文件名称:SuperMari
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 142kb
- 下载次数:
- 0次
- 提 供 者:
- 周**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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下载文件列表
超级玛丽源代码
..............\bitmap.h
..............\bright.pal
..............\darken.pal
..............\game.cpp
..............\game.h
..............\gpl.txt
..............\graphics
..............\........\Debug
..............\........\ghost.bmp
..............\........\mushroom.bmp
..............\........\player.bmp
..............\........\Release
..............\........\tile.bmp
..............\........\turtle.bmp
..............\input.h
..............\level
..............\.....\level1.dat
..............\.....\level2.dat
..............\.....\level3.dat
..............\.....\level4.dat
..............\linux
..............\.....\bitmap.cpp
..............\.....\input.cpp
..............\.....\main.cpp
..............\.....\Makefile
..............\.....\mytime.cpp
..............\MapEdit
..............\.......\Debug
..............\.......\GhostList.cpp
..............\.......\GhostList.h
..............\.......\MainFrm.cpp
..............\.......\MainFrm.h
..............\.......\MapEdit.clw
..............\.......\MapEdit.cpp
..............\.......\MapEdit.dsp
..............\.......\MapEdit.h
..............\.......\MapEdit.rc
..............\.......\MapEditDoc.cpp
..............\.......\MapEditDoc.h
..............\.......\MapEditView.cpp
..............\.......\MapEditView.h
..............\.......\MapWidthDlg.cpp
..............\.......\MapWidthDlg.h
..............\.......\ObjectTypeDlg.cpp
..............\.......\ObjectTypeDlg.h
..............\.......\Release
..............\.......\res
..............\.......\...\MapEdit.rc2
..............\.......\...\tile.bmp
..............\.......\...\Toolbar.bmp
..............\.......\resource.h
..............\.......\StdAfx.cpp
..............\.......\StdAfx.h
..............\MapEdit.exe
..............\Mario.exe
..............\mytime.h
..............\plane.cpp
..............\plane.h
..............\Readme.txt
..............\sound
..............\.....\back1.mid
..............\.....\back2.mid
..............\sound.h
..............\sprite.cpp
..............\sprite.h
..............\type.h
..............\win32
..............\.....\Bitmap.cpp
..............\.....\Debug
..............\.....\Input.cpp
..............\.....\Mario.dsp
..............\.....\Mario.dsw
..............\.....\Mario.rc
..............\.....\mytime.cpp
..............\.....\Release
..............\.....\resource.h
..............\.....\Sound.cpp
..............\.....\wavread.cpp
..............\.....\wavread.h
..............\.....\winmain.cpp
..............\bitmap.h
..............\bright.pal
..............\darken.pal
..............\game.cpp
..............\game.h
..............\gpl.txt
..............\graphics
..............\........\Debug
..............\........\ghost.bmp
..............\........\mushroom.bmp
..............\........\player.bmp
..............\........\Release
..............\........\tile.bmp
..............\........\turtle.bmp
..............\input.h
..............\level
..............\.....\level1.dat
..............\.....\level2.dat
..............\.....\level3.dat
..............\.....\level4.dat
..............\linux
..............\.....\bitmap.cpp
..............\.....\input.cpp
..............\.....\main.cpp
..............\.....\Makefile
..............\.....\mytime.cpp
..............\MapEdit
..............\.......\Debug
..............\.......\GhostList.cpp
..............\.......\GhostList.h
..............\.......\MainFrm.cpp
..............\.......\MainFrm.h
..............\.......\MapEdit.clw
..............\.......\MapEdit.cpp
..............\.......\MapEdit.dsp
..............\.......\MapEdit.h
..............\.......\MapEdit.rc
..............\.......\MapEditDoc.cpp
..............\.......\MapEditDoc.h
..............\.......\MapEditView.cpp
..............\.......\MapEditView.h
..............\.......\MapWidthDlg.cpp
..............\.......\MapWidthDlg.h
..............\.......\ObjectTypeDlg.cpp
..............\.......\ObjectTypeDlg.h
..............\.......\Release
..............\.......\res
..............\.......\...\MapEdit.rc2
..............\.......\...\tile.bmp
..............\.......\...\Toolbar.bmp
..............\.......\resource.h
..............\.......\StdAfx.cpp
..............\.......\StdAfx.h
..............\MapEdit.exe
..............\Mario.exe
..............\mytime.h
..............\plane.cpp
..............\plane.h
..............\Readme.txt
..............\sound
..............\.....\back1.mid
..............\.....\back2.mid
..............\sound.h
..............\sprite.cpp
..............\sprite.h
..............\type.h
..............\win32
..............\.....\Bitmap.cpp
..............\.....\Debug
..............\.....\Input.cpp
..............\.....\Mario.dsp
..............\.....\Mario.dsw
..............\.....\Mario.rc
..............\.....\mytime.cpp
..............\.....\Release
..............\.....\resource.h
..............\.....\Sound.cpp
..............\.....\wavread.cpp
..............\.....\wavread.h
..............\.....\winmain.cpp