....\.........\.........\log.cpp
....\.........\.........\log.h
....\.........\.........\math_ops.cpp
....\.........\.........\math_ops.h
....\.........\.........\timer.h
....\.........\Data
....\.........\....\detailMap.tga
....\.........\....\grass_1.tga
....\.........\....\highestTile.tga
....\.........\....\HighTile.tga
....\.........\....\lowestTile.tga
....\Chapter 1
....\.........\Base Code
....\.........\.........\camera.cpp
....\.........\.........\camera.h
....\.........\.........\glext.h
....\.........\.........\gl_app.cpp
....\.........\.........\gl_app.h
....\.........\.........\image.cpp
....\.........\.........\image.h
....\.........\.........\log.cpp
....\.........\.........\log.h
....\.........\.........\math_ops.cpp
....\.........\.........\math_ops.h
....\.........\.........\timer.h
....\.........\demo1_1
....\.........\.......\compiling demo1_1.txt
....\.........\.......\demo1_1.dsp
....\.........\.......\demo1_1.dsw
....\.........\.......\demo1_1.exe
....\.........\.......\demo1_1.ncb
....\.........\.......\demo1_1.opt
....\.........\.......\demo1_1.plg
....\.........\.......\main.cpp
....\.........\.......\randtab.h
....\.........\.......\resource.h
....\.........\.......\ROAM.cpp
....\.........\.......\ROAM.h
....\.........\.......\terrain.cpp
....\.........\.......\terrain.h
....\Chapter 2
....\.........\Base Code
....\.........\.........\camera.cpp
....\.........\.........\camera.h
....\.........\.........\glext.h
....\.........\.........\gl_app.cpp
....\.........\.........\gl_app.h
....\.........\.........\image.cpp
....\.........\.........\image.h
....\.........\.........\log.cpp
....\.........\.........\log.h
....\.........\.........\math_ops.cpp
....\.........\.........\math_ops.h
....\.........\.........\timer.h
....\.........\demo2_1
....\.........\.......\brute_force.cpp
....\.........\.......\brute_force.h
....\.........\.......\compiling demo2_1.txt
....\.........\.......\demo2_1.dsp
....\.........\.......\demo2_1.dsw
....\.........\.......\demo2_1.exe
....\.........\.......\demo2_1.ncb
....\.........\.......\demo2_1.opt
....\.........\.......\demo2_1.plg
....\.........\.......\height128.raw
....\.........\.......\main.cpp
....\.........\.......\resource.aps
....\.........\.......\resource.h
....\.........\.......\resource.rc
....\.........\.......\terrain.cpp
....\.........\.......\terrain.h
....\.........\demo2_2
....\.........\.......\brute_force.cpp
....\.........\.......\brute_force.h
....\.........\.......\compiling demo2_2.txt
....\.........\.......\demo2_2.dsp
....\.........\.......\demo2_2.dsw
....\.........\.......\demo2_2.exe
....\.........\.......\demo2_2.ncb
....\.........\.......\demo2_2.opt
....\.........\.......\demo2_2.plg
....\.........\.......\main.cpp
....\.........\.......\resource.aps
....\.........\.......\resource.clw
....\.........\.......\resource.h
....\.........\.......\resource.rc
....\.........\.......\terrain.cpp
....\.........\.......\terrain.h
....\Chapter 3
....\.........\Base Code
....\.........\.........\camera.cpp
....\.........\.........\camera.h
....\.........\.........\glext.h
....\.........\.........\gl_app.cpp
....\.........\.........\gl_app.h
....\.........\.........\image.cpp
....\.........\.........\image.h
....\.........\.........\log.cpp
....\.........\.........\log.h
....\.........\.........\math_ops.cpp
....\.........\.........\math_ops.h
....\.........\.........\timer.h
....\.........\Data
....\.........\....\detailMap.tga
....\.........\....\grass_1.tga
....\.........\....\highestTile.tga
....\.........\....\HighTile.tga
....\.........\....\lowestTile.tga