文件名称:md3loader
介绍说明--下载内容均来自于网络,请自行研究使用
MD3人物模型的浏览器
含有MD3读取与显示的
类,代码质量很高-People MD3 model MD3 browser containing the class to read and display the symbol of high quality
含有MD3读取与显示的
类,代码质量很高-People MD3 model MD3 browser containing the class to read and display the symbol of high quality
(系统自动生成,下载前可以参看下载内容)
下载文件列表
md3loader
.........\config.guess
.........\DataManager.h
.........\DataManager.inl
.........\GlErrors.cpp
.........\GlErrors.h
.........\glut32.dll
.........\Image.cpp
.........\Image.h
.........\include
.........\.......\GL
.........\.......\..\glut.h
.........\.......\jconfig.h
.........\.......\jerror.h
.........\.......\jmorecfg.h
.........\.......\jpeglib.h
.........\lib
.........\...\libglut32.a
.........\...\libjpeg.a
.........\...\mingw.txt
.........\LICENSE
.........\Main.cpp
.........\Makefile
.........\Makefile.linux
.........\Makefile.linux-mingw
.........\Makefile.mingw
.........\Mathlib.h
.........\Mathlib.inl
.........\Md3Model.cpp
.........\Md3Model.h
.........\Md3Player.cpp
.........\Md3Player.h
.........\models
.........\......\players
.........\......\.......\harley
.........\......\.......\......\animation.cfg
.........\......\.......\......\head.md3
.........\......\.......\......\head_1.md3
.........\......\.......\......\head_2.md3
.........\......\.......\......\head_blue.skin
.........\......\.......\......\head_default.skin
.........\......\.......\......\head_red.skin
.........\......\.......\......\icon_blue.tga
.........\......\.......\......\icon_default.tga
.........\......\.......\......\icon_red.tga
.........\......\.......\......\lower.md3
.........\......\.......\......\lower.tga
.........\......\.......\......\lower_1.md3
.........\......\.......\......\lower_2.md3
.........\......\.......\......\lower_blue.skin
.........\......\.......\......\lower_blue.tga
.........\......\.......\......\lower_default.skin
.........\......\.......\......\lower_red.skin
.........\......\.......\......\lower_red.tga
.........\......\.......\......\README.txt
.........\......\.......\......\specmap.tga
.........\......\.......\......\upper.md3
.........\......\.......\......\upper.tga
.........\......\.......\......\upper_1.md3
.........\......\.......\......\upper_2.md3
.........\......\.......\......\upper_blue.skin
.........\......\.......\......\upper_blue.tga
.........\......\.......\......\upper_default.skin
.........\......\.......\......\upper_mask.tga
.........\......\.......\......\upper_red.skin
.........\......\.......\......\upper_red.tga
.........\......\weapons2
.........\......\........\plasma
.........\......\........\......\plasma.md3
.........\......\........\......\plasma2_1.tga
.........\......\........\......\plasma2_2.tga
.........\......\........\......\plasmaflo.tga
.........\......\........\......\plasma_1.md3
.........\......\........\......\plasma_2.md3
.........\......\........\......\wep-plasmagun.txt
.........\OpenGLMD3Loader
.........\OpenGLMD3Loader.exe
.........\README
.........\README-glut-win32.txt
.........\Texture.cpp
.........\Texture.h
.........\TextureManager.h
.........\config.guess
.........\DataManager.h
.........\DataManager.inl
.........\GlErrors.cpp
.........\GlErrors.h
.........\glut32.dll
.........\Image.cpp
.........\Image.h
.........\include
.........\.......\GL
.........\.......\..\glut.h
.........\.......\jconfig.h
.........\.......\jerror.h
.........\.......\jmorecfg.h
.........\.......\jpeglib.h
.........\lib
.........\...\libglut32.a
.........\...\libjpeg.a
.........\...\mingw.txt
.........\LICENSE
.........\Main.cpp
.........\Makefile
.........\Makefile.linux
.........\Makefile.linux-mingw
.........\Makefile.mingw
.........\Mathlib.h
.........\Mathlib.inl
.........\Md3Model.cpp
.........\Md3Model.h
.........\Md3Player.cpp
.........\Md3Player.h
.........\models
.........\......\players
.........\......\.......\harley
.........\......\.......\......\animation.cfg
.........\......\.......\......\head.md3
.........\......\.......\......\head_1.md3
.........\......\.......\......\head_2.md3
.........\......\.......\......\head_blue.skin
.........\......\.......\......\head_default.skin
.........\......\.......\......\head_red.skin
.........\......\.......\......\icon_blue.tga
.........\......\.......\......\icon_default.tga
.........\......\.......\......\icon_red.tga
.........\......\.......\......\lower.md3
.........\......\.......\......\lower.tga
.........\......\.......\......\lower_1.md3
.........\......\.......\......\lower_2.md3
.........\......\.......\......\lower_blue.skin
.........\......\.......\......\lower_blue.tga
.........\......\.......\......\lower_default.skin
.........\......\.......\......\lower_red.skin
.........\......\.......\......\lower_red.tga
.........\......\.......\......\README.txt
.........\......\.......\......\specmap.tga
.........\......\.......\......\upper.md3
.........\......\.......\......\upper.tga
.........\......\.......\......\upper_1.md3
.........\......\.......\......\upper_2.md3
.........\......\.......\......\upper_blue.skin
.........\......\.......\......\upper_blue.tga
.........\......\.......\......\upper_default.skin
.........\......\.......\......\upper_mask.tga
.........\......\.......\......\upper_red.skin
.........\......\.......\......\upper_red.tga
.........\......\weapons2
.........\......\........\plasma
.........\......\........\......\plasma.md3
.........\......\........\......\plasma2_1.tga
.........\......\........\......\plasma2_2.tga
.........\......\........\......\plasmaflo.tga
.........\......\........\......\plasma_1.md3
.........\......\........\......\plasma_2.md3
.........\......\........\......\wep-plasmagun.txt
.........\OpenGLMD3Loader
.........\OpenGLMD3Loader.exe
.........\README
.........\README-glut-win32.txt
.........\Texture.cpp
.........\Texture.h
.........\TextureManager.h