文件名称:《3D游戏编程》部分实例代码 .zip
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- Windows编程
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- [Windows] [Visual C] [源码]
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- 2024-12-22
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压缩包 : 《3D游戏编程》部分实例代码 .zip 列表 02/ 02/例子1/ 02/例子1/RenderSene.cpp 02/例子1/RenderSene.dsp 02/例子1/RenderSene.dsw 02/例子1/RenderSene.ncb 02/例子1/RenderSene.opt 02/例子1/RenderSene.plg 02/例子10/ 02/例子10/ViewTrans.cpp 02/例子10/ViewTrans.dsp 02/例子10/ViewTrans.dsw 02/例子10/ViewTrans.ncb 02/例子10/ViewTrans.opt 02/例子10/ViewTrans.plg 02/例子2/ 02/例子2/RenderSene.cpp 02/例子2/RenderSene.dsp 02/例子2/RenderSene.dsw 02/例子2/RenderSene.ncb 02/例子2/RenderSene.opt 02/例子2/RenderSene.plg 02/例子3/ 02/例子3/ProjTrans.cpp 02/例子3/ProjTrans.dsp 02/例子3/ProjTrans.dsw 02/例子3/ProjTrans.ncb 02/例子3/ProjTrans.opt 02/例子3/ProjTrans.plg 02/例子3/ReadMe.txt 02/例子3/StdAfx.cpp 02/例子3/StdAfx.h 02/例子4/ 02/例子4/ViewTrans.cpp 02/例子4/ViewTrans.dsp 02/例子4/ViewTrans.dsw 02/例子4/ViewTrans.ncb 02/例子4/ViewTrans.opt 02/例子4/ViewTrans.plg 02/例子5/ 02/例子5/ViewTrans.cpp 02/例子5/ViewTrans.dsp 02/例子5/ViewTrans.dsw 02/例子5/ViewTrans.ncb 02/例子5/ViewTrans.opt 02/例子5/ViewTrans.plg 02/例子6/ 02/例子6/WorldTrans.cpp 02/例子6/WorldTrans.dsp 02/例子6/WorldTrans.dsw 02/例子6/WorldTrans.ncb 02/例子6/WorldTrans.opt 02/例子6/WorldTrans.plg 02/例子7/ 02/例子7/WorldTrans.cpp 02/例子7/WorldTrans.dsp 02/例子7/WorldTrans.dsw 02/例子7/WorldTrans.ncb 02/例子7/WorldTrans.opt 02/例子7/WorldTrans.plg 02/例子8/ 02/例子8/FullScreen.dsp 02/例子8/FullScreen.dsw 02/例子8/FullScreen.ncb 02/例子8/FullScreen.opt 02/例子8/FullScreen.plg 02/例子8/ViewTrans.cpp 02/例子9/ 02/例子9/ViewTrans.cpp 02/例子9/ViewTrans.dsp 02/例子9/ViewTrans.dsw 02/例子9/ViewTrans.ncb 02/例子9/ViewTrans.opt 02/例子9/ViewTrans.plg 03/ 03/例子1/ 03/例子1/Light.cpp 03/例子1/Light.dsp 03/例子1/Light.dsw 03/例子1/Light.ncb 03/例子1/Light.opt 03/例子1/Light.plg 03/例子1/land.bmp 03/例子1/stripe.bmp 03/例子1/wall.bmp 03/例子1/wall1.bmp 03/例子2/ 03/例子2/Arraw.bmp 03/例子2/Light.cpp 03/例子2/Light.dsp 03/例子2/Light.dsw 03/例子2/Light.ncb 03/例子2/Light.opt 03/例子2/Light.plg 03/例子2/land.bmp 03/例子2/wall.bmp 03/例子2/wall1.bmp 