文件名称:supermario070416
- 所属分类:
- 其他智力游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 6.42mb
- 下载次数:
- 0次
- 提 供 者:
- zhon****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是一个模仿任天堂经典游戏《超级玛丽》的克隆游戏。目前支持windows和linux两种操作系统,包含游戏的全部源代码和地图编辑器的源代码,地图编辑器( MapEdit目录下 )使你可以充分发挥想象力,轻而易举地创造出游戏中的关卡-err
(系统自动生成,下载前可以参看下载内容)
下载文件列表
supermario
..........\bitmap.h
..........\bright.pal
..........\darken.pal
..........\game.cpp
..........\game.h
..........\gpl.txt
..........\graphics
..........\........\Debug
..........\........\ghost.bmp
..........\........\mushroom.bmp
..........\........\player.bmp
..........\........\Release
..........\........\tile.bmp
..........\........\turtle.bmp
..........\input.h
..........\level
..........\.....\level1.dat
..........\.....\level2.dat
..........\linux
..........\.....\bitmap.cpp
..........\.....\input.cpp
..........\.....\main.cpp
..........\.....\Makefile
..........\.....\mytime.cpp
..........\MapEdit
..........\.......\Debug
..........\.......\.....\BuildLog.htm
..........\.......\.....\GhostList.obj
..........\.......\.....\MainFrm.obj
..........\.......\.....\MapEdit.exe.embed.manifest
..........\.......\.....\MapEdit.obj
..........\.......\.....\MapEdit.pch
..........\.......\.....\MapWidthDlg.obj
..........\.......\.....\ObjectTypeDlg.obj
..........\.......\.....\StdAfx.obj
..........\.......\.....\vc80.idb
..........\.......\.....\vc80.pdb
..........\.......\GhostList.cpp
..........\.......\GhostList.h
..........\.......\MainFrm.cpp
..........\.......\MainFrm.h
..........\.......\MapEdit.clw
..........\.......\MapEdit.cpp
..........\.......\MapEdit.dsp
..........\.......\MapEdit.h
..........\.......\MapEdit.rc
..........\.......\MapEdit.vcproj
..........\.......\MapEdit.vcproj.WWW-74E6BD4060F.Administrator.user
..........\.......\MapEditDoc.cpp
..........\.......\MapEditDoc.h
..........\.......\MapEditView.cpp
..........\.......\MapEditView.h
..........\.......\MapWidthDlg.cpp
..........\.......\MapWidthDlg.h
..........\.......\ObjectTypeDlg.cpp
..........\.......\ObjectTypeDlg.h
..........\.......\Release
..........\.......\res
..........\.......\...\MapEdit.rc2
..........\.......\...\tile.bmp
..........\.......\...\Toolbar.bmp
..........\.......\resource.h
..........\.......\StdAfx.cpp
..........\.......\StdAfx.h
..........\MapEdit.exe
..........\Mario.exe
..........\mytime.h
..........\plane.cpp
..........\plane.h
..........\Readme.txt
..........\sound
..........\.....\back1.mid
..........\.....\back2.mid
..........\sound.h
..........\sprite.cpp
..........\sprite.h
..........\type.h
..........\win32
..........\.....\Bitmap.cpp
..........\.....\Debug
..........\.....\.....\BuildLog.htm
..........\.....\Input.cpp
..........\.....\Mario.dsp
..........\.....\Mario.dsw
..........\.....\Mario.ncb
..........\.....\Mario.rc
..........\.....\Mario.sln
..........\.....\Mario.vcproj
..........\bitmap.h
..........\bright.pal
..........\darken.pal
..........\game.cpp
..........\game.h
..........\gpl.txt
..........\graphics
..........\........\Debug
..........\........\ghost.bmp
..........\........\mushroom.bmp
..........\........\player.bmp
..........\........\Release
..........\........\tile.bmp
..........\........\turtle.bmp
..........\input.h
..........\level
..........\.....\level1.dat
..........\.....\level2.dat
..........\linux
..........\.....\bitmap.cpp
..........\.....\input.cpp
..........\.....\main.cpp
..........\.....\Makefile
..........\.....\mytime.cpp
..........\MapEdit
..........\.......\Debug
..........\.......\.....\BuildLog.htm
..........\.......\.....\GhostList.obj
..........\.......\.....\MainFrm.obj
..........\.......\.....\MapEdit.exe.embed.manifest
..........\.......\.....\MapEdit.obj
..........\.......\.....\MapEdit.pch
..........\.......\.....\MapWidthDlg.obj
..........\.......\.....\ObjectTypeDlg.obj
..........\.......\.....\StdAfx.obj
..........\.......\.....\vc80.idb
..........\.......\.....\vc80.pdb
..........\.......\GhostList.cpp
..........\.......\GhostList.h
..........\.......\MainFrm.cpp
..........\.......\MainFrm.h
..........\.......\MapEdit.clw
..........\.......\MapEdit.cpp
..........\.......\MapEdit.dsp
..........\.......\MapEdit.h
..........\.......\MapEdit.rc
..........\.......\MapEdit.vcproj
..........\.......\MapEdit.vcproj.WWW-74E6BD4060F.Administrator.user
..........\.......\MapEditDoc.cpp
..........\.......\MapEditDoc.h
..........\.......\MapEditView.cpp
..........\.......\MapEditView.h
..........\.......\MapWidthDlg.cpp
..........\.......\MapWidthDlg.h
..........\.......\ObjectTypeDlg.cpp
..........\.......\ObjectTypeDlg.h
..........\.......\Release
..........\.......\res
..........\.......\...\MapEdit.rc2
..........\.......\...\tile.bmp
..........\.......\...\Toolbar.bmp
..........\.......\resource.h
..........\.......\StdAfx.cpp
..........\.......\StdAfx.h
..........\MapEdit.exe
..........\Mario.exe
..........\mytime.h
..........\plane.cpp
..........\plane.h
..........\Readme.txt
..........\sound
..........\.....\back1.mid
..........\.....\back2.mid
..........\sound.h
..........\sprite.cpp
..........\sprite.h
..........\type.h
..........\win32
..........\.....\Bitmap.cpp
..........\.....\Debug
..........\.....\.....\BuildLog.htm
..........\.....\Input.cpp
..........\.....\Mario.dsp
..........\.....\Mario.dsw
..........\.....\Mario.ncb
..........\.....\Mario.rc
..........\.....\Mario.sln
..........\.....\Mario.vcproj