文件名称:florian_ocean
- 所属分类:
- 3D图形编程
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.76mb
- 下载次数:
- 1次
- 提 供 者:
- LinMe******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一個3d的fft ocean wave simulation-a 3d fft ocean wave simulation
(系统自动生成,下载前可以参看下载内容)
下载文件列表
florian_ocean
.............\Ocean Water Demo Source
.............\.......................\2D
.............\.......................\..\console.cpp
.............\.......................\..\console.h
.............\.......................\..\Interface.cpp
.............\.......................\..\Interface.h
.............\.......................\..\Kopie von console.cpp
.............\.......................\..\Kopie von console.h
.............\.......................\..\Quad2D.cpp
.............\.......................\..\Quad2D.h
.............\.......................\..\String2D.cpp
.............\.......................\..\String2D.h
.............\.......................\Camera
.............\.......................\......\camera.cpp
.............\.......................\......\camera.h
.............\.......................\Cg.dll
.............\.......................\CgGL.dll
.............\.......................\Data
.............\.......................\....\fonts
.............\.......................\....\models
.............\.......................\....\......\boat.obj
.............\.......................\....\shaders
.............\.......................\....\.......\boat_fp.cg
.............\.......................\....\.......\boat_vp.cg
.............\.......................\....\.......\water_fp.cg
.............\.......................\....\.......\water_vp.cg
.............\.......................\....\sky
.............\.......................\Debug
.............\.......................\.....\Debug.cpp
.............\.......................\.....\Debug.h
.............\.......................\Engine.dev
.............\.......................\Engine.layout
.............\.......................\Engine_private.h
.............\.......................\Engine_private.rc
.............\.......................\Engine_Private.res
.............\.......................\Extension
.............\.......................\.........\extension.cpp
.............\.......................\.........\extension.h
.............\.......................\Fftw3.dll
.............\.......................\Fftw3.h
.............\.......................\Fftw3.lib
.............\.......................\Fluid
.............\.......................\.....\fftsolver.cpp
.............\.......................\.....\fftsolver.h
.............\.......................\.....\fluid.cpp
.............\.......................\.....\fluid.h
.............\.......................\.....\gauss.cpp
.............\.......................\.....\gauss.h
.............\.......................\.....\phillips.cpp
.............\.......................\.....\phillips.h
.............\.......................\GLext.h
.............\.......................\Ijl.h
.............\.......................\Ijl15.dll
.............\.......................\Main.cpp
.............\.......................\Main.h
.............\.......................\Makefile.win
.............\.......................\Math
.............\.......................\....\matrix.h
.............\.......................\....\matrix4x4.cpp
.............\.......................\....\matrix4x4.h
.............\.......................\....\vector.h
.............\.......................\....\vector2f.cpp
.............\.......................\....\vector2f.h
.............\.......................\....\vector2i.cpp
.............\.......................\....\vector2i.h
.............\.......................\....\vector3f.cpp
.............\.......................\....\vector3f.h
.............\.......................\....\vector3i.cpp
.............\.......................\....\vector3i.h
.............\.......................\Model
.............\.......................\.....\model.cpp
.............\.......................\.....\model.h
.............\.......................\.....\obj.cpp
.............\.......................\.....\obj.h
.............\.......................\Object
.............\.......................\......\object.cpp
.............\.......................\......\object.h
.............\.......................\Renderer
.........
.............\Ocean Water Demo Source
.............\.......................\2D
.............\.......................\..\console.cpp
.............\.......................\..\console.h
.............\.......................\..\Interface.cpp
.............\.......................\..\Interface.h
.............\.......................\..\Kopie von console.cpp
.............\.......................\..\Kopie von console.h
.............\.......................\..\Quad2D.cpp
.............\.......................\..\Quad2D.h
.............\.......................\..\String2D.cpp
.............\.......................\..\String2D.h
.............\.......................\Camera
.............\.......................\......\camera.cpp
.............\.......................\......\camera.h
.............\.......................\Cg.dll
.............\.......................\CgGL.dll
.............\.......................\Data
.............\.......................\....\fonts
.............\.......................\....\models
.............\.......................\....\......\boat.obj
.............\.......................\....\shaders
.............\.......................\....\.......\boat_fp.cg
.............\.......................\....\.......\boat_vp.cg
.............\.......................\....\.......\water_fp.cg
.............\.......................\....\.......\water_vp.cg
.............\.......................\....\sky
.............\.......................\Debug
.............\.......................\.....\Debug.cpp
.............\.......................\.....\Debug.h
.............\.......................\Engine.dev
.............\.......................\Engine.layout
.............\.......................\Engine_private.h
.............\.......................\Engine_private.rc
.............\.......................\Engine_Private.res
.............\.......................\Extension
.............\.......................\.........\extension.cpp
.............\.......................\.........\extension.h
.............\.......................\Fftw3.dll
.............\.......................\Fftw3.h
.............\.......................\Fftw3.lib
.............\.......................\Fluid
.............\.......................\.....\fftsolver.cpp
.............\.......................\.....\fftsolver.h
.............\.......................\.....\fluid.cpp
.............\.......................\.....\fluid.h
.............\.......................\.....\gauss.cpp
.............\.......................\.....\gauss.h
.............\.......................\.....\phillips.cpp
.............\.......................\.....\phillips.h
.............\.......................\GLext.h
.............\.......................\Ijl.h
.............\.......................\Ijl15.dll
.............\.......................\Main.cpp
.............\.......................\Main.h
.............\.......................\Makefile.win
.............\.......................\Math
.............\.......................\....\matrix.h
.............\.......................\....\matrix4x4.cpp
.............\.......................\....\matrix4x4.h
.............\.......................\....\vector.h
.............\.......................\....\vector2f.cpp
.............\.......................\....\vector2f.h
.............\.......................\....\vector2i.cpp
.............\.......................\....\vector2i.h
.............\.......................\....\vector3f.cpp
.............\.......................\....\vector3f.h
.............\.......................\....\vector3i.cpp
.............\.......................\....\vector3i.h
.............\.......................\Model
.............\.......................\.....\model.cpp
.............\.......................\.....\model.h
.............\.......................\.....\obj.cpp
.............\.......................\.....\obj.h
.............\.......................\Object
.............\.......................\......\object.cpp
.............\.......................\......\object.h
.............\.......................\Renderer
.........