文件名称:Water_Simulation
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 4.67mb
- 下载次数:
- 0次
- 提 供 者:
- Y***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
著名的GPU Gems中的自然效果模拟-水效果的演示程序及全部实现源代码-GPU Gems famous natural effect of simulation- the effect of water and all the demo program source code to achieve
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Water_Simulation
................\bLois.cpp
................\bLois.dsp
................\bLois.dsw
................\bLois.exe
................\bLois.h
................\bLois.ncb
................\bLois.opt
................\bLois.plg
................\bLois.rc
................\bLois.sln
................\bLois.vcproj
................\bLois.vcproj.YUYU_PC.YUYU.user
................\CompCosines.fx
................\d3dapp.cpp
................\d3dapp.h
................\d3denumeration.cpp
................\d3denumeration.h
................\d3dfile.cpp
................\d3dfile.h
................\d3dfont.cpp
................\d3dfont.h
................\d3dsettings.cpp
................\d3dsettings.h
................\d3dutil.cpp
................\d3dutil.h
................\Debug
................\dxutil.cpp
................\dxutil.h
................\LandMesh.x
................\nvlobby_new_cube_mipmap.dds
................\pillars.x
................\resource.h
................\Sandy.dds
................\WaterMesh.x
................\WaterRip.fx
................\bLois.cpp
................\bLois.dsp
................\bLois.dsw
................\bLois.exe
................\bLois.h
................\bLois.ncb
................\bLois.opt
................\bLois.plg
................\bLois.rc
................\bLois.sln
................\bLois.vcproj
................\bLois.vcproj.YUYU_PC.YUYU.user
................\CompCosines.fx
................\d3dapp.cpp
................\d3dapp.h
................\d3denumeration.cpp
................\d3denumeration.h
................\d3dfile.cpp
................\d3dfile.h
................\d3dfont.cpp
................\d3dfont.h
................\d3dsettings.cpp
................\d3dsettings.h
................\d3dutil.cpp
................\d3dutil.h
................\Debug
................\dxutil.cpp
................\dxutil.h
................\LandMesh.x
................\nvlobby_new_cube_mipmap.dds
................\pillars.x
................\resource.h
................\Sandy.dds
................\WaterMesh.x
................\WaterRip.fx