文件名称:DirectX-9.0-3d-game-programming
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龙书 DirectX9.0 3d游戏编程基础源代码 经典基础-The classical basis of the DirectX 9.0 3d game programming basic source code
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下载文件列表
游戏开发编程基础\Chapter 1\D3D9 Init\chap1_0.jpg
................\.........\.........\d3dInit.cpp
................\.........\.........\d3dUtility.cpp
................\.........\.........\d3dUtility.h
................\.........0\D3DXCreateMeshFVF\brick0.jpg
................\..........\.................\brick1.jpg
................\..........\.................\chap10_0.jpg
................\..........\.................\checker.jpg
................\..........\.................\d3dUtility.cpp
................\..........\.................\d3dUtility.h
................\..........\.................\d3dxcreatemeshfvf.cpp
................\..........\.................\Mesh Dump.txt
................\..........\.................\texture credit.txt
................\.........1\Bounding Volumes\bigship1.x
................\..........\................\boundingvolumes.cpp
................\..........\................\chap11_2.jpg
................\..........\................\d3dUtility.cpp
................\..........\................\d3dUtility.h
................\..........\Progressive Mesh\bigship1.x
................\..........\................\chap11_1.jpg
................\..........\................\d3dUtility.cpp
................\..........\................\d3dUtility.h
................\..........\................\pmesh.cpp
................\..........\XFile\bigship1.x
................\..........\.....\chap11_0.jpg
................\..........\.....\d3dUtility.cpp
................\..........\.....\d3dUtility.h
................\..........\.....\xfile.cpp
................\.........2\Camera\camera.cpp
................\..........\......\camera.h
................\..........\......\cameraApp.cpp
................\..........\......\chap12_0.jpg
................\..........\......\d3dUtility.cpp
................\..........\......\d3dUtility.h
................\..........\......\desert.bmp
................\.........3\Terrain\camera.cpp
................\..........\.......\camera.h
................\..........\.......\chap13_0.jpg
................\..........\.......\coastMountain64.raw
................\..........\.......\d3dfont.cpp
................\..........\.......\d3dfont.h
................\..........\.......\d3dutil.cpp
................\..........\.......\d3dutil.h
................\..........\.......\d3dUtility.cpp
................\..........\.......\d3dUtility.h
................\..........\.......\desert.bmp
................\..........\.......\dxutil.cpp
................\..........\.......\dxutil.h
................\..........\.......\fps.cpp
................\..........\.......\fps.h
................\..........\.......\grass.bmp
................\..........\.......\terrain.cpp
................\..........\.......\terrain.h
................\..........\.......\terrainDriver.cpp
................\.........4\Firework System\camera.cpp
................\..........\...............\camera.h
................\..........\...............\chap14_2.jpg
................\..........\...............\d3dUtility.cpp
................\..........\...............\d3dUtility.h
................\..........\...............\desert.bmp
................\..........\...............\firework.cpp
................\..........\...............\flare.bmp
................\..........\...............\pSystem.cpp
................\..........\...............\pSystem.h
................\..........\Laser System\block.bmp
................\..........\............\camera.cpp
................\..........\............\camera.h
................\..........\............\chap14_1.jpg
................\..........\............\d3dUtility.cpp
................\..........\............\d3dUtility.h
................\..........\............\desert.bmp
................\..........\............\flare.bmp
................\..........\............\flare_alpha notes.txt
................\..........\............\flare_alpha.dds
................\..........\............\laser.cpp
................\..........\............\pSystem.cpp
................\..........\............\pSystem.h
................\..........\Snow System\block.bmp
................\.........\.........\d3dInit.cpp
................\.........\.........\d3dUtility.cpp
................\.........\.........\d3dUtility.h
................\.........0\D3DXCreateMeshFVF\brick0.jpg
................\..........\.................\brick1.jpg
................\..........\.................\chap10_0.jpg
................\..........\.................\checker.jpg
................\..........\.................\d3dUtility.cpp
................\..........\.................\d3dUtility.h
................\..........\.................\d3dxcreatemeshfvf.cpp
................\..........\.................\Mesh Dump.txt
................\..........\.................\texture credit.txt
................\.........1\Bounding Volumes\bigship1.x
................\..........\................\boundingvolumes.cpp
................\..........\................\chap11_2.jpg
................\..........\................\d3dUtility.cpp
................\..........\................\d3dUtility.h
................\..........\Progressive Mesh\bigship1.x
................\..........\................\chap11_1.jpg
................\..........\................\d3dUtility.cpp
................\..........\................\d3dUtility.h
................\..........\................\pmesh.cpp
................\..........\XFile\bigship1.x
................\..........\.....\chap11_0.jpg
................\..........\.....\d3dUtility.cpp
................\..........\.....\d3dUtility.h
................\..........\.....\xfile.cpp
................\.........2\Camera\camera.cpp
................\..........\......\camera.h
................\..........\......\cameraApp.cpp
................\..........\......\chap12_0.jpg
................\..........\......\d3dUtility.cpp
................\..........\......\d3dUtility.h
................\..........\......\desert.bmp
................\.........3\Terrain\camera.cpp
................\..........\.......\camera.h
................\..........\.......\chap13_0.jpg
................\..........\.......\coastMountain64.raw
................\..........\.......\d3dfont.cpp
................\..........\.......\d3dfont.h
................\..........\.......\d3dutil.cpp
................\..........\.......\d3dutil.h
................\..........\.......\d3dUtility.cpp
................\..........\.......\d3dUtility.h
................\..........\.......\desert.bmp
................\..........\.......\dxutil.cpp
................\..........\.......\dxutil.h
................\..........\.......\fps.cpp
................\..........\.......\fps.h
................\..........\.......\grass.bmp
................\..........\.......\terrain.cpp
................\..........\.......\terrain.h
................\..........\.......\terrainDriver.cpp
................\.........4\Firework System\camera.cpp
................\..........\...............\camera.h
................\..........\...............\chap14_2.jpg
................\..........\...............\d3dUtility.cpp
................\..........\...............\d3dUtility.h
................\..........\...............\desert.bmp
................\..........\...............\firework.cpp
................\..........\...............\flare.bmp
................\..........\...............\pSystem.cpp
................\..........\...............\pSystem.h
................\..........\Laser System\block.bmp
................\..........\............\camera.cpp
................\..........\............\camera.h
................\..........\............\chap14_1.jpg
................\..........\............\d3dUtility.cpp
................\..........\............\d3dUtility.h
................\..........\............\desert.bmp
................\..........\............\flare.bmp
................\..........\............\flare_alpha notes.txt
................\..........\............\flare_alpha.dds
................\..........\............\laser.cpp
................\..........\............\pSystem.cpp
................\..........\............\pSystem.h
................\..........\Snow System\block.bmp