文件名称:DemoFromDJ
介绍说明--下载内容均来自于网络,请自行研究使用
简单而较全面的游戏小demo,使用dx9编制。实现了场景、动模、地形、摄像机以及简单的人工智能。-Simple and more comprehensive small game demo, use dx9 preparation. The realization of the scene, dynamic terrain, camera and a simple artificial intelligence.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MyGameDemo
..........\configure
..........\.........\configure.ini
..........\CreatWindows.cpp
..........\d3dx9_30.dll
..........\DJ2DFont.cpp
..........\DJ2DFont.h
..........\DJBox.cpp
..........\DJBox.h
..........\DJBullet.cpp
..........\DJBullet.h
..........\DJBurner.cpp
..........\DJBurner.h
..........\DJCamera2D.cpp
..........\DJCamera2D.h
..........\DJCamera3D.cpp
..........\DJCamera3D.h
..........\DJColony.cpp
..........\DJColony.h
..........\DJD3DInit.cpp
..........\DJD3DInit.h
..........\DJExplode.cpp
..........\DJExplode.h
..........\DJFPS.CPP
..........\DJFPS.H
..........\DJGameInput.cpp
..........\DJGameInput.h
..........\DJLoadingBar.cpp
..........\DJLoadingBar.h
..........\DJMesh.cpp
..........\DJMesh.h
..........\DJMonster.cpp
..........\DJMonster.h
..........\DJMyMath.cpp
..........\DJMyMath.h
..........\DJObject2D.cpp
..........\DJObject2D.h
..........\DJPanel.cpp
..........\DJPanel.h
..........\DJSqQueue.cpp
..........\DJSqQueue.h
..........\DJTerran.cpp
..........\DJTerran.h
..........\DJWater.cpp
..........\DJWater.h
..........\Doc
..........\...\项目报告.doc
..........\header.h
..........\Heightmap
..........\.........\mylast1.raw
..........\list.cpp
..........\Model
..........\.....\lion.X
..........\.....\swordman.x
..........\.....\tree0.x
..........\.....\tree1.x
..........\.....\tree2.x
..........\.....\tree3.x
..........\.....\zhanshi.X
..........\MyGameDemo.exe
..........\MyGameDemo.exe.manifest
..........\MyGameDemo.vcproj
..........\MyGameDemo.vcproj.BJTU-3A148227CD.wanglei.user
..........\SkinMesh.cpp
..........\SkinMesh.h
..........\Texture
..........\.......\billboardlight.tga
..........\.......\exit1.PNG
..........\.......\exit2.PNG
..........\.......\explode0.dds
..........\.......\explode1.dds
..........\.......\explode10.dds
..........\.......\explode11.dds
..........\.......\explode12.dds
..........\.......\explode13.dds
..........\.......\explode14.dds
..........\.......\explode15.dds
..........\.......\explode16.dds
..........\.......\explode17.dds
..........\.......\explode18.dds
..........\.......\explode19.dds
..........\.......\explode2.dds
..........\.......\explode20.dds
..........\.......\explode21.dds
..........\.......\explode22.dds
..........\.......\explode23.dds
..........\.......\explode24.dds
..........\.......\explode3.dds
..........\.......\explode4.dds
..........\.......\explode5.dds
..........\.......\explode6.dds
..........\.......\explode7.dds
..........\.......\explode8.dds
..........\.......\explode9.dds
..........\.......\Front.bmp
..........\configure
..........\.........\configure.ini
..........\CreatWindows.cpp
..........\d3dx9_30.dll
..........\DJ2DFont.cpp
..........\DJ2DFont.h
..........\DJBox.cpp
..........\DJBox.h
..........\DJBullet.cpp
..........\DJBullet.h
..........\DJBurner.cpp
..........\DJBurner.h
..........\DJCamera2D.cpp
..........\DJCamera2D.h
..........\DJCamera3D.cpp
..........\DJCamera3D.h
..........\DJColony.cpp
..........\DJColony.h
..........\DJD3DInit.cpp
..........\DJD3DInit.h
..........\DJExplode.cpp
..........\DJExplode.h
..........\DJFPS.CPP
..........\DJFPS.H
..........\DJGameInput.cpp
..........\DJGameInput.h
..........\DJLoadingBar.cpp
..........\DJLoadingBar.h
..........\DJMesh.cpp
..........\DJMesh.h
..........\DJMonster.cpp
..........\DJMonster.h
..........\DJMyMath.cpp
..........\DJMyMath.h
..........\DJObject2D.cpp
..........\DJObject2D.h
..........\DJPanel.cpp
..........\DJPanel.h
..........\DJSqQueue.cpp
..........\DJSqQueue.h
..........\DJTerran.cpp
..........\DJTerran.h
..........\DJWater.cpp
..........\DJWater.h
..........\Doc
..........\...\项目报告.doc
..........\header.h
..........\Heightmap
..........\.........\mylast1.raw
..........\list.cpp
..........\Model
..........\.....\lion.X
..........\.....\swordman.x
..........\.....\tree0.x
..........\.....\tree1.x
..........\.....\tree2.x
..........\.....\tree3.x
..........\.....\zhanshi.X
..........\MyGameDemo.exe
..........\MyGameDemo.exe.manifest
..........\MyGameDemo.vcproj
..........\MyGameDemo.vcproj.BJTU-3A148227CD.wanglei.user
..........\SkinMesh.cpp
..........\SkinMesh.h
..........\Texture
..........\.......\billboardlight.tga
..........\.......\exit1.PNG
..........\.......\exit2.PNG
..........\.......\explode0.dds
..........\.......\explode1.dds
..........\.......\explode10.dds
..........\.......\explode11.dds
..........\.......\explode12.dds
..........\.......\explode13.dds
..........\.......\explode14.dds
..........\.......\explode15.dds
..........\.......\explode16.dds
..........\.......\explode17.dds
..........\.......\explode18.dds
..........\.......\explode19.dds
..........\.......\explode2.dds
..........\.......\explode20.dds
..........\.......\explode21.dds
..........\.......\explode22.dds
..........\.......\explode23.dds
..........\.......\explode24.dds
..........\.......\explode3.dds
..........\.......\explode4.dds
..........\.......\explode5.dds
..........\.......\explode6.dds
..........\.......\explode7.dds
..........\.......\explode8.dds
..........\.......\explode9.dds
..........\.......\Front.bmp