03/例子3/ 03/例子3/Light.cpp 03/例子3/Light.dsp 03/例子3/Light.dsw 03/例子3/Light.ncb 03/例子3/Light.opt 03/例子3/Light.plg 03/例子3/land.bmp 03/例子3/spotlite.bmp 03/例子3/stripe.bmp 03/例子3/wall.bmp 03/例子3/wall1.bmp 03/例子4/ 03/例子4/Light.cpp 03/例子4/Light.dsp 03/例子4/Light.dsw 03/例子4/Light.ncb 03/例子4/Light.opt 03/例子4/Light.plg 03/例子4/land.bmp 03/例子4/spotlite.bmp 03/例子4/stripe.bmp 03/例子4/wall.bmp 03/例子4/wall1.bmp 03/例子5/ 03/例子5/Light.cpp 03/例子5/Light.dsp 03/例子5/Light.dsw 03/例子5/Light.exe 03/例子5/Light.ncb 03/例子5/Light.opt 03/例子5/Light.plg 03/例子5/land.bmp 03/例子5/tree01S.tga 03/例子6/ 03/例子6/Light.cpp 03/例子6/Light.dsp 03/例子6/Light.dsw 03/例子6/Light.ncb 03/例子6/Light.opt 03/例子6/Light.plg 03/例子6/Sky.bmp 03/例子6/land.bmp 03/例子6/tree01S.tga 03/例子7/ 03/例子7/Light.cpp 03/例子7/Light.dsp 03/例子7/Light.dsw 03/例子7/Light.ncb 03/例子7/Light.opt 03/例子7/Light.plg 03/例子7/land08.jpg 03/例子7/land128.jpg 03/例子7/land16.jpg 03/例子7/land32.jpg 03/例子7/land64.jpg 04/ 04/例子1/ 04/例子1/Light.cpp 04/例子1/Light.dsp 04/例子1/Light.dsw 04/例子1/Light.ncb 04/例子1/Light.opt 04/例子1/Light.plg 04/例子2/ 04/例子2/Light.cpp 04/例子2/Light.dsp 04/例子2/Light.dsw 04/例子2/Light.ncb 04/例子2/Light.opt 04/例子2/Light.plg 04/例子3/ 04/例子3/Light.cpp 04/例子3/Light.dsp 04/例子3/Light.dsw 04/例子3/Light.ncb 04/例子3/Light.opt 04/例子3/Light.plg 04/例子4/ 04/例子4/Tree.x 04/例子4/XfileLoad.cpp 04/例子4/XfileLoad.dsp 04/例子4/XfileLoad.dsw 04/例子4/XfileLoad.ncb 04/例子4/XfileLoad.opt 04/例子4/XfileLoad.plg 04/例子4/tiger.bmp 04/例子4/tiger.x 04/例子4/wbug.x 05/ 05/例子1/ 05/例子1/Fog.cpp 05/例子1/Fog.dsp 05/例子1/Fog.dsw 05/例子1/Fog.ncb 05/例子1/Fog.opt 05/例子1/Fog.plg 05/例子1/seafloor.bmp 05/例子1/tree01S.tga 05/例子2/ 05/例子2/Rain.cpp 05/例子2/Rain.dsp 05/例子2/Rain.dsw 05/例子2/Rain.ncb 05/例子2/Rain.opt 05/例子2/Rain.plg 05/例子2/seafloor.bmp 05/例子2/tree01S.tga 05/例子3/ 05/例子3/08-03.zip 05/例子3/Rain.cpp 05/例子3/Rain.dsp 05/例子3/Rain.dsw 05/例子3/Rain.ncb 05/例子3/Rain.opt 05/例子3/Rain.plg 05/例子3/Snow.exe 05/例子3/env0.bmp 05/例子3/seafloor.bmp 05/例子3/snow.tga 05/例子3/snow1.tga 05/例子3/snow2.tga 05/例子3/tree01S.tga 05/例子4/ 05/例子4/Image1.tga 05/例子4/Main.cpp 05/例子4/Particle.dsp 05/例子4/Particle.dsw 05/例子4/Particle.ncb 05/例子4/Particle.opt 05/例子4/Particle.plg 