文件名称:Java_3D_Source
- 所属分类:
- JSP源码/Java
- 资源属性:
- [Windows] [Visual C] [源码] [C/C++]
- 上传时间:
- 2012-11-26
- 文件大小:
- 7.51mb
- 下载次数:
- 0次
- 提 供 者:
- 乔
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Java 3D是Java语言在三维图形领域的扩展,是一组应用编程接口(API)。利用Java 3D提供的API,可以编写出基于网页的三维动画、各种计算机辅助教学软件和三维游戏等等。利用Java 3D编写的程序,只需要编程人员调用这些API进行编程,而客户端只需要使用标准的Java虚拟机就可以浏览,因此具有不需要安装插件的优点。
JAVA 3D从高层次为开发者提供对三维实体的创建、操纵和着色,使开发工作变得极为简单。同时,JAVA 3D的低级API是依赖于现有的三维图形系统的,如Direct 3D、OpenGL、QuickDraw 3D和XGL等-Java 3D is a three-dimensional graphics in Java language to expand the field, is a set of application programming interface (API). The use of Java 3D provides the API, can produce web-based three-dimensional animation, a variety of three-dimensional computer-aided teaching software and games and so on. The use of Java 3D programs that programmers only need to call these API programming, and the client only need to use the standard Java virtual machine will be able to browse, and therefore do not need to install the advantages of plug-ins.
JAVA 3D from the high-level to provide for the development of three-dimensional entities of the creation, manipulation and rendering, so that development work has become extremely simple. At the same time, JAVA 3D s low-level API is dependent on the existing three-dimensional graphics system, such as Direct 3D, OpenGL, QuickDraw 3D and XGL, etc.
JAVA 3D从高层次为开发者提供对三维实体的创建、操纵和着色,使开发工作变得极为简单。同时,JAVA 3D的低级API是依赖于现有的三维图形系统的,如Direct 3D、OpenGL、QuickDraw 3D和XGL等-Java 3D is a three-dimensional graphics in Java language to expand the field, is a set of application programming interface (API). The use of Java 3D provides the API, can produce web-based three-dimensional animation, a variety of three-dimensional computer-aided teaching software and games and so on. The use of Java 3D programs that programmers only need to call these API programming, and the client only need to use the standard Java virtual machine will be able to browse, and therefore do not need to install the advantages of plug-ins.
JAVA 3D from the high-level to provide for the development of three-dimensional entities of the creation, manipulation and rendering, so that development work has become extremely simple. At the same time, JAVA 3D s low-level API is dependent on the existing three-dimensional graphics system, such as Direct 3D, OpenGL, QuickDraw 3D and XGL, etc.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
747.3DS
autorun.inf
Axis.class
Axis.java
ColorCube1.class
ColorCube1.java
filelist.xml
GALLEON.OBJ
Hello.class
Hello.html
Hello.java
higashi.WRL
image001.gif
image002.gif
image003.gif
index.html
Java 3D的网络资源和学习资料.htm
LineC.class
LineC.java
lineShape.class
lineShape.java
lineShape1.java
lineShape2.java
lineShape3.class
lineShape3.java
lineShape4.class
lineShape4.java
Load3DS$Face.class
Load3DS$Surface.class
Load3DS.class
Load3DS.java
molecule.avi
molecule1$Links_c.class
molecule1.class
molecule1.html
molecule1.java
molecule2$Links_c.class
molecule2.class
molecule2.java
MouseRot.class
MouseRot.java
MyBox.class
MyBox.html
MyBox.java
MyClone.class
MyClone.java
MyColorCube.class
MyColorCube.html
MyColorCube.java
MyCone.class
MyCone.html
MyCone.java
MyCube1.class
MyCube1.html
MyCube1.java
MyCube2.java
MyCylinder.class
MyCylinder.html
MyCylinder.java
MyCylinderRot.java
MyDecal.class
MyDecal.html
MyDecal.java
MyLine.class
MyLine.html
MyLine.java
MyLine1.class
MyLine1.html
MyLine1.java
MyPoint.class
MyPoint.html
MyPoint.java
MyShare.class
MyShare.html
MyShare.java
MySphere.class
MySphere.html
MySphere.java
MySwitch.class
MySwitch.html
MySwitch.java
MyText2D.class
MyText2D.html
MyText2D.java
MyText3D.class
MyText3D.html
MyText3D.java
MyTriangle.class
MyTriangle.html
MyTriangle.java
norm.cpp
norm.exe
objLoader.class
objLoader.java
pointShape.class
autorun.inf
Axis.class
Axis.java
ColorCube1.class
ColorCube1.java
filelist.xml
GALLEON.OBJ
Hello.class
Hello.html
Hello.java
higashi.WRL
image001.gif
image002.gif
image003.gif
index.html
Java 3D的网络资源和学习资料.htm
LineC.class
LineC.java
lineShape.class
lineShape.java
lineShape1.java
lineShape2.java
lineShape3.class
lineShape3.java
lineShape4.class
lineShape4.java
Load3DS$Face.class
Load3DS$Surface.class
Load3DS.class
Load3DS.java
molecule.avi
molecule1$Links_c.class
molecule1.class
molecule1.html
molecule1.java
molecule2$Links_c.class
molecule2.class
molecule2.java
MouseRot.class
MouseRot.java
MyBox.class
MyBox.html
MyBox.java
MyClone.class
MyClone.java
MyColorCube.class
MyColorCube.html
MyColorCube.java
MyCone.class
MyCone.html
MyCone.java
MyCube1.class
MyCube1.html
MyCube1.java
MyCube2.java
MyCylinder.class
MyCylinder.html
MyCylinder.java
MyCylinderRot.java
MyDecal.class
MyDecal.html
MyDecal.java
MyLine.class
MyLine.html
MyLine.java
MyLine1.class
MyLine1.html
MyLine1.java
MyPoint.class
MyPoint.html
MyPoint.java
MyShare.class
MyShare.html
MyShare.java
MySphere.class
MySphere.html
MySphere.java
MySwitch.class
MySwitch.html
MySwitch.java
MyText2D.class
MyText2D.html
MyText2D.java
MyText3D.class
MyText3D.html
MyText3D.java
MyTriangle.class
MyTriangle.html
MyTriangle.java
norm.cpp
norm.exe
objLoader.class
objLoader.java
pointShape.class