文件名称:3dgame(dx9)src
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
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- 8.89mb
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3D游戏程序设计入门(DirectX 9.0)l另附代码-Introduction to 3D game programming (DirectX 9.0) l separate code
相关搜索: DirectX
3DGame
dx9
DirectX
9
3D
d
3d
programming
directx
d3dUtility
h
dx9s
游戏
directx
DIRECTX
游戏
3DGame
dx9
DirectX
9
3D
d
3d
programming
directx
d3dUtility
h
dx9s
游戏
directx
DIRECTX
游戏
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3DGame.pdf
Book Code
.........\Chapter 1
.........\.........\D3D9 Init
.........\.........\.........\D3D9 Init.sln
.........\.........\.........\D3D9 Init.vcproj
.........\.........\.........\d3dInit.cpp
.........\.........\.........\d3dUtility.cpp
.........\.........\.........\d3dUtility.h
.........\Chapter 10
.........\..........\D3DXCreateMeshFVF
.........\..........\.................\d3dUtility.cpp
.........\..........\.................\d3dUtility.h
.........\..........\.................\d3dxcreatemeshfvf.cpp
.........\..........\.................\D3DXCreateMeshFVF.sln
.........\..........\.................\D3DXCreateMeshFVF.vcproj
.........\..........\.................\texture credit.txt
.........\Chapter 11
.........\..........\Bounding Volumes
.........\..........\................\bigship1.x
.........\..........\................\Bounding Volumes.sln
.........\..........\................\Bounding Volumes.vcproj
.........\..........\................\boundingvolumes.cpp
.........\..........\................\d3dUtility.cpp
.........\..........\................\d3dUtility.h
.........\..........\Progressive Mesh
.........\..........\................\bigship1.x
.........\..........\................\d3dUtility.cpp
.........\..........\................\d3dUtility.h
.........\..........\................\pmesh.cpp
.........\..........\................\Progressive Mesh.sln
.........\..........\................\Progressive Mesh.vcproj
.........\..........\XFile
.........\..........\.....\bigship1.x
.........\..........\.....\d3dUtility.cpp
.........\..........\.....\d3dUtility.h
.........\..........\.....\xfile.cpp
.........\..........\.....\XFile.sln
.........\..........\.....\XFile.vcproj
.........\Chapter 12
.........\..........\Camera
.........\..........\......\camera.cpp
.........\..........\......\camera.h
.........\..........\......\Camera.sln
.........\..........\......\Camera.vcproj
.........\..........\......\cameraApp.cpp
.........\..........\......\d3dUtility.cpp
.........\..........\......\d3dUtility.h
.........\Chapter 13
.........\..........\Terrain
.........\..........\.......\camera.cpp
.........\..........\.......\camera.h
.........\..........\.......\coastMountain64.raw
.........\..........\.......\d3dfont.cpp
.........\..........\.......\d3dfont.h
.........\..........\.......\d3dutil.cpp
.........\..........\.......\d3dutil.h
.........\..........\.......\d3dUtility.cpp
.........\..........\.......\d3dUtility.h
.........\..........\.......\dxutil.cpp
.........\..........\.......\dxutil.h
.........\..........\.......\fps.cpp
.........\..........\.......\fps.h
.........\..........\.......\terrain.cpp
.........\..........\.......\terrain.h
.........\..........\.......\Terrain.sln
.........\..........\.......\Terrain.vcproj
.........\..........\.......\terrainDriver.cpp
.........\Chapter 14
.........\..........\Firework System
.........\..........\...............\camera.cpp
.........\..........\...............\camera.h
.........\..........\...............\d3dUtility.cpp
.........\..........\...............\d3dUtility.h
.........\..........\...............\Firework System.sln
.........\..........\...............\Firework System.vcproj
.........\..........\...............\firework.cpp
.........\..........\...............\pSystem.cpp
.........\..........\...............\pSystem.h
.........\..........\Laser System
.........\..........\............\camera.cpp
.........\..........\............\camera.h
.........\..........\............\d3dUtility.cpp
.........\..........\............\d3dUtility.h
