搜索资源列表
Terrain
- 己做的3D模拟浏览,重要用的是读入TEXT文档里面的模拟地形数据,有雾化效果-others do 3D simulation browsing, it is important the document read TEXT inside the simulated terrain data, atomizing effect
Real-Time 3D Terrain Engines source code
- Real-Time 3D Terrain Engines 的源代码,描述怎样实时渲染3D地形,对游戏开发者应该有帮助。-Real-Time 3D Terrain Engines source code, describing how real-time rendering of 3D terrain, the game should help.
四叉树剖分LOD Terrain
- 四叉树剖分地归算法Terrain示例(仅仅算法实现)-quadtree mesh algorithm Terrain classified examples (only Algorithm)
Focus-On-3D-Terrain-Programming(Source-Code)
- Focus On 3D Terrain Programming 一书附赠的源代码,OpenGL编写-Focus On 3D Terrain Programming comes with a book of the source code, OpenGL prepared
Terrain
- 地形程序 适合初级学者 这个是OGRE的地形实现方式 具体内容可以下载OGRE的官方版本 希望可以给大家带来帮助-Terrain suitable for junior scholars program Ogre terrain this is the way to achieve the specific content can be downloaded Ogre
Premier.Press.-.Focus.On.3D.Terrain.Programming.-.
- 介绍了基于opengl的地形可视化方法,包括地形数据的生成,纹理映射,天空盒的构造,碰撞检测等多方面技术内容。-Introduction opengl terrain-based visualization methods, including the generation of terrain data, texture mapping, the sky-box construction, collision detection an
Terrain
- 一个地形漫游3D程序,DirectX图形API编写,Visual Studio 2005环境下开发-A 3D terrain roaming procedure, DirectX graphics API to prepare, Visual Studio 2005 development environment
terrain
- 使用VC++和OpenGL编写的三为地形引擎,可以使用,效果不错,适合新手学习参考-Use VC++ And OpenGL for the preparation of the three terrain engine, you can use, good results, suitable for novice learning reference
Terrain
- 为地形产生高低信息,进行高低平滑处理。模拟一个真实地形-Produce high and low for the terrain information, the level of smoothing. Simulation of a real terrain
Terrain
- 用directx3d实现的地形效果,有摄影机,可以行走-Directx3d realize with the terrain effects, have the camera, you can walk
terrain
- 基于VC6.0实现的一个,随机产生高程的虚拟地形的生成-VC6.0 realize based on a randomly generated virtual terrain elevation generation
terrain
- opengl基于纹理的运用。实现了地形纹理的实例-opengl based on the use of texture. Realized the terrain texture examples
terrain
- MFC下地形生成变换,导弹飞行仿真!空间的转换,-Terrain Generation Transform under MFC, the missile flight simulation! Space conversion,
Terrain
- 封装了地形类,实现了从图片文件(Bmp,Raw)中读取高度数据并创建地形。-Packaging type of terrain to achieve from the picture file (Bmp, Raw) to read and create a terrain elevation data.
terrain
- 基于vc++6.0,MFC,和OPENGL开发平台,采用分形几何的随机中点位移算法和diomand-square算法,生成了非常好看的随机地形模拟。-Based on vc++ 6.0, MFC, and OPENGL development platform, using fractal geometry of random midpoint displacement algorithm and diomand-square algo
Terrain
- opengl地形编辑 Focus On 3D Terrain__ Programming-opengl terrain editor Focus On 3D Terrain__ Programming
Terrain
- 三维地形模拟,使用DirectX模拟出三维地形-Three-dimensional topography simulation, the use of DirectX simulated three-dimensional terrain
terrain
- 地表图像 简单实用 opengl 3d 大家可以-terrain opengl 3d
Terrain
- C#编写的平滑地形生成及运动程序,采用OpenGL实现,需要CSGL库支持。-Smooth terrain generation & motion program using OpenGL[CSGL Lib required]
focus.on.3D.terrain
- 专注于游戏的地形生成编程,适合于已经熟悉3D渲染管线的游戏开发者阅读。-Focus on 3D terrain Programing with DirectX9.0