文件名称:GDI2
- 所属分类:
- GDI/图象编程
- 资源属性:
- [Windows] [Visual C] [Basic/ASP] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 218kb
- 下载次数:
- 0次
- 提 供 者:
- jia****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一系列GDI动画处理的范例 推荐.动画图像,动画文字,摇摆小球等。本人从中受益匪浅。-GDI deal with a series of examples of animation recommend. Animated images, animated characters, such as swinging the ball. I benefited from.
相关搜索: 动画
(系统自动生成,下载前可以参看下载内容)
下载文件列表
一系列GDI动画处理的范例 推荐
............................\8bitbitmaps
............................\...........\BIT8BITMAPS.vbp
............................\...........\BIT8BITMAPS.vbw
............................\...........\frm8BitBitmaps.frm
............................\...........\MSSCCPRJ.SCC
............................\animation
............................\.........\ANIMATION.vbp
............................\.........\ANIMATION.vbw
............................\.........\frmAnimation.frm
............................\.........\frmAnimation.frx
............................\.........\MSSCCPRJ.SCC
............................\backbuf
............................\.......\BACKBUF.vbp
............................\.......\BACKBUF.vbw
............................\.......\frmBackBuffer.frm
............................\.......\frmBackBuffer.frx
............................\.......\MSSCCPRJ.SCC
............................\bitblttest
............................\..........\BitBltTest.vbp
............................\..........\BitBltTest.vbw
............................\..........\frmBitBlt.frm
............................\..........\frmBitBlt.frx
............................\bitmaps
............................\.......\BITMAPS.vbp
............................\.......\BITMAPS.vbw
............................\.......\frmBitmaps.frm
............................\.......\frmBitmaps.frx
............................\gameloop
............................\........\frmGameLoop.frm
............................\........\GAMELOOP.vbp
............................\........\GAMELOOP.vbw
............................\........\MSSCCPRJ.SCC
............................\memorydc
............................\........\frmMemoryDC.frm
............................\........\MEMORYDC.vbp
............................\........\MEMORYDC.vbw
............................\moving1
............................\.......\frmMoving.frm
............................\.......\frmMoving.frx
............................\.......\MOVING1.vbp
............................\.......\MOVING1.vbw
............................\.......\MSSCCPRJ.SCC
............................\multiback
............................\.........\frmMultiBack.frm
............................\.........\mask.bmp
............................\.........\MULTIBACK.vbp
............................\.........\MULTIBACK.vbw
............................\.........\sprite.bmp
............................\sidescroll1
............................\...........\frmSideScroll1.frm
............................\...........\MSSCCPRJ.SCC
............................\...........\SIDESCROLL1.vbp
............................\...........\SIDESCROLL1.vbw
............................\starfield
............................\.........\frmStarField.frm
............................\.........\Module1.bas
............................\.........\STARFIELD.vbp
............................\.........\STARFIELD.vbw
............................\stretchblt
............................\..........\frmStretchBlt.frm
............................\..........\frmStretchBlt.frx
............................\..........\STRETCHBLT.vbp
............................\..........\STRETCHBLT.vbw
............................\transblt
............................\........\frmTransBlt.frm
............................\........\frmTransBlt.frx
............................\........\MSSCCPRJ.SCC
............................\........\TransBlt.vbp
............................\........\TransBlt.vbw
............................\8bitbitmaps
............................\...........\BIT8BITMAPS.vbp
............................\...........\BIT8BITMAPS.vbw
............................\...........\frm8BitBitmaps.frm
............................\...........\MSSCCPRJ.SCC
............................\animation
............................\.........\ANIMATION.vbp
............................\.........\ANIMATION.vbw
............................\.........\frmAnimation.frm
............................\.........\frmAnimation.frx
............................\.........\MSSCCPRJ.SCC
............................\backbuf
............................\.......\BACKBUF.vbp
............................\.......\BACKBUF.vbw
............................\.......\frmBackBuffer.frm
............................\.......\frmBackBuffer.frx
............................\.......\MSSCCPRJ.SCC
............................\bitblttest
............................\..........\BitBltTest.vbp
............................\..........\BitBltTest.vbw
............................\..........\frmBitBlt.frm
............................\..........\frmBitBlt.frx
............................\bitmaps
............................\.......\BITMAPS.vbp
............................\.......\BITMAPS.vbw
............................\.......\frmBitmaps.frm
............................\.......\frmBitmaps.frx
............................\gameloop
............................\........\frmGameLoop.frm
............................\........\GAMELOOP.vbp
............................\........\GAMELOOP.vbw
............................\........\MSSCCPRJ.SCC
............................\memorydc
............................\........\frmMemoryDC.frm
............................\........\MEMORYDC.vbp
............................\........\MEMORYDC.vbw
............................\moving1
............................\.......\frmMoving.frm
............................\.......\frmMoving.frx
............................\.......\MOVING1.vbp
............................\.......\MOVING1.vbw
............................\.......\MSSCCPRJ.SCC
............................\multiback
............................\.........\frmMultiBack.frm
............................\.........\mask.bmp
............................\.........\MULTIBACK.vbp
............................\.........\MULTIBACK.vbw
............................\.........\sprite.bmp
............................\sidescroll1
............................\...........\frmSideScroll1.frm
............................\...........\MSSCCPRJ.SCC
............................\...........\SIDESCROLL1.vbp
............................\...........\SIDESCROLL1.vbw
............................\starfield
............................\.........\frmStarField.frm
............................\.........\Module1.bas
............................\.........\STARFIELD.vbp
............................\.........\STARFIELD.vbw
............................\stretchblt
............................\..........\frmStretchBlt.frm
............................\..........\frmStretchBlt.frx
............................\..........\STRETCHBLT.vbp
............................\..........\STRETCHBLT.vbw
............................\transblt
............................\........\frmTransBlt.frm
............................\........\frmTransBlt.frx
............................\........\MSSCCPRJ.SCC
............................\........\TransBlt.vbp
............................\........\TransBlt.vbw