文件名称:mapwin
介绍说明--下载内容均来自于网络,请自行研究使用
用来制作游戏场景地图的工具,能够方便的生成地图并输出txt文件-Game scenes used to create the instrument map, can easily generate maps and output txt file
(系统自动生成,下载前可以参看下载内容)
下载文件列表
mapwin汉化版
............\DOCS
............\....\images
............\....\......\laypath.png
............\....\......\newiso.bmp
............\....\......\TEST.BMP
............\....\luascript.html
............\....\mapdefs.h
............\....\MAPWIN.HTM
............\....\mapwin32pro.html
............\....\readobj.c
............\....\vhistory.html
............\libpng12.dll
............\luascr
............\......\Anim Test.lua
............\......\Autofringe.lua
............\......\Brush Test.lua
............\......\COPYRIGHT
............\......\Export binary file.lua
............\......\Export Flash actionscript.lua
............\......\Export GBA 16x16 table.lua
............\......\Find block in map.lua
............\......\Layer count.lua
............\......\Merge layers.lua
............\......\Placer.lua
............\......\PNGLicense
............\......\Random distribution.lua
............\......\Read textfile.lua
............\......\Set colourkey transparency.lua
............\......\Set palette index.lua
............\......\Set Text Strings.lua
............\......\Show mouse coords.lua
............\......\Solid rectangle.lua
............\......\Swap palette indexes.lua
............\......\Tile graphic test.lua
............\MAPS
............\....\FATALM.FMP
............\....\FM2L1.FMP
............\....\Future.fmp
............\....\Hextst.fmp
............\....\Hextst2.fmp
............\....\Isotst.fmp
............\....\ISO_LR.FMP
............\....\PROJA.FMP
............\....\Test.fmp
............\....\TEST2.FMP
............\mapwin.exe
............\mapwin.exe.new
............\MAPWIN.INI
............\mg.FMP
............\zlib1.dll
............\DOCS
............\....\images
............\....\......\laypath.png
............\....\......\newiso.bmp
............\....\......\TEST.BMP
............\....\luascript.html
............\....\mapdefs.h
............\....\MAPWIN.HTM
............\....\mapwin32pro.html
............\....\readobj.c
............\....\vhistory.html
............\libpng12.dll
............\luascr
............\......\Anim Test.lua
............\......\Autofringe.lua
............\......\Brush Test.lua
............\......\COPYRIGHT
............\......\Export binary file.lua
............\......\Export Flash actionscript.lua
............\......\Export GBA 16x16 table.lua
............\......\Find block in map.lua
............\......\Layer count.lua
............\......\Merge layers.lua
............\......\Placer.lua
............\......\PNGLicense
............\......\Random distribution.lua
............\......\Read textfile.lua
............\......\Set colourkey transparency.lua
............\......\Set palette index.lua
............\......\Set Text Strings.lua
............\......\Show mouse coords.lua
............\......\Solid rectangle.lua
............\......\Swap palette indexes.lua
............\......\Tile graphic test.lua
............\MAPS
............\....\FATALM.FMP
............\....\FM2L1.FMP
............\....\Future.fmp
............\....\Hextst.fmp
............\....\Hextst2.fmp
............\....\Isotst.fmp
............\....\ISO_LR.FMP
............\....\PROJA.FMP
............\....\Test.fmp
............\....\TEST2.FMP
............\mapwin.exe
............\mapwin.exe.new
............\MAPWIN.INI
............\mg.FMP
............\zlib1.dll