05/例子4/R_Particles.cpp 05/例子4/R_Particles.h 05/例子4/firework.bmp 05/例子4/flare.tga 05/例子4/particle.tga 05/例子4/seafloor.bmp 05/例子4/tree01S.tga 06/ 06/例子1/ 06/例子1/SoundPlay.cpp 06/例子1/SoundPlay.dsp 06/例子1/SoundPlay.dsw 06/例子1/SoundPlay.ncb 06/例子1/SoundPlay.opt 06/例子1/SoundPlay.plg 06/例子2/ 06/例子2/SoundPlay.cpp 06/例子2/SoundPlay.dsp 06/例子2/SoundPlay.dsw 06/例子2/SoundPlay.ncb 06/例子2/SoundPlay.opt 06/例子2/SoundPlay.plg 06/例子3/ 06/例子3/3DSound.cpp 06/例子3/3DSound.dsp 06/例子3/3DSound.dsw 06/例子3/3DSound.ncb 06/例子3/3DSound.opt 06/例子3/3DSound.plg 06/例子3/do.wav 06/例子4/ 06/例子4/3DListener.cpp 06/例子4/3DListener.dsp 06/例子4/3DListener.dsw 06/例子4/3DListener.ncb 06/例子4/3DListener.opt 06/例子4/3DListener.plg 06/例子4/do.wav 06/例子5/ 06/例子5/Effect.cpp 06/例子5/Effect.dsp 06/例子5/Effect.dsw 06/例子5/Effect.ncb 06/例子5/Effect.opt 06/例子5/Effect.plg 06/例子5/audiopath1.sgt 06/例子5/audiopath2.sgt 06/例子5/gun.wav 06/例子6/ 06/例子6/3DSound.cpp 06/例子6/3DSound.dsp 06/例子6/3DSound.dsw 06/例子6/3DSound.ncb 06/例子6/3DSound.opt 06/例子6/3DSound.plg 06/例子6/back.wav 06/例子6/do.wav 06/例子6/gun.wav 07/ 07/例子1/ 07/例子1/Keyboard.cpp 07/例子1/Keyboard.dsp 07/例子1/Keyboard.dsw 07/例子1/Keyboard.ncb 07/例子1/Keyboard.opt 07/例子1/Keyboard.plg 07/例子2/ 07/例子2/Mouse.dsp 07/例子2/Mouse.dsw 07/例子2/Mouse.ncb 07/例子2/Mouse.opt 07/例子2/Mouse.plg 07/例子2/mouse.cpp 07/例子3/ 07/例子3/Joystick.cpp 07/例子3/Joystick.dsp 07/例子3/Joystick.dsw 07/例子3/Joystick.ncb 07/例子3/Joystick.opt 07/例子3/Joystick.plg 07/例子4/ 07/例子4/ForceFeedback.cpp 07/例子4/ForceFeedback.dsp 07/例子4/ForceFeedback.dsw 07/例子4/ForceFeedback.ncb 07/例子4/ForceFeedback.opt 07/例子4/ForceFeedback.plg 07/例子5/ 07/例子5/ActionMap.cpp 07/例子5/ActionMap.dsp 07/例子5/ActionMap.dsw 07/例子5/ActionMap.ncb 07/例子5/ActionMap.opt 07/例子5/ActionMap.plg 08/ 08/例子1/ 08/例子1/Client.cpp 08/例子1/Client.dsp 08/例子1/Client.dsw 08/例子1/Client.ncb 08/例子1/Client.opt 08/例子2/ 08/例子2/Server.cpp 08/例子2/Server.dsp 08/例子2/Server.dsw 08/例子2/Server.ncb 08/例子2/Server.opt 01/ 01/例子1/ 01/例子1/CreateDevice.cpp 01/例子1/CreateDevice.dsp 01/例子1/CreateDevice.dsw 01/例子1/CreateDevice.ncb 01/例子1/CreateDevice.opt 01/例子1/CreateDevice.plg 01/例子1/ReadMe.txt 01/例子1/StdAfx.cpp 01/例子1/StdAfx.h