.........\..........\............\flare_alpha notes.txt
.........\..........\............\flare_alpha.dds
.........\..........\............\Laser System.sln
.........\..........\............\Laser System.vcproj
.........\..........\............\laser.cpp
Book Code
.........\Chapter 1
.........\.........\D3D9 Init
.........\.........\.........\D3D9 Init.sln
.........\.........\.........\D3D9 Init.vcproj
.........\.........\.........\d3dInit.cpp
.........\.........\.........\d3dUtility.cpp
.........\.........\.........\d3dUtility.h
.........\Chapter 10
.........\..........\D3DXCreateMeshFVF
.........\..........\.................\d3dUtility.cpp
.........\..........\.................\d3dUtility.h
.........\..........\.................\d3dxcreatemeshfvf.cpp
.........\..........\.................\D3DXCreateMeshFVF.sln
.........\..........\.................\D3DXCreateMeshFVF.vcproj
.........\..........\.................\texture credit.txt
.........\Chapter 11
.........\..........\Bounding Volumes
.........\..........\................\bigship1.x
.........\..........\................\Bounding Volumes.sln
.........\..........\................\Bounding Volumes.vcproj
.........\..........\................\boundingvolumes.cpp
.........\..........\................\d3dUtility.cpp
.........\..........\................\d3dUtility.h
.........\..........\Progressive Mesh
.........\..........\................\bigship1.x
.........\..........\................\d3dUtility.cpp
.........\..........\................\d3dUtility.h
.........\..........\................\pmesh.cpp
.........\..........\................\Progressive Mesh.sln
.........\..........\................\Progressive Mesh.vcproj
.........\..........\XFile
.........\..........\.....\bigship1.x
.........\..........\.....\d3dUtility.cpp
.........\..........\.....\d3dUtility.h
.........\..........\.....\xfile.cpp
.........\..........\.....\XFile.sln
.........\..........\.....\XFile.vcproj
.........\Chapter 12
.........\..........\Camera
.........\..........\......\camera.cpp
.........\..........\......\camera.h
.........\..........\......\Camera.sln
.........\..........\......\Camera.vcproj
.........\..........\......\cameraApp.cpp
.........\..........\......\d3dUtility.cpp
.........\..........\......\d3dUtility.h
.........\Chapter 13
.........\..........\Terrain
.........\..........\.......\camera.cpp
.........\..........\.......\camera.h
.........\..........\.......\coastMountain64.raw
.........\..........\.......\d3dfont.cpp
.........\..........\.......\d3dfont.h
.........\..........\.......\d3dutil.cpp
.........\..........\.......\d3dutil.h
.........\..........\.......\d3dUtility.cpp
.........\..........\.......\d3dUtility.h
.........\..........\.......\dxutil.cpp
.........\..........\.......\dxutil.h
.........\..........\.......\fps.cpp
.........\..........\.......\fps.h
.........\..........\.......\terrain.cpp
.........\..........\.......\terrain.h
.........\..........\.......\Terrain.sln
.........\..........\.......\Terrain.vcproj
.........\..........\.......\terrainDriver.cpp
.........\Chapter 14
.........\..........\Firework System
.........\..........\...............\camera.cpp
.........\..........\...............\camera.h
.........\..........\...............\d3dUtility.cpp
.........\..........\...............\d3dUtility.h
.........\..........\...............\Firework System.sln
.........\..........\...............\Firework System.vcproj
.........\..........\...............\firework.cpp
.........\..........\...............\pSystem.cpp
.........\..........\...............\pSystem.h
.........\..........\Laser System
.........\..........\............\camera.cpp
.........\..........\............\camera.h
.........\..........\............\d3dUtility.cpp
.........\..........\............\d3dUtility.h
.........\..........\............\flare_alpha notes.txt
.........\..........\............\flare_alpha.dds
.........\..........\............\Laser System.sln
.........\..........\............\Laser System.vcproj
.........\..........\............\laser.